这个问题使我丧命。我不知道出了什么问题。但是以下代码将图像颠倒了。它实际上是垂直翻转的,我不知道为什么。
UIFont *font = [UIFont fontWithName:fontName size:fontSize];
NSMutableDictionary *attributes = [[NSMutableDictionary alloc] init];
[attributes setObject:font forKey:NSFontAttributeName];
[attributes setObject:[NSNumber numberWithFloat:kStrokeWidth] forKey:NSStrokeWidthAttributeName];
[attributes setObject:[UIColor redColor] forKey:NSStrokeColorAttributeName];
[attributes setObject:style forKey:NSParagraphStyleAttributeName];
[text drawInRect:drawRect withAttributes:attributes];
[attributes removeObjectForKey:NSStrokeWidthAttributeName];
[attributes removeObjectForKey:NSStrokeColorAttributeName];
[attributes setObject:[UIColor blueColor] forKey:NSForegroundColorAttributeName];
[text drawInRect:drawRect withAttributes:attributes];
CGImageRef cgImg = CGBitmapContextCreateImage(context);
CIImage *beginImage = [CIImage imageWithCGImage:cgImg];
CIContext *cicontext = [CIContext contextWithOptions:nil];
CGImageRef cgimg = [cicontext createCGImage:beginImage fromRect:[beginImage extent]];
CGContextDrawImage(context, [beginImage extent] , cgimg);
CGImageRelease(cgImg);
CGImageRelease(cgimg);
UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
这将导致:
为什么,为什么呢?
最佳答案
这可能更适合作为评论而不是答案,但是对于评论来说太长了。
正如@Andrea指出的那样,您同时创建CGContext和CIContext有点奇怪。如果只想从CGImageRef中提取UIImage,则可以使用
UIImage *newImage = [[UIImage alloc] initWithCGImage:cgImg]
生成的
newImage
仍将被翻转。 UIImages和CGContextRefs使用的坐标系具有相反的垂直轴。我建议您在绘制时垂直翻转初始CGContextRef:CGContextSaveGState(context);
CGContextTranslateCTM(context, 0, CGBitmapContextGetHeight(context));
CGContextScaleCTM(context, 1, -1);
// All your drawing code goes here.
CGContextRestoreGState(context);
关于ios - CGContextRef => CGImageRef => CIImage => CGImageRef => CGContextDrawImage链使图像上下颠倒,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/27848194/