您好,我使用Libgdx开发了一款游戏,在我决定添加排行榜之前,所有这些似乎都可以正常工作。

我已经在互联网上进行了研究,但没有找到正确的解决方案。起初,我认为问题是由于我拥有的库数量过多。但是后来我意识到问题出在使用Admob和BaseGameUtils(通过简单的方法使用GameServices的库),因为我决定删除项目的依赖项以查看其是否有效。

compile "com.google.android.gms:play-services-ads:$admobVersion"

而且一切正常。

您知道为什么Admob依赖项和BaseGameUtils项目不能一起工作吗?谢谢大家。

这是项目的build.gradle:
buildscript {
    repositories {
        mavenCentral()
        maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
    }
    dependencies {
        classpath 'com.android.tools.build:gradle:1.3.0'
    }
}

allprojects {
    apply plugin: "eclipse"
    apply plugin: "idea"

    version = '1.0'
    ext {
        appName = "TheCavern"
        gdxVersion = '1.7.1'
        roboVMVersion = '1.9.0'
        box2DLightsVersion = '1.4'
        ashleyVersion = '1.6.0'
        aiVersion = '1.6.0'
        admobVersion = '8.3.0'
    }

    repositories {
        mavenCentral()
        maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
        maven { url "https://oss.sonatype.org/content/repositories/releases/" }
    }
}

project(":desktop") {
    apply plugin: "java"


    dependencies {
        compile project(":core")
        compile "com.badlogicgames.gdx:gdx-backend-lwjgl:$gdxVersion"
        compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
        compile "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-desktop"
        compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop"
    }
}

project(":android") {
    apply plugin: "android"

    configurations { natives }

    dependencies {
        compile project(":core")
        compile "com.badlogicgames.gdx:gdx-backend-android:$gdxVersion"
        natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi"
        natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi-v7a"
        natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86"
        compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"
        natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-armeabi"
        natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-armeabi-v7a"
        natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-x86"
        compile "com.badlogicgames.box2dlights:box2dlights:$box2DLightsVersion"
        compile "com.badlogicgames.gdx:gdx-freetype:$gdxVersion"
        natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-armeabi"
        natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-armeabi-v7a"
        natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-x86"
        compile "com.google.android.gms:play-services-ads:$admobVersion"
        compile project(":BaseGameUtils")
    }
}

project(":core") {
    apply plugin: "java"

    dependencies {
        compile "com.badlogicgames.gdx:gdx:$gdxVersion"
        compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"
        compile "com.badlogicgames.box2dlights:box2dlights:$box2DLightsVersion"
        compile "com.badlogicgames.gdx:gdx-freetype:$gdxVersion"
    }
}

tasks.eclipse.doLast {
    delete ".project"
}

这是BaseGameUtils库的build.gradle。
apply plugin: 'com.android.library'


buildscript {
    repositories {
        jcenter()
    }

    dependencies {
        classpath 'com.android.tools.build:gradle:1.3.1'
    }
}

dependencies {
    // Set defaults so that BaseGameUtils can be used outside of BasicSamples
    if (!project.hasProperty('appcompat_library_version')) {
        ext.appcompat_library_version = '20.0.+'
    }
    if (!project.hasProperty('support_library_version')) {
        ext.support_library_version = '20.0.+'
    }
    if (!project.hasProperty('gms_library_version')) {
        ext.gms_library_version = '8.1.0'
    }

    compile "com.android.support:appcompat-v7:${appcompat_library_version}"
    compile "com.android.support:support-v4:${support_library_version}"
    compile "com.google.android.gms:play-services-games:${gms_library_version}"
    compile "com.google.android.gms:play-services-plus:${gms_library_version}"
}

android {
    // Set defaults so that BaseGameUtils can be used outside of BasicSamples
    if (!project.hasProperty('android_compile_version')) {
        ext.android_compile_version = 23
    }
    if (!project.hasProperty('android_version')) {
        ext.android_version = '23'
    }

    compileSdkVersion android_compile_version
    buildToolsVersion android_version
}

最后,这是我尝试在手机中测试应用程序时遇到的错误。
UNEXPECTED TOP-LEVEL EXCEPTION:
com.android.dex.DexException: Multiple dex files define Lcom/google/android/gms/internal/zzlv;
    at com.android.dx.merge.DexMerger.readSortableTypes(DexMerger.java:596)
    at com.android.dx.merge.DexMerger.getSortedTypes(DexMerger.java:554)
    at com.android.dx.merge.DexMerger.mergeClassDefs(DexMerger.java:535)
    at com.android.dx.merge.DexMerger.mergeDexes(DexMerger.java:171)
    at com.android.dx.merge.DexMerger.merge(DexMerger.java:189)
    at com.android.dx.command.dexer.Main.mergeLibraryDexBuffers(Main.java:502)
    at com.android.dx.command.dexer.Main.runMonoDex(Main.java:334)
    at com.android.dx.command.dexer.Main.run(Main.java:277)
    at com.android.dx.command.dexer.Main.main(Main.java:245)
    at com.android.dx.command.Main.main(Main.java:106)
Error:Execution failed for task ':android:dexDebug'.
> com.android.ide.common.process.ProcessException: org.gradle.process.internal.ExecException: Process 'command 'C:\Program Files\Java\jdk1.7.0_79\bin\java.exe'' finished with non-zero exit value 2

最佳答案

我发布答案只是因为它可能对遇到相同问题的人有用。出现问题是因为我在项目的build.graddle中使用的是版本8.3.0的库

ext.gms_library_version = '8.3.0'
compile "com.google.android.gms:play-services-games:${gms_library_version}"

但是将BaseGameUtils的build.graddle用作版本8.1.0
if (!project.hasProperty('gms_library_version')) {
    ext.gms_library_version = '8.1.0'
}

compile "com.google.android.gms:play-services-games:${gms_library_version}"
compile "com.google.android.gms:play-services-plus:${gms_library_version}"

因此,我只是将项目的build.graddle版本更改为8.1.0,以使两个项目具有相同的版本并且可以正常工作。
ext.gms_library_version = '8.1.0'
compile "com.google.android.gms:play-services-games:${gms_library_version}"

现在一切似乎运转良好。

10-06 13:52