执行命令“ / group”和“ / group example_player”时,出现NullPointerException。
它没有给我任何更多有关问题所在(或位置)的信息。
我希望StackOverflow可以提供帮助。
Stym.java:
import org.bukkit.plugin.java.JavaPlugin;
public class Stym extends JavaPlugin {
@Override
public void onEnable() {
getConfig().options().copyDefaults(true);
saveConfig();
registerCommands();
registerListeners();
}
public void registerCommands() {
GroupCommand groupCommandClass = new GroupCommand(this);
getCommand("GROUP").setExecutor(groupCommandClass);
}
public void registerListeners() {
}
public boolean isLeather(String playerName) {
for(String ironPlayerName : getConfig().getStringList("groups.iron")) {
if(!ironPlayerName.equals(playerName)) {
for(String diamondPlayerName : getConfig().getStringList("groups.diamond")) {
return !diamondPlayerName.equals(playerName);
}
} else {
return false;
}
}
return false;
}
public boolean isIron(String playerName) {
for(String ironPlayerName : getConfig().getStringList("groups.iron")) {
if(ironPlayerName.equals(playerName)) {
for(String diamondPlayerName : getConfig().getStringList("groups.diamond")) {
return !diamondPlayerName.equals(playerName);
}
} else {
return false;
}
}
return false;
}
public boolean isDiamond(String playerName) {
for(String ironPlayerName : getConfig().getStringList("groups.iron")) {
if(!ironPlayerName.equals(playerName)) {
for(String diamondPlayerName : getConfig().getStringList("groups.diamond")) {
return diamondPlayerName.equals(playerName);
}
} else {
return false;
}
}
return false;
}
}
GroupCommand.java:
import org.bukkit.entity.Player;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.command.CommandExecutor;
public class GroupCommand implements CommandExecutor {
Stym stym;
GroupCommand(Stym stymClass) {
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] arguments) {
try {
if(arguments.length == 0) {
if(sender instanceof Player) {
if(!sender.isOp()) {
if(stym.isLeather(sender.getName())) {
sender.sendMessage("You are made out of leather!");
} else if(stym.isIron(sender.getName())) {
sender.sendMessage("You are made out of iron!");
} else {
sender.sendMessage("You are made out of diamond!");
}
} else {
sender.sendMessage("You are an operator!");
}
} else {
sender.sendMessage("You are a god!");
}
} else if(arguments.length == 1) {
if(!arguments[0].equals("Krischon")) {
if(stym.isLeather(sender.getName())) {
sender.sendMessage(arguments[0] + " " + "is made out of leather!");
} else if(stym.isIron(sender.getName())) {
sender.sendMessage(arguments[0] + " " + "is made out of iron!");
} else {
sender.sendMessage(arguments[0] + " " + "is made out of diamond!");
}
} else {
sender.sendMessage("Krischon is an operator!");
}
} else {
sender.sendMessage("Not supported yet!");
}
} catch(Exception exception) {
System.out.println(exception);
}
return true;
}
}
plugin.yml:
name: Stym
main: Stym
version: 1.3.3.7
commands:
group:
config.yml:
groups:
iron:
- Player
- Another_Player
diamond:
- Rich_Player
最佳答案
Stym stym;
GroupCommand(Stym stymClass) {
}
您从未在构造函数中初始化
Stym stym
。因此,当您尝试在方法中使用它时,它是null
。Stym stym;
GroupCommand(Stym stymClass) {
stym = stymClass;
}
对于循环
for(String diamondPlayerName : getConfig().getStringList("groups.diamond")) {
return !diamondPlayerName.equals(playerName);
}
这些循环的设置方式,它们只会评估列表中的名字并返回相应的布尔值。当您
return
一个值时,该方法将终止。您最好使用这样的方法:public boolean isLeather(String playerName) {
for(String ironPlayerName : getConfig().getStringList("groups.iron")) {
if(ironPlayerName.equals(playerName)) {
return false;
}
}
for(String diamondPlayerName : getConfig().getStringList("groups.diamond")) {
if(diamondPlayerName.equals(playerName)) {
return false;
}
}
return true;
}
这样,它将遍历铁杆和菱形列表,并且如果在这些列表之一中找到了玩家名称,它将立即返回false。如果它在两个列表中都没有找到播放器名称,它将返回true。您还需要对
isIron
和isDiamond
做类似的事情。如果您还有
"groups.leather"
,则可以更简单地完成此操作。public boolean isLeather(String playerName) {
for(String leatherPlayerName : getConfig().getStringList("groups.leather")) {
if(leatherPlayerName.equals(playerName)) {
return true;
}
}
return false;
}
public boolean isIron(String playerName) {
for(String ironPlayerName : getConfig().getStringList("groups.iron")) {
if(ironPlayerName.equals(playerName)) {
return true;
}
}
return false;
}
public boolean isDiamond(String playerName) {
for(String diamondPlayerName : getConfig().getStringList("groups.diamond")) {
if(diamondPlayerName.equals(playerName)) {
return true;
}
}
return false;
}
这种方法只会在相应的列表中搜索皮革/铁/钻石。由于无论如何都在
Stym
中调用所有3个方法,所以这是理想的选择。