我是Android编程的新手,我想向我的应用添加颜色选择器栏。
我跟着
http://v4all123.blogspot.com/2013/06/simple-colorpicker-for-android.html
因为我只想要一个酒吧,所以我将代码修改为:
import android.app.Dialog;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.LinearGradient;
import android.graphics.Paint;
import android.graphics.Shader;
import android.os.Bundle;
import android.view.MotionEvent;
import android.view.View;
public class ColorPicker extends Dialog {
public interface OnColorChangedListener {
void colorChanged(String key, int color);
}
private OnColorChangedListener mListener;
private int mInitialColor, mDefaultColor;
private String mKey;
private static class ColorPickerView extends View {
private Paint mPaint;
private float mCurrentHue = 0;
private int mDefaultColor;
private final int[] mHueBarColors = new int[258];
private OnColorChangedListener mListener;
private int maincolorforbar;
ColorPickerView(Context c, OnColorChangedListener l, int color, int defaultColor) {
super(c);
mListener = l;
mDefaultColor = defaultColor;
// Get the current hue from the current color and update the main
// color field
float[] hsv = new float[3];
Color.colorToHSV(color, hsv);
mCurrentHue = hsv[0];
/*updateMainColors();*/
// Initialize the colors of the hue slider bar
int index = 0;
for (float i = 0; i < 256; i += 256 / 42) // Red (#f00) to pink
// (#f0f)
{
mHueBarColors[index] = Color.rgb(255, 0, (int) i);
index++;
}
for (float i = 0; i < 256; i += 256 / 42) // Pink (#f0f) to blue
// (#00f)
{
mHueBarColors[index] = Color.rgb(255 - (int) i, 0, 255);
index++;
}
for (float i = 0; i < 256; i += 256 / 42) // Blue (#00f) to light
// blue (#0ff)
{
mHueBarColors[index] = Color.rgb(0, (int) i, 255);
index++;
}
for (float i = 0; i < 256; i += 256 / 42) // Light blue (#0ff) to
// green (#0f0)
{
mHueBarColors[index] = Color.rgb(0, 255, 255 - (int) i);
index++;
}
for (float i = 0; i < 256; i += 256 / 42) // Green (#0f0) to yellow
// (#ff0)
{
mHueBarColors[index] = Color.rgb((int) i, 255, 0);
index++;
}
for (float i = 0; i < 256; i += 256 / 42) // Yellow (#ff0) to red
// (#f00)
{
mHueBarColors[index] = Color.rgb(255, 255 - (int) i, 0);
index++;
}
// Initializes the Paint that will draw the View
mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mPaint.setTextAlign(Paint.Align.CENTER);
mPaint.setTextSize(50);
}
// Get the current selected color from the hue bar
private int getCurrentMainColor() {
int translatedHue = 255 - (int) (mCurrentHue * 255 / 360);
int index = 0;
for (float i = 0; i < 256; i += 256 / 42) {
if (index == translatedHue)
return Color.rgb(255, 0, (int) i);
index++;
}
for (float i = 0; i < 256; i += 256 / 42) {
if (index == translatedHue)
return Color.rgb(255 - (int) i, 0, 255);
index++;
}
for (float i = 0; i < 256; i += 256 / 42) {
if (index == translatedHue)
return Color.rgb(0, (int) i, 255);
index++;
}
for (float i = 0; i < 256; i += 256 / 30) {
if (index == translatedHue)
return Color.rgb(0, 255, 255 - (int) i);
index++;
}
for (float i = 0; i < 256; i += 256 / 42) {
if (index == translatedHue)
return Color.rgb((int) i, 255, 0);
index++;
}
for (float i = 0; i < 256; i += 256 / 42) {
if (index == translatedHue)
return Color.rgb(255, 255 - (int) i, 0);
index++;
}
return Color.RED;
}
@Override
protected void onDraw(Canvas canvas) {
int translatedHue = 255 - (int) (mCurrentHue * 255 / 360);
// Display all the colors of the hue bar with lines
for (int x = 0; x < 256; x++) {
// If this is not the current selected hue, display the actual
// color
if (translatedHue != x) {
mPaint.setColor(mHueBarColors[x]);
mPaint.setStrokeWidth(1);
} else // else display a slightly larger black line
{
mPaint.setColor(Color.BLACK);
mPaint.setStrokeWidth(6);
}
canvas.drawLine(x + 10, 0, x + 10, 50, mPaint);
// canvas.drawLine(0, x+10, 40, x+10, mPaint);
}
// Draw a 'button' with the currently selected color
maincolorforbar = Color.rgb(
Color.red(getCurrentMainColor()),
Color.green(getCurrentMainColor()),
Color.blue(getCurrentMainColor()));
mPaint.setStyle(Paint.Style.FILL);
mPaint.setColor(maincolorforbar);
canvas.drawRect(10, 150, canvas.getWidth(), 250, mPaint);
// Set the text color according to the brightness of the color
if (Color.red(maincolorforbar) + Color.green(maincolorforbar) + Color.blue(maincolorforbar) < 384)
mPaint.setColor(Color.WHITE);
else
mPaint.setColor(Color.BLACK);
canvas.drawText("Pick", 74, 245, mPaint);
// Draw a 'button' with the default color
mPaint.setStyle(Paint.Style.FILL);
mPaint.setColor(mDefaultColor);
canvas.drawRect(138, 316, 266, 356, mPaint);
// Set the text color according to the brightness of the color
if (Color.red(mDefaultColor) + Color.green(mDefaultColor)
+ Color.blue(mDefaultColor) < 384)
mPaint.setColor(Color.WHITE);
else
mPaint.setColor(Color.BLACK);
canvas.drawText("Pick", 202, 340,
mPaint);
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
setMeasuredDimension(366, 366);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
/*if (event.getAction() != MotionEvent.ACTION_DOWN)
return true;*/
float x = event.getX();
float y = event.getY();
if (event.getAction() == MotionEvent.ACTION_MOVE ) {
// If the touch event is located in the hue bar
if (x > 10 && x < 266 && y > 0 && y < 40) {
// Update the main field colors
mCurrentHue = (255 - x) * 360 / 255;
invalidate();
}
// If the touch event is located in the left button, notify the
// listener with the current color
if (x > 10 && x < 138 && y > 316 && y < 356)
mListener.colorChanged("", maincolorforbar);
// If the touch event is located in the right button, notify the
// listener with the default color
if (x > 138 && x < 266 && y > 316 && y < 356)
mListener.colorChanged("", mDefaultColor);
return true;
} else {
// If the touch event is located in the hue bar
if (x > 10 && x < 266 && y > 0 && y < 40) {
// Update the main field colors
mCurrentHue = (255 - x) * 360 / 255;
invalidate();
}
// If the touch event is located in the left button, notify the
// listener with the current color
if (x > 10 && x < 138 && y > 316 && y < 356)
mListener.colorChanged("", maincolorforbar);
// If the touch event is located in the right button, notify the
// listener with the default color
if (x > 138 && x < 266 && y > 316 && y < 356)
mListener.colorChanged("", mDefaultColor);
return true;
}
}
}
public ColorPicker(Context context, OnColorChangedListener listener,
String key, int initialColor, int defaultColor) {
super(context);
mListener = listener;
mKey = key;
mInitialColor = initialColor;
mDefaultColor = defaultColor;
}
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
OnColorChangedListener l = new OnColorChangedListener() {
public void colorChanged(String key, int color) {
mListener.colorChanged(mKey, color);
dismiss();
}
};
setContentView(new ColorPickerView(getContext(), l, mInitialColor,
mDefaultColor));
setTitle("Pick a color");
}
}
我如何增加色相尺的尺寸?
我可以将此对话框用作活动吗?
最佳答案
嗨,您可以尝试这样的事情:
hueBarColors = new int[hueBarWidth];
/*
* We have 7 main colors, 6 intervals are then needed.
*/
int nbPix = hueBarWidth / 6;
/*
* for each FF we define the Step needed to accomplish a shading effect.
*/
float step = 255 / nbPix;
int red = 0;
int green = 0;
int blue = 0;
int index = 0;
/*
* Defines the color values going from Red FF 00 00 to Yellow FF FF 00
*/
for (int i = 0; i < nbPix; i++){
hueBarColors[index] = Color.rgb(255, green, 0);
index++;
green += step;
}
/*
* From Yelow FF FF 00 to Green 00 FF 00
*/
for (int i = 0; i < nbPix; i++){
hueBarColors[index] = Color.rgb(255 - red, 255, 0);
index++;
red += step;
}
/*
* From Green 00 FF 00 to Cyan 00 FF FF
*/
for (int i = 0; i < nbPix; i++){
hueBarColors[index] = Color.rgb(0, 255, blue);
index++;
blue += step;
}
/*
* From Cyan 00 FF FF to Blue 00 00 FF
*/
green = 0;
for (int i = 0; i < nbPix; i++){
hueBarColors[index] = Color.rgb(0, 255 - green, 255);
index++;
green += step;
}
/*
* From Blue 00 00 FF to Magenta FF 00 FF
*/
red = 0;
for (int i = 0; i < nbPix; i++){
hueBarColors[index] = Color.rgb(red, 0, 255);
index++;
red += step;
}
/*
* From Magenta FF 00 FF to Red FF 00 00
*/
blue = 0;
for (int i = 0; i < nbPix; i++){
hueBarColors[index] = Color.rgb(255, 0, 255 - blue);
index++;
blue += step;
}
您还将使用新维度修改onMeasure调用。