在我的Box2d游戏中,我尝试使用uiswipegesture来获得滑动手势,当我在测试项目中进行操作时,它可以正常工作,但是当我在box2d游戏中实现该功能时,它不调用滑动操作,这是代码
{UISwipeGestureRecognizer *swipeGestureup = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(oneFingerSwipeUp)];
[swipeGestureup setDirection: UISwipeGestureRecognizerDirectionUp ];
[[[CCDirector sharedDirector] openGLView] addGestureRecognizer:swipeGestureup];
[swipeGestureup release];}
方法是
-(void)oneFingerSwipeUp:(id)sender{
NSLog(@"swipe auction called");
[player jump];
}
最佳答案
{
UISwipeGestureRecognizer *swipeGestureup = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(oneFingerSwipeUp:)];
[swipeGestureup setDirection: UISwipeGestureRecognizerDirectionUp ];
[[[CCDirector sharedDirector] openGLView] addGestureRecognizer:swipeGestureup];
[swipeGestureup release];
}
- (void)oneFingerSwipeUp:(UISwipeGestureRecognizer *)recognizer{
NSLog(@"swipe auction called");
}
关于objective-c - 不调用UISwipeGestureRecognizer方法?,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/11662889/