我目前正在尝试用画布制作1张快乐的面孔和1张悲伤的面孔,但问题是我无法让2张面孔出现,只能出现一张。
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<title>My Site's Title</title>
</head>
<body>
<canvas id="myDrawing" width="800" height="200" style="border:1px solid #EEE">
</canvas>
<script>
var canvas = document.getElementById("myDrawing");
var ctx = canvas.getContext("2d");
var x = canvas.width / 2;
var y = canvas.height / 2;
var radius = 75;
var startAngle = 0;
var endAngle = 2 * Math.PI;
function drawFace() {
ctx.beginPath();
ctx.arc(x, y, radius, startAngle, endAngle);
ctx.stroke();
ctx.fillStyle = "yellow";
ctx.fill();
}
function drawSmile(){
var x = canvas.width / 2;
var y = 150
var radius = 40;
var startAngle = 1.1 * Math.PI;
var endAngle = 1.9 * Math.PI;
ctx.beginPath();
ctx.arc(x, y, radius, startAngle, endAngle);
ctx.lineWidth = 7;
// line color
ctx.strokeStyle = 'black';
ctx.stroke();
}
function drawEyes(){
var centerX = 40;
var centerY = 0;
var radius = 10;
// save state
ctx.save();
// translate context so height is 1/3'rd from top of enclosing circle
ctx.translate(canvas.width / 2, canvas.height / 3);
// scale context horizontally by 50%
ctx.scale(.5, 1);
// draw circle which will be stretched into an oval
ctx.beginPath();
ctx.arc(centerX, centerY, radius, 0, 2 * Math.PI, false);
// restore to original state
ctx.restore();
// apply styling
ctx.fillStyle = 'black';
ctx.fill();
ctx.lineWidth = 2;
ctx.strokeStyle = 'black';
ctx.stroke();
//left eye
var centerX = -40;
var centerY = 0;
var radius = 10;
// save state
ctx.save();
// translate context so height is 1/3'rd from top of enclosing circle
ctx.translate(canvas.width / 2, canvas.height / 3);
// scale context horizontally by 50%
ctx.scale(.5, 1);
// draw circle which will be stretched into an oval
ctx.beginPath();
ctx.arc(centerX, centerY, radius, 0, 2 * Math.PI, false);
// restore to original state
ctx.restore();
// apply styling
ctx.fillStyle = 'black';
ctx.fill();
ctx.lineWidth = 2;
ctx.strokeStyle = 'black';
ctx.stroke();
}
drawFace()
function drawHappyFace(){
drawFace();
drawEyes();
drawSmile();
}
drawHappyFace();
// SECOND FACE - HAPPY FACE
<canvas id="canvas" width="200" height="200" style="border:1px solid #EEE">
</canvas>
<script>
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
var x = canvas.width / 2;
var y = canvas.height / 2;
var radius = 75;
var startAngle = 0;
var endAngle = 2 * Math.PI;
function drawFace() {
ctx.beginPath();
ctx.arc(x, y, radius, startAngle, endAngle);
ctx.stroke();
ctx.fillStyle = "yellow";
ctx.fill();
}
function drawSmile(){
var x = canvas.width / 2;
var y = 150
var radius = 40;
var startAngle = 1.9 * Math.PI;
var endAngle = 1.1 * Math.PI;
ctx.beginPath();
ctx.arc(x, y, radius, startAngle, endAngle);
ctx.lineWidth = 7;
// line color
ctx.strokeStyle = 'black';
ctx.stroke();
}
function drawEyes(){
var centerX = 40;
var centerY = 0;
var radius = 10;
// save state
ctx.save();
// translate context so height is 1/3'rd from top of enclosing circle
ctx.translate(canvas.width / 2, canvas.height / 3);
// scale context horizontally by 50%
ctx.scale(.5, 1);
// draw circle which will be stretched into an oval
ctx.beginPath();
ctx.arc(centerX, centerY, radius, 0, 2 * Math.PI, false);
// restore to original state
ctx.restore();
// apply styling
ctx.fillStyle = 'black';
ctx.fill();
ctx.lineWidth = 2;
ctx.strokeStyle = 'black';
ctx.stroke();
//left eye
var centerX = -40;
var centerY = 0;
var radius = 10;
// save state
ctx.save();
// translate context so height is 1/3'rd from top of enclosing circle
ctx.translate(canvas.width / 2, canvas.height / 3);
// scale context horizontally by 50%
ctx.scale(.5, 1);
// draw circle which will be stretched into an oval
ctx.beginPath();
ctx.arc(centerX, centerY, radius, 0, 2 * Math.PI, false);
// restore to original state
ctx.restore();
// apply styling
ctx.fillStyle = 'black';
ctx.fill();
ctx.lineWidth = 2;
ctx.strokeStyle = 'black';
ctx.stroke();
}
drawFace()
function drawHappyFace(){
drawFace();
drawEyes();
drawSmile();
}
drawHappyFace();
</script>
</body>
</html>
</body>
</html>
由于某种原因,我只会一次显示一张面孔,但我希望同时显示两个面孔!
最佳答案
您不能拥有多个具有相同名称的功能,因为第二个功能会覆盖(隐藏)第一个功能;它们是否位于相同的<script>
标记中无关紧要(它们甚至可以位于不同的文件中)
如果您是初学者,请更改第二张脸的功能名称,但是您应该为该功能提供参数,以便使用单个功能在多个画布和形状之间进行选择
它看起来像这样:
http://jsfiddle.net/Y5rUH/2/