我正在尝试通过以下代码在处理中创建带有模糊边缘的圆形笔刷。圆形是逐像素绘制的,因为在实际版本中,我尝试使用从PGraphic
pg
提取的像素进行绘制。
PFont font;
PGraphics pg;
int X;
int Y;
int rad = 20;
void setup (){
size(800, 800, P2D);
background(0);
noStroke();
pg = createGraphics(800, 800, JAVA2D);
pg.beginDraw();
pg.fill(255);
pg.noStroke();
pg.textFont(font);
pg.textSize(400);
pg.pushMatrix();
pg.translate(width/2, height/2-140);
pg.textAlign(CENTER, CENTER);
pg.text("b", 0 , 0);
pg.popMatrix();
pg.endDraw();
}
void draw () {
image(pg,0,0);
}
void mousePressed(){
X = mouseX;
Y = mouseY;
}
void mouseDragged(){
for (int x=0; x<rad; x++) {
for (int y=0; y<rad; y++) {
float distance = sqrt(pow(x,2)+pow(y,2));
float alpha = 255-map(distance,0,rad,0,255);
if (sqrt(pow(x,2)+pow(y,2)) < rad){
pg.beginDraw();
pg.set(mouseX+x,mouseY+y,color(255,255,255, alpha));
pg.set(mouseX-x,mouseY+y,color(255,255,255, alpha));
pg.set(mouseX+x,mouseY-y,color(255,255,255, alpha));
pg.set(mouseX-x,mouseY-y,color(255,255,255, alpha));
pg.endDraw();
}
}
}
}
最佳答案
创建一个将单个点绘制到PGraphics
对象的函数:
void DrawPen(PGraphics pg, int cptX, int cptY, int r) {
pg.beginDraw();
for (int x = 0; x < r; ++x) {
for (int y = 0; y < r; ++y) {
float distance = sqrt(x*x + y*y);
float alpha = 255-map(distance,0,r,0,255);
if (distance < r) {
pg.set(cptX+x,cptY+y,color(255,255,255, alpha));
pg.set(cptX-x,cptY+y,color(255,255,255, alpha));
pg.set(cptX+x,cptY-y,color(255,255,255, alpha));
pg.set(cptX-x,cptY-y,color(255,255,255, alpha));
}
}
}
pg.endDraw();
}
在
PGraphics
中的单独的setup
对象上画点PGraphics pg;
PGraphics pg_pen;
int rad = 20;
void setup (){
size(800, 800, P2D);
pg = createGraphics(800, 800, JAVA2D);
pg.beginDraw();
// [...]
pg.endDraw();
pg_pen = createGraphics(2*rad, 2*rad, JAVA2D);
DrawPen(pg_pen, rad, rad, rad);
}
拖动鼠标后,将
pg_pen
混合到当前鼠标位置的公共PGraphics
对象(pg
):void mouseDragged(){
pg.beginDraw();
pg.image(pg_pen, mouseX-rad, mouseY-rad);
pg.endDraw();
}
为了完整起见,
draw
函数:void draw () {
background(0);
image(pg,0,0);
}
并尝试从白色部分获取颜色以绘制黑色部分。
在
color
函数中添加DrawPen
参数,并在绘制笔PGraphics
之前清除它:void DrawPen(PGraphics pg, int cptX, int cptY, int r, color c) {
pg.beginDraw();
pg.clear();
for (int x = 0; x < r; ++x) {
for (int y = 0; y < r; ++y) {
float distance = sqrt(x*x + y*y);
float alpha = 255-map(distance,0,r,0,255);
if (distance < r) {
color pc = color(red(c),green(c),blue(c), alpha);
pg.set(cptX+x,cptY+y,pc);
pg.set(cptX-x,cptY+y,pc);
pg.set(cptX+x,cptY-y,pc);
pg.set(cptX-x,cptY-y,pc);
}
}
}
pg.endDraw();
}
在鼠标按下的事件回调中获取颜色并更改笔的颜色:
void mousePressed() {
color c = pg.get(mouseX, mouseY);
println(c);
DrawPen(pg_pen, rad, rad, rad, c);
}
注意,颜色是从
pg
对象而不是屏幕获得的。如果要从屏幕上获取颜色,则必须为(没有.pg
):color c = get(mouseX, mouseY);
此外,任何时候按下任何鼠标(按下不拖动),颜色都会改变。可能需要在按下鼠标右键时更改颜色,并在按下鼠标左键时进行绘画:
void mousePressed() {
if (mouseButton == RIGHT) {
color c = pg.get(mouseX, mouseY);
println(c);
DrawPen(pg_pen, rad, rad, rad, c);
}
}