我通过以下方式安装了pySDL2 0.4.1:
下载源包,
输入python setup.py install
。
然后,我尝试将复制粘贴运行到PyDev月食“ The Pong Game:Getting Started”教程代码示例中:
导入操作系统
try:
os.environ["PYSDL2_DLL_PATH"] = "/home/me/workspace/Pong/third-party"
print(os.getenv("PYSDL2_DLL_PATH"))
from sdl2 import events, SDL_QUIT
import sdl2.ext as sdl2ext
except ImportError:
import traceback
traceback.print_exc()
sys.exit(1)
def run():
sdl2ext.init()
window = sdl2ext.Window("The Pong Game", size=(800, 600))
window.show()
running = True
while running:
events = sdl2ext.get_events()
for event in events:
if event.type == SDL_QUIT:
running = False
break
window.refresh()
return 0
if __name__ == "__main__":
sys.exit(run())
我收到以下错误:
Traceback (most recent call last):
File "/home/me/workspace/Pong/Main.py", line 11, in <module>
from sdl2 import *
File "/usr/local/lib/python3.3/dist-packages/sdl2/__init__.py", line 2, in <module>
from .dll import get_dll_file, _bind
File "/usr/local/lib/python3.3/dist-packages/sdl2/dll.py", line 90, in <module>
dll = _DLL("SDL2", ["SDL2", "SDL2-2.0"], os.getenv("PYSDL2_DLL_PATH"))
File "/usr/local/lib/python3.3/dist-packages/sdl2/dll.py", line 51, in __init__
raise RuntimeError("could not find any library for %s" % libinfo)
RuntimeError: could not find any library for SDL2
我已经通过Synaptic安装了Pypy和libSDL,并且没有在PyDev-PythonPath中添加任何外部库。
我究竟做错了什么?
最佳答案
看来您PySDL2找不到SDL2
运行时库。它们在libsdl download page上可用(Linux除外)。
然后,您应该通过设置PYSDL2_DLL_PATH
来让PySDL2放在库所在的位置,如下所示:
# Win32 platforms
set PYSDL2_DLL_PATH=C:\path\to\fancy_project\third_party
# Unix/Posix-alike environments - bourne shells
export PYSDL2_DLL_PATH=/path/to/fancy_project/third_party
# Unix/Posix-alike environments - C shells
setenv PYSDL2_DLL_PATH /path/to/fancy_project/third_party
或在python脚本中:
# Win32 Platform path
os.environ["PYSDL2_DLL_PATH"] = "C:\\path\\to\\fancy_project\\third_party"
# Unix/Posix-alike environments path
os.environ["PYSDL2_DLL_PATH"] = "/path/to/fancy_project/third_party"
这样,PySDL2将始终找到库文件(当然,只要路径正确即可)!在我看来,这似乎是更简单的方法。
使用SDL2进行编码愉快!