我正在尝试在RemoveAll
上实现AsyncObservableCollection
,该类是为在另一个线程上编辑集合而创建的,其结构是这样的:
public class AsyncObservableCollection<T> : ObservableCollection<T>
{
private readonly SynchronizationContext _synchronizationContext = SynchronizationContext.Current;
public AsyncObservableCollection()
{
}
public AsyncObservableCollection(IEnumerable<T> list)
: base(list)
{
}
private void ExecuteOnSyncContext(Action action)
{
if (SynchronizationContext.Current == _synchronizationContext)
{
action();
}
else
{
_synchronizationContext.Send(_ => action(), null);
}
}
protected override void InsertItem(int index, T item)
{
ExecuteOnSyncContext(() => base.InsertItem(index, item));
}
protected override void RemoveItem(int index)
{
ExecuteOnSyncContext(() => base.RemoveItem(index));
}
protected override void SetItem(int index, T item)
{
ExecuteOnSyncContext(() => base.SetItem(index, item));
}
protected override void MoveItem(int oldIndex, int newIndex)
{
ExecuteOnSyncContext(() => base.MoveItem(oldIndex, newIndex));
}
protected override void ClearItems()
{
ExecuteOnSyncContext(() => base.ClearItems());
}
public void RemoveAll(Predicate<T> predicate)
{
CheckReentrancy();
List<T> itemsToRemove = Items.Where(x => predicate(x)).ToList();
itemsToRemove.ForEach(item => Items.Remove(item));
OnPropertyChanged(new PropertyChangedEventArgs("Count"));
OnPropertyChanged(new PropertyChangedEventArgs("Item[]"));
OnCollectionChanged(new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset));
}
}
实际上,如果在主线程上使用集合,则该方法运行良好,但是如果在其他线程上使用,则会得到:
在这条线上:
OnCollectionChanged(new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset));
有什么我可以解决的吗?
最佳答案
我不确定该类(class)的目的以及为什么需要保留当前上下文,但是无论如何,解决问题的方法是
public class ObservableCollectionAsync<T> : ObservableCollection<T>
{
public ObservableCollectionAsync()
{
BindingOperations.EnableCollectionSynchronization(this, _lock);
}
public ObservableCollectionAsync(List<T> list) : base(list)
{
BindingOperations.EnableCollectionSynchronization(this, _lock);
}
public ObservableCollectionAsync(IEnumerable<T> collection) : base(collection)
{
BindingOperations.EnableCollectionSynchronization(this, _lock);
}
private readonly SynchronizationContext _synchronizationContext = SynchronizationContext.Current;
private readonly object _lock = new object();
private void ExecuteOnSyncContext(Action action)
{
if (SynchronizationContext.Current == _synchronizationContext)
{
action();
}
else
{
_synchronizationContext.Send(_ => action(), null);
}
}
protected override void ClearItems()
{
ExecuteOnSyncContext(() => base.ClearItems());
}
protected override void InsertItem(int index, T item)
{
ExecuteOnSyncContext(() => base.InsertItem(index, item));
}
protected override void MoveItem(int oldIndex, int newIndex)
{
ExecuteOnSyncContext(() => base.MoveItem(oldIndex, newIndex));
}
protected override void RemoveItem(int index)
{
ExecuteOnSyncContext(() => base.RemoveItem(index));
}
protected override void SetItem(int index, T item)
{
ExecuteOnSyncContext(() => base.SetItem(index, item));
}
public void RemoveAll(Func<T,bool> predicate)
{
CheckReentrancy();
foreach (var item in this.Where(predicate).ToArray())
{
this.Remove(item);
}
}
但是Observable集合本身内的任何其他方法都不会通过“ExecuteOnSyncContext”,因此最好将其公开,并在类外为其他方法调用它。
否则,您将需要使用ICollection接口(interface)构建一个Observable Collection。
关于c# - 在AsyncObservableCollection上实现RemoveAll,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/47287326/