得益于有关Stackoverflow的明智问题和解答,例如Best way to implement observer pattern in DelphiAre there any Videos/Screen casts or other resources on how to use Interfaces in Delphi?,在Delphi中有很好的Observer模式示例。从这些stackoverflow问题中,提取了以下指导性材料链接:


Joanna Carter's blog
SourceMaking site
TDelphiHobbyist's blog
itte.no site
dunit's DUnitWizard


在第二个stackoverflow问题中,mghie将dunit's DUnitWizard's XPObserver.pas描述为非常有趣,而其他XP*.pas则值得仔细研究。但是,仅在两个地方引用XPObserver单元,在dunit\Contrib\DUnitWizard\Source\Common\dunit\XPObserverTests.pas中,测试的唯一目的似乎是检查引用计数,而在dunit\Contrib\DUnitWizard\Source\DelphiExperts\DUnitProject\XPTestedUnitUtils.pas中,仅使用XPObserver单元中声明的IXPFamily类型。

因此,我想知道使用此XPObserver单元的最佳实践是什么。

例如:设计问题,例如:

(1)如何使用XPObserver单元实现观察者模式以执行某些操作?

(2)如何使用XPObserver实现MVC模式?

或编码类似的问题:

(3)声称XPObserverTXPSubjects提供启用single observer<->multiple subject关系的功能。但是,FSubjects被声明为私有。也没有吸气剂。我不知道这是设计使然吗? (例如,作者用// ...***DON'T*** refactor this method!!编写了TXPSubject.DeleteObserver。因此,我不确定修改代码,因为我无法完全理解此代码,也许还无法完全理解其他部分。)如果是这样,使用TXPSubjects启用的假定方式是什么? single observer<->multiple subject关系?

非常感谢您的宝贵时间和意见!

最佳答案

让我为您提供一个示例,说明如何使用XPObserver单元。首先是几个用于模拟数据模型的接口:

type
  IColorChannel = interface(IXPSubject)
    function GetValue: byte;
    procedure RandomChange;
  end;

  IColorChannelObserver = interface(IXPObserver)
    ['{E1586F8F-32FB-4F77-ACCE-502AFDAF0EC0}']
    procedure Changed(const AChannel: IColorChannel);
  end;

  IColor = interface(IXPSubject)
    function GetValue: TColor;
  end;

  IColorObserver = interface(IXPObserver)
    ['{0E5D2FEC-5585-447B-B242-B9B57FC782F2}']
    procedure Changed(const AColor: IColor);
  end;


IColorChannel只是包装一个byte值,它具有返回值并随机更改它的方法。注册其自己的IColorChannelObserver接口的实现者也可以观察到它。

IColor只是包装一个TColor值,它只有一个返回值的方法。注册其自己的IColorObserver接口的实现者也可以观察到它。

一个实现IColorChannel的类,对此没有什么困难:

type
  TColorChannel = class(TXPSubject, IColorChannel)
    function GetValue: byte;
    procedure RandomChange;
  private
    fValue: byte;
  end;

function TColorChannel.GetValue: byte;
begin
  Result := fValue;
end;

procedure TColorChannel.RandomChange;
var
  Value, Idx: integer;
  Icco: IColorChannelObserver;
begin
  Value := Random(256);
  if fValue <> Value then begin
    fValue := Value;
    for Idx := 0 to ObserverCount - 1 do begin
      // Or use the Supports() function instead of QueryInterface()
      if GetObserver(Idx).QueryInterface(IColorChannelObserver, Icco) = S_OK then
        Icco.Changed(Self);
    end;
  end;
end;


现在,一个为RGB实现IColor的类,它将包含并观察TColorChannel的三个实例-即单个观察者与多个主题的关系:

type
  TRGBColor = class(TXPSubject, IColor, IColorChannelObserver)
    function GetValue: TColor;
  private
    fRed: IColorChannel;
    fGreen: IColorChannel;
    fBlue: IColorChannel;
    fValue: TColor;
    function InternalUpdate: boolean;
  public
    constructor Create(ARed, AGreen, ABlue: IColorChannel);

    procedure Changed(const AChannel: IColorChannel);
  end;

constructor TRGBColor.Create(ARed, AGreen, ABlue: IColorChannel);
begin
  Assert(ARed <> nil);
  Assert(AGreen <> nil);
  Assert(ABlue <> nil);
  inherited Create;
  fRed := ARed;
  fRed.AddObserver(Self, fRed);
  fGreen := AGreen;
  fGreen.AddObserver(Self, fGreen);
  fBlue := ABlue;
  fBlue.AddObserver(Self, fBlue);
  InternalUpdate;
end;

procedure TRGBColor.Changed(const AChannel: IColorChannel);
var
  Idx: integer;
  Ico: IColorObserver;
begin
  if InternalUpdate then
    for Idx := 0 to ObserverCount - 1 do begin
      if GetObserver(Idx).QueryInterface(IColorObserver, Ico) = S_OK then
        Ico.Changed(Self);
    end;
end;

function TRGBColor.GetValue: TColor;
begin
  Result := fValue;
end;

function TRGBColor.InternalUpdate: boolean;
var
  Value: TColor;
begin
  Result := False;
  Value := RGB(fRed.GetValue, fGreen.GetValue, fBlue.GetValue);
  if fValue <> Value then begin
    fValue := Value;
    Result := True;
  end;
end;


如果三个通道值中的任何一个发生更改,颜色将应用更改,并依次通知所有其观察者。

现在使用这些类的数据模块:

type
  TDataModule1 = class(TDataModule)
    procedure DataModuleCreate(Sender: TObject);
  private
    fRed: IColorChannel;
    fGreen: IColorChannel;
    fBlue: IColorChannel;
    fColor: IColor;
  public
    property BlueChannel: IColorChannel read fBlue;
    property GreenChannel: IColorChannel read fGreen;
    property RedChannel: IColorChannel read fRed;
    property Color: IColor read fColor;
  end;

procedure TDataModule1.DataModuleCreate(Sender: TObject);
begin
  Randomize;

  fRed := TColorChannel.Create;
  fGreen := TColorChannel.Create;
  fBlue := TColorChannel.Create;

  fColor := TRGBColor.Create(fRed, fGreen, fBlue);
end;


最后是使用该数据模块并且仅了解接口而不了解实现类的表单:

type
  TForm1 = class(TForm, IXPObserver, IColorChannelObserver, IColorObserver)
    Button1: TButton;
    Button2: TButton;
    Button3: TButton;
    StatusBar1: TStatusBar;
    procedure FormCreate(Sender: TObject);
    procedure FormDestroy(Sender: TObject);
    procedure ButtonClick(Sender: TObject);
  public
    procedure Changed(const AChannel: IColorChannel); overload;
    procedure Changed(const AColor: IColor); overload;
    procedure ReleaseSubject(const Subject: IXPSubject;
      const Context: pointer);
  private
    fChannels: array[0..2] of IColorChannel;
    fColor: IColor;
  end;

procedure TForm1.FormCreate(Sender: TObject);
var
  Idx: integer;
begin
  Button1.Caption := 'red';
  Button1.Tag := 0;
  fChannels[0] := DataModule1.RedChannel;

  Button2.Caption := 'green';
  Button2.Tag := 1;
  fChannels[1] := DataModule1.GreenChannel;

  Button3.Caption := 'blue';
  Button3.Tag := 2;
  fChannels[2] := DataModule1.BlueChannel;

  for Idx := 0 to 2 do
    fChannels[Idx].AddObserver(Self, fChannels[Idx]);

  fColor := DataModule1.Color;
  fColor.AddObserver(Self, fColor);
end;

procedure TForm1.FormDestroy(Sender: TObject);
var
  Idx: integer;
begin
  for Idx := Low(fChannels) to High(fChannels) do
    fChannels[Idx].DeleteObserver(Self);
  fColor.DeleteObserver(Self);
end;

procedure TForm1.ButtonClick(Sender: TObject);
var
  Button: TButton;
begin
  Button := Sender as TButton;
  if (Button.Tag >= Low(fChannels)) and (Button.Tag <= High(fChannels)) then
    fChannels[Button.Tag].RandomChange;
end;

procedure TForm1.Changed(const AChannel: IColorChannel);
var
  Idx: integer;
begin
  Assert(AChannel <> nil);
  for Idx := Low(fChannels) to High(fChannels) do
    if fChannels[Idx] = AChannel then begin
      while StatusBar1.Panels.Count <= Idx do
        StatusBar1.Panels.Add;
      StatusBar1.Panels[Idx].Text := IntToStr(AChannel.GetValue);
      break;
    end;
end;

procedure TForm1.Changed(const AColor: IColor);
begin
  Assert(AColor <> nil);
  Color := AColor.GetValue;
end;

procedure TForm1.ReleaseSubject(const Subject: IXPSubject;
  const Context: pointer);
var
  Idx: integer;
begin
  // necessary if the objects implementing IXPSubject are not reference-counted
  for Idx := Low(fChannels) to High(fChannels) do begin
    if Subject = fChannels[Idx] then
      fChannels[Idx] := nil;
  end;
  if Subject = fColor then
    fColor := nil;
end;


该表单实现了接口,但没有引用计数。它注册自己以观察数据模块的四个属性中的每一个,只要颜色通道发生更改,它就会在状态栏窗格中显示该值,当颜色更改时,它将更新其自己的背景色。有一些按钮可以随机更改颜色通道。

数据模块属性和更改数据的其他方法可能同时拥有更多的观察者。

使用FastMM4在Delphi 5和Delphi 2009中进行了测试,没有内存泄漏。当表单中的每个DeleteObserver()没有匹配的AddObserver()调用时,将发生泄漏。

08-05 15:55