填充料如何以及为什么可以工作?
w.matchMedia = w.matchMedia || (function( doc, undefined ) {
var bool,
docElem = doc.documentElement,
refNode = docElem.firstElementChild || docElem.firstChild,
// fakeBody required for <FF4 when executed in <head>
fakeBody = doc.createElement( "body" ),
div = doc.createElement( "div" );
div.id = "mq-test-1";
div.style.cssText = "position:absolute;top:-100em";
fakeBody.style.background = "none";
fakeBody.appendChild(div);
return function(q){
div.innerHTML = "­<style media=\"" + q + "\"> #mq-test-1 { width: 42px; }</style>";
docElem.insertBefore( fakeBody, refNode );
bool = div.offsetWidth === 42;
docElem.removeChild( fakeBody );
return {
matches: bool,
media: q
};
};
}( w.document ));
保罗还以另一种类似的方式实现它,https://github.com/paulirish/matchMedia.js/blob/master/matchMedia.js
关键代码如下
info = ('getComputedStyle' in window) && window.getComputedStyle(style, null) || style.currentStyle;
styleMedia = {
matchMedium: function(media) {
var text = '@media ' + media + '{ #matchmediajs-test { width: 1px; } }';
// 'style.styleSheet' is used by IE <= 8 and 'style.textContent' for all other browsers
if (style.styleSheet) {
style.styleSheet.cssText = text;
} else {
style.textContent = text;
}
// Test if media query is true or false
return info.width === '1px';
}
};
最佳答案
两者的工作方式相同。
他们只是注入您作为参数传递的媒体,并使用它来使用预定义的样式(第一个的宽度为42像素,第二个的宽度为1像素),
如果元素的宽度确实是预定义的宽度,则表明介质正在工作并且该函数的值为true
关于css - Matchmedia Polyfill工具,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/30183550/