我想从渐变层的接触点着色。

我尝试了这个:

func viewtap(sender: UITapGestureRecognizer) {
    let touchPoint = sender.locationInView(self.gradientview) // Change to whatever view you want the point for
    print("\(touchPoint))")
    colorOfPoint(touchPoint)
}


我曾经使用过这种方法,但是它只能给出原始颜色。

func colorOfPoint(point:CGPoint) -> UIColor
{
    let colorSpace:CGColorSpace = CGColorSpaceCreateDeviceRGB()!
    let bitmapInfo = CGBitmapInfo(rawValue: CGImageAlphaInfo.PremultipliedLast.rawValue)

    var pixelData:[UInt8] = [0, 0, 0, 0]

    let context = CGBitmapContextCreate(&pixelData, 1, 1, 8, 4, colorSpace, bitmapInfo.rawValue)
    CGContextTranslateCTM(context, -point.x, -point.y);
    self.view.layer.renderInContext(context!)

    let red:CGFloat = CGFloat(pixelData[0])/CGFloat(255.0)
    let green:CGFloat = CGFloat(pixelData[1])/CGFloat(255.0)
    let blue:CGFloat = CGFloat(pixelData[2])/CGFloat(255.0)
    let alpha:CGFloat = CGFloat(pixelData[3])/CGFloat(255.0)

    let color:UIColor = UIColor(red: red, green: green, blue: blue, alpha: alpha)
    colorChange.tintColor = UIColor(red: red, green: green, blue: blue, alpha: alpha)
    return color
}


渐变层:

ios - 我想从渐变层的接触点上色,怎么办?-LMLPHP

最佳答案

始终在uicolor之后输入.CGColor。现在我将从UIView中的任何颜色中进行选择

    let gradientLayer = CAGradientLayer()

    gradientLayer.frame = self.shadowview.bounds

    let colorTop = UIColor(red:CGFloat(RedColor)/255.0 , green: CGFloat (GreenColor)/255.0 , blue: CGFloat(BlueColor)/255.0,alpha: CGFloat(alphalab)/255.0)**.CGColor**
    let colorBottom = UIColor(red: 35.0/255.0, green: 2.0/255.0, blue: 2.0/255.0, alpha: 1.0)**.CGColor**
    colorChange.tintColor = UIColor(red:CGFloat(RedColor)/255.0 , green: CGFloat (GreenColor)/255.0 , blue: CGFloat(BlueColor)/255.0,alpha: CGFloat(alphalab)/255.0)

    gradientLayer.colors = [colorTop, colorBottom]
    gradientLayer.startPoint = CGPoint(x: 1.0, y: 0.5)
    gradientLayer.endPoint = CGPoint(x: 0.0, y: 0.5)
    gradientLayer.locations = [ 0.0, 1.0]

    self.shadowview.layer.addSublayer(gradientLayer)

07-28 02:55