我正在使用 Python-2.7kivy
我运行 test.py 然后显示一个菜单 Test 。当我点击它然后显示 list 数据。
有人可以告诉我如何在列表中添加垂直 scrollbar

测试文件

from kivy.app import App
from kivy.uix.boxlayout import BoxLayout
from kivy.properties import BooleanProperty, ListProperty, ObjectProperty, NumericProperty, DictProperty

from kivy.uix.recycleview.views import RecycleDataViewBehavior
from kivy.uix.button import Button
from kivy.uix.recyclegridlayout import RecycleGridLayout
from kivy.uix.behaviors import FocusBehavior
from kivy.uix.recycleview.layout import LayoutSelectionBehavior
from kivy.uix.popup import Popup
from kivy.core.window import Window
from kivy.clock import Clock

Window.size = (600, 325)

class SelectableRecycleGridLayout(FocusBehavior, LayoutSelectionBehavior,
                                  RecycleGridLayout):
    ''' Adds selection and focus behaviour to the view. '''

    selected_row = NumericProperty(0)

    def get_nodes(self):
        nodes = self.get_selectable_nodes()
        if self.nodes_order_reversed:
            nodes = nodes[::-1]
        if not nodes:
            return None, None

        selected = self.selected_nodes
        if not selected:    # nothing selected, select the first
            self.select_node(nodes[0])
            self.selected_row = 0
            return None, None

        if len(nodes) == 1:     # the only selectable node is selected already
            return None, None

        last = nodes.index(selected[-1])
        self.clear_selection()
        return last, nodes

    def select_next(self):
        ''' Select next row '''
        last, nodes = self.get_nodes()
        if not nodes:
            return

        if last == len(nodes) - 1:
            self.select_node(nodes[0])
            self.selected_row = nodes[0]
        else:
            self.select_node(nodes[last + 1])
            self.selected_row = nodes[last + 1]

    def select_previous(self):
        ''' Select previous row '''
        last, nodes = self.get_nodes()
        if not nodes:
            return

        if not last:
            self.select_node(nodes[-1])
            self.selected_row = nodes[-1]
        else:
            self.select_node(nodes[last - 1])
            self.selected_row = nodes[last - 1]

    def select_current(self):
        ''' Select current row '''
        last, nodes = self.get_nodes()
        if not nodes:
            return

        self.select_node(nodes[self.selected_row])


class SelectableButton(RecycleDataViewBehavior, Button):
    ''' Add selection support to the Button '''
    index = None
    selected = BooleanProperty(False)
    selectable = BooleanProperty(True)

    def refresh_view_attrs(self, rv, index, data):
        ''' Catch and handle the view changes '''

        self.index = index
        return super(SelectableButton, self).refresh_view_attrs(rv, index, data)

    def on_touch_down(self, touch):
        ''' Add selection on touch down '''
        if super(SelectableButton, self).on_touch_down(touch):
            return True
        if self.collide_point(*touch.pos) and self.selectable:
            print("on_touch_down: self=", self)
            return self.parent.select_with_touch(self.index, touch)

    def apply_selection(self, rv, index, is_selected):
        ''' Respond to the selection of items in the view. '''
        self.selected = is_selected


class RV(BoxLayout):
    data_items = ListProperty([])
    row_data = DictProperty({})
    col1_data = ListProperty([])
    col2_data = ListProperty([])
    col1_row_controller = ObjectProperty(None)
    col2_row_controller = ObjectProperty(None)

    def __init__(self, **kwargs):
        super(RV, self).__init__(**kwargs)
        self.get_states()
        Clock.schedule_once(self.set_default_first_row, .0005)
        self._request_keyboard()

    def _request_keyboard(self):
        self._keyboard = Window.request_keyboard(
            self._keyboard_closed, self, 'text'
        )
        if self._keyboard.widget:
            # If it exists, this widget is a VKeyboard object which you can use
            # to change the keyboard layout.
            pass
        self._keyboard.bind(on_key_down=self._on_keyboard_down)

    def _keyboard_closed(self):
        self._keyboard.unbind(on_key_down=self._on_keyboard_down)
        self._keyboard = None

    def _on_keyboard_down(self, keyboard, keycode, text, modifiers):
        if keycode[1] == 'down':    # keycode[274, 'down'] pressed
            # Respond to keyboard down arrow pressed
            self.display_keystrokes(keyboard, keycode, text, modifiers)
            self.col1_row_controller.select_next()
            self.col2_row_controller.select_next()

        elif keycode[1] == 'up':    # keycode[273, 'up] pressed
            # Respond to keyboard up arrow pressed
            self.display_keystrokes(keyboard, keycode, text, modifiers)
            self.col1_row_controller.select_previous()
            self.col2_row_controller.select_previous()

        # Keycode is composed of an integer + a string
        # If we hit escape, release the keyboard
        if keycode[1] == 'escape':
            keyboard.release()

        # Return True to accept the key. Otherwise, it will be used by
        # the system.
        return True

    def display_keystrokes(self, keyboard, keycode, text, modifiers):
        print("\nThe key", keycode, "have been pressed")
        print(" - text is %r" % text)
        print(" - modifiers are %r" % modifiers)

    def on_keyboard_select(self):
        ''' Respond to keyboard event to call Popup '''

        # setup row data for Popup
        self.row_data = self.col1_data[self.col1_row_controller.selected_row]

        # call Popup
        self.popup_callback()

    def on_mouse_select(self, instance):
        ''' Respond to mouse event to call Popup '''

        if (self.col1_row_controller.selected_row != instance.index
                or self.col2_row_controller.selected_row != instance.index):
            # Mouse clicked on row is not equal to current selected row
            self.col1_row_controller.selected_row = instance.index
            self.col2_row_controller.selected_row = instance.index

            # Hightlight mouse clicked/selected row
            self.col1_row_controller.select_current()
            self.col2_row_controller.select_current()

        # setup row data for Popup
        # we can use either col1_data or col2_data because they are duplicate and each stores the same info
        self.row_data = self.col1_data[instance.index]

        # call Popup
        self.popup_callback()

    def popup_callback(self):

        # enable keyboard request
        self._request_keyboard()

    def set_default_first_row(self, dt):
        ''' Set default first row as selected '''
        self.col1_row_controller.select_next()
        self.col2_row_controller.select_next()

    def update(self):
        self.col1_data = [{'text': str(x[0]), 'Id': str(x[0]), 'Name': x[1], 'key': 'Id', 'selectable': True}
                          for x in self.data_items]

        self.col2_data = [{'text': x[1], 'Id': str(x[0]), 'Name': x[1], 'key': 'Name', 'selectable': True}
                          for x in self.data_items]

    def get_states(self):
        rows = [(1, 'abc'), (1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc')]

        i = 0
        for row in rows:
            self.data_items.append([row[0], row[1], i])
            i += 1
        print(self.data_items)
        self.update()


class MainMenu(BoxLayout):
    states_cities_or_areas = ObjectProperty(None)
    rv = ObjectProperty(None)

    def display_states(self):
        self.remove_widgets()
        self.rv = RV()
        self.states_cities_or_areas.add_widget(self.rv)

    def remove_widgets(self):
        self.states_cities_or_areas.clear_widgets()


class TestApp(App):
    title = "test"

    def build(self):
        return MainMenu()


if __name__ == '__main__':
    TestApp().run()

测试.kv
#:kivy 1.10.0

<SelectableButton>:
    canvas.before:
        Color:
            rgba: (0, 0.517, 0.705, 1) if self.selected else (0, 0.517, 0.705, 1)
        Rectangle:
            pos: self.pos
            size: self.size
    background_color: [1, 0, 0, 1]  if self.selected else [1, 1, 1, 1]  # dark red else dark grey
    on_press: app.root.rv.on_mouse_select(self)


<RV>:
    col1_row_controller: col1_row_controller
    col2_row_controller: col2_row_controller

    orientation: "vertical"

    GridLayout:
        size_hint: 1, None
        size_hint_y: None
        height: 25
        cols: 3

        Label:
            size_hint_x: .1
            text: "Id"
        Label:
            size_hint_x: .5
            text: "Name"


    ScrollView:
        id: kr_scroll
        do_scroll_x: False
        height: 2
        BoxLayout:
            RecycleView:
                size_hint_x: .1
                data: root.col1_data
                viewclass: 'SelectableButton'
                SelectableRecycleGridLayout:
                    id: col1_row_controller
                    key_selection: 'selectable'
                    cols: 1
                    default_size: None, dp(26)
                    default_size_hint: 1, None
                    size_hint_y: None
                    height: self.minimum_height
                    orientation: 'vertical'
                    multiselect: True
                    touch_multiselect: True

            RecycleView:
                size_hint_x: .5
                data: root.col2_data
                viewclass: 'SelectableButton'
                SelectableRecycleGridLayout:
                    id: col2_row_controller
                    key_selection: 'selectable'
                    cols: 1
                    default_size: None, dp(26)
                    default_size_hint: 1, None
                    size_hint_y: None
                    height: self.minimum_height
                    orientation: 'vertical'
                    multiselect: True
                    touch_multiselect: True


<MenuButton@Button>:
    text_size: self.size
    valign: "middle"
    padding_x: 5
    size : (80,30)
    size_hint : (None, None)
    background_color: 90 , 90, 90, 90
    background_normal: ''
    color: 0, 0.517, 0.705, 1
    border: (0, 10, 0, 0)


<MainMenu>:
    states_cities_or_areas: states_cities_or_areas

    BoxLayout:
        orientation: 'vertical'
        #spacing : 10

        BoxLayout:
            canvas.before:
                Rectangle:
                    pos: self.pos
                    size: self.size

            size_hint_y: 1

            MenuButton:
                id: btn
                text: 'Test'
                size : (60,30)
                on_release: root.display_states()


        BoxLayout:
            canvas.before:
                Rectangle:
                    pos: self.pos
                    size: self.size

                Color:
                    rgb: (1,1,1)

            Label:
                size_hint_x: 45

        BoxLayout:
            id: states_cities_or_areas
            size_hint_y: 10

        Label:
            size_hint_y: 1

最佳答案

问题



解决方案

片段

def apply_selection(self, rv, index, is_selected):
    ''' Respond to the selection of items in the view. '''
    self.selected = is_selected
    self.text_size = self.size
    if index == rv.data[index]['range'][0]:
        self.halign = 'right'
    else:
        self.halign = 'left'

输出

Python : How to add vertical scroll in RecycleView-LMLPHP

标签 - 文本垂直增长并以一定宽度换行

一个可以垂直增长但以一定宽度包裹文本的标签:
Label:
    size_hint_y: None
    text_size: self.width, None
    height: self.texture_size[1]

要在 X 轴/水平和 Y 轴/垂直上滚动 GridLayout,请将 size_hint 属性设置为 (None, None)。

ScrollView - ScrollEffect, scroll_type, bar_width, etc.



Grid Layout



片段
<RV>:
    row_controller: row_controller

    bar_width: 10
    bar_color: 1, 0, 0, 1   # red
    bar_inactive_color: 0, 0, 1, 1   # blue
    effect_cls: "ScrollEffect"
    scroll_type: ['bars']

    data: root.rv_data
    viewclass: 'SelectableButton'

    SelectableRecycleGridLayout:
        id: row_controller
        key_selection: 'selectable'
        cols: root.total_col_headings
        cols_minimum: root.cols_minimum
        default_size: None, dp(26)
        default_size_hint: 1, None
        size_hint: None, None
        height: self.minimum_height
        width: self.minimum_width
        orientation: 'vertical'
        multiselect: True
        touch_multiselect: True

以下示例演示:
  • 在 X 轴上滚动表格标题。
  • 支持在 X 轴和 Y 轴上滚动。
  • 支持在弹出窗口中在 Y 轴上滚动。
  • 适用于数据库表中的任何列。
  • 使用 GridLayout cols_minimum 改变列宽。
  • 将两个 RecycleView 合二为一,因为没有必要为 ID 设置一个 recycleview。
  • 可选按钮。

  • SQLite 示例数据库

    chinook SQLite sample database

    例子

    主文件
    from kivy.app import App
    from kivy.uix.boxlayout import BoxLayout
    from kivy.properties import BooleanProperty, ListProperty, ObjectProperty, NumericProperty, DictProperty
    
    from kivy.uix.recycleview.views import RecycleDataViewBehavior
    from kivy.uix.button import Button
    from kivy.uix.recyclegridlayout import RecycleGridLayout
    from kivy.uix.behaviors import FocusBehavior
    from kivy.uix.recycleview.layout import LayoutSelectionBehavior
    from kivy.uix.popup import Popup
    from kivy.core.window import Window
    from kivy.clock import Clock
    from kivy.uix.scrollview import ScrollView
    from kivy.uix.label import Label
    from kivy.uix.textinput import TextInput
    from kivy.uix.recycleview import RecycleView
    import sqlite3 as lite
    import re
    
    Window.size = (600, 325)
    
    
    class PopupLabelCell(Label):
        pass
    
    
    class EditStatePopup(Popup):
    
        def __init__(self, obj, **kwargs):
            super(EditStatePopup, self).__init__(**kwargs)
            self.populate_content(obj)
    
        def populate_content(self, obj):
            for x in range(len(obj.table_header.col_headings)):
                self.container.add_widget(PopupLabelCell(text=obj.table_header.col_headings[x]))
                textinput = TextInput(text=str(obj.row_data[x]))
                if x == 0:
                    textinput.readonly = True
                self.container.add_widget(textinput)
    
    
    class SelectableRecycleGridLayout(FocusBehavior, LayoutSelectionBehavior,
                                      RecycleGridLayout):
        ''' Adds selection and focus behaviour to the view. '''
    
        selected_row = NumericProperty(0)
        obj = ObjectProperty(None)
    
        def get_nodes(self):
            nodes = self.get_selectable_nodes()
            if self.nodes_order_reversed:
                nodes = nodes[::-1]
            if not nodes:
                return None, None
    
            selected = self.selected_nodes
            if not selected:    # nothing selected, select the first
                self.selected_row = 0
                self.select_row(nodes)
                return None, None
    
            if len(nodes) == 1:     # the only selectable node is selected already
                return None, None
    
            last = nodes.index(selected[-1])
            self.clear_selection()
            return last, nodes
    
        def select_next(self, obj):
            ''' Select next row '''
            self.obj = obj
            last, nodes = self.get_nodes()
            if not nodes:
                return
    
            if last == len(nodes) - 1:
                self.selected_row = nodes[0]
            else:
                self.selected_row = nodes[last + 1]
    
            self.selected_row += self.obj.total_col_headings
            self.select_row(nodes)
    
        def select_previous(self, obj):
            ''' Select previous row '''
            self.obj = obj
            last, nodes = self.get_nodes()
            if not nodes:
                return
    
            if not last:
                self.selected_row = nodes[-1]
            else:
                self.selected_row = nodes[last - 1]
    
            self.selected_row -= self.obj.total_col_headings
            self.select_row(nodes)
    
        def select_current(self, obj):
            ''' Select current row '''
            self.obj = obj
            last, nodes = self.get_nodes()
            if not nodes:
                return
    
            self.select_row(nodes)
    
        def select_row(self, nodes):
            col = self.obj.rv_data[self.selected_row]['range']
            for x in range(col[0], col[1] + 1):
                self.select_node(nodes[x])
    
    
    class SelectableButton(RecycleDataViewBehavior, Button):
        ''' Add selection support to the Button '''
        index = None
        selected = BooleanProperty(False)
        selectable = BooleanProperty(True)
    
        def refresh_view_attrs(self, rv, index, data):
            ''' Catch and handle the view changes '''
    
            self.index = index
            return super(SelectableButton, self).refresh_view_attrs(rv, index, data)
    
        def on_touch_down(self, touch):
            ''' Add selection on touch down '''
            if super(SelectableButton, self).on_touch_down(touch):
                return True
            if self.collide_point(*touch.pos) and self.selectable:
                print("on_touch_down: self=", self)
                return self.parent.select_with_touch(self.index, touch)
    
        def apply_selection(self, rv, index, is_selected):
            ''' Respond to the selection of items in the view. '''
            self.selected = is_selected
            self.text_size = self.size
            if index == rv.data[index]['range'][0]:
                self.halign = 'right'
            else:
                self.halign = 'left'
    
    
    class HeaderCell(Label):
        pass
    
    
    class TableHeader(ScrollView):
        """Fixed table header that scrolls x with the data table"""
        header = ObjectProperty(None)
        col_headings = ListProperty([])
        cols_minimum = DictProperty({})
    
        def __init__(self, **kwargs):
            super(TableHeader, self).__init__(**kwargs)
            self.db = lite.connect('chinook.db')
            self.db_cursor = self.db.cursor()
            self.get_table_column_headings()
    
        def get_table_column_headings(self):
            self.db_cursor.execute("PRAGMA table_info(customers)")
            col_headings = self.db_cursor.fetchall()
    
            for col_heading in col_headings:
                data_type = col_heading[2]
                if data_type == "INTEGER":
                    self.cols_minimum[col_heading[0]] = 100
                else:
                    self.cols_minimum[col_heading[0]] = int(re.findall(r'\d+', data_type).pop(0)) * 5
                self.col_headings.append(col_heading[1])
                self.header.add_widget(HeaderCell(text=col_heading[1], width=self.cols_minimum[col_heading[0]]))
    
    
    class RV(RecycleView):
        row_data = ()
        rv_data = ListProperty([])
        row_controller = ObjectProperty(None)
        total_col_headings = NumericProperty(0)
        cols_minimum = DictProperty({})
        table_header = ObjectProperty(None)
    
        def __init__(self, table_header, **kwargs):
            super(RV, self).__init__(**kwargs)
            self.table_header = table_header
            self.total_col_headings = len(table_header.col_headings)
            self.cols_minimum = table_header.cols_minimum
            self.database_connection()
            self.get_states()
            Clock.schedule_once(self.set_default_first_row, .0005)
            self._request_keyboard()
    
        def database_connection(self):
            self.db = lite.connect('chinook.db')
            self.db_cursor = self.db.cursor()
    
        def _request_keyboard(self):
            self._keyboard = Window.request_keyboard(
                self._keyboard_closed, self, 'text'
            )
            if self._keyboard.widget:
                # If it exists, this widget is a VKeyboard object which you can use
                # to change the keyboard layout.
                pass
            self._keyboard.bind(on_key_down=self._on_keyboard_down)
    
        def _keyboard_closed(self):
            self._keyboard.unbind(on_key_down=self._on_keyboard_down)
            self._keyboard = None
    
        def _on_keyboard_down(self, keyboard, keycode, text, modifiers):
            if keycode[1] == 'down':    # keycode[274, 'down'] pressed
                # Respond to keyboard down arrow pressed
                self.display_keystrokes(keyboard, keycode, text, modifiers)
                self.row_controller.select_next(self)
    
            elif keycode[1] == 'up':    # keycode[273, 'up] pressed
                # Respond to keyboard up arrow pressed
                self.display_keystrokes(keyboard, keycode, text, modifiers)
                self.row_controller.select_previous(self)
    
            elif len(modifiers) > 0 and modifiers[0] == 'ctrl' and text == 'e':     # ctrl + e pressed
                # Respond to keyboard ctrl + e pressed, and call Popup
                self.display_keystrokes(keyboard, keycode, text, modifiers)
                self.on_keyboard_select()
    
            # Keycode is composed of an integer + a string
            # If we hit escape, release the keyboard
            if keycode[1] == 'escape':
                keyboard.release()
    
            # Return True to accept the key. Otherwise, it will be used by
            # the system.
            return True
    
        def display_keystrokes(self, keyboard, keycode, text, modifiers):
            print("\nThe key", keycode, "have been pressed")
            print(" - text is %r" % text)
            print(" - modifiers are %r" % modifiers)
    
        def on_keyboard_select(self):
            ''' Respond to keyboard event to call Popup '''
    
            # setup row data for Popup
            self.setup_row_data(self.rv_data[self.row_controller.selected_row]['Index'])
    
            # call Popup
            self.popup_callback()
    
        def on_mouse_select(self, instance):
            ''' Respond to mouse event to call Popup '''
    
            if self.row_controller.selected_row != instance.index:
                # Mouse clicked on row is not equal to current selected row
                self.row_controller.selected_row = instance.index
    
                # Hightlight mouse clicked/selected row
                self.row_controller.select_current(self)
    
            # setup row data for Popup
            self.setup_row_data(self.rv_data[instance.index]['Index'])
    
            # call Popup
            self.popup_callback()
    
            # enable keyboard request
            self._request_keyboard()
    
        def setup_row_data(self, value):
            self.db_cursor.execute("SELECT * FROM customers WHERE CustomerId=?", value)
            self.row_data = self.db_cursor.fetchone()
    
        def popup_callback(self):
            ''' Instantiate and Open Popup '''
            popup = EditStatePopup(self)
            popup.open()
    
        def set_default_first_row(self, dt):
            ''' Set default first row as selected '''
            self.row_controller.select_next(self)
    
        def get_states(self):
            self.db_cursor.execute("SELECT * FROM customers ORDER BY CustomerId ASC")
            rows = self.db_cursor.fetchall()
    
            data = []
            low = 0
            high = self.total_col_headings - 1
            for row in rows:
                for i in range(len(row)):
                    data.append([row[i], row[0], [low, high]])
                low += self.total_col_headings
                high += self.total_col_headings
    
            self.rv_data = [{'text': str(x[0]), 'Index': str(x[1]), 'range': x[2], 'selectable': True} for x in data]
    
    
    class Table(BoxLayout):
        rv = ObjectProperty(None)
    
        def __init__(self, **kwargs):
            super(Table, self).__init__(**kwargs)
            self.orientation = "vertical"
            self.header = TableHeader()
            self.rv = RV(self.header)
    
            self.rv.fbind('scroll_x', self.scroll_with_header)
    
            self.add_widget(self.header)
            self.add_widget(self.rv)
    
        def scroll_with_header(self, obj, value):
            self.header.scroll_x = value
    
    
    class MainMenu(BoxLayout):
        states_cities_or_areas = ObjectProperty(None)
        table = ObjectProperty(None)
    
        def display_states(self):
            self.remove_widgets()
            self.table = Table()
            self.states_cities_or_areas.add_widget(self.table)
    
        def remove_widgets(self):
            self.states_cities_or_areas.clear_widgets()
    
    
    class TestApp(App):
        title = "test"
    
        def build(self):
            return MainMenu()
    
    
    if __name__ == '__main__':
        TestApp().run()
    

    测试.kv
    #:kivy 1.10.0
    
    <PopupLabelCell>
        size_hint: (None, None)
        height: 30
        text_size: self.size
        halign: "left"
        valign: "middle"
    
    <EditStatePopup>:
        container: container
        size_hint: None, None
        size: 400, 275
        title_size: 20
        # title_font: "Verdana"
        auto_dismiss: False
    
        BoxLayout:
            orientation: "vertical"
            ScrollView:
                bar_width: 10
                bar_color: 1, 0, 0, 1   # red
                bar_inactive_color: 0, 0, 1, 1   # blue
                effect_cls: "ScrollEffect"
                scroll_type: ['bars']
                size_hint: (1, None)
    
                GridLayout:
                    id: container
                    cols: 2
                    row_default_height: 30
                    cols_minimum: {0: 100, 1: 300}
                    # spacing: 10, 10
                    # padding: 20, 20
                    size_hint: (None, None)
                    height: self.minimum_height
    
            BoxLayout:
                Button:
                    size_hint: 1, 0.2
                    text: "Save Changes"
                    on_release:
                        root.dismiss()
                Button:
                    size_hint: 1, 0.2
                    text: "Cancel Changes"
                    on_release: root.dismiss()
    
    <SelectableButton>:
        canvas.before:
            Color:
                rgba: (0, 0.517, 0.705, 1) if self.selected else (0, 0.517, 0.705, 1)
            Rectangle:
                pos: self.pos
                size: self.size
        background_color: [1, 0, 0, 1]  if self.selected else [1, 1, 1, 1]  # dark red else dark grey
        on_press: app.root.table.rv.on_mouse_select(self)
    
    <HeaderCell>
        size_hint: (None, None)
        height: 25
        text_size: self.size
        halign: "left"
        valign: "middle"
        background_disabled_normal: ''
        disabled_color: (1, 1, 1, 1)
    
        canvas.before:
            Color:
                rgba: 1, 0.502, 0, 1
            Rectangle:
                pos: self.pos
                size: self.size
    
    <TableHeader>:
        header: header
        bar_width: 0
        do_scroll: False
        size_hint: (1, None)
        height: 25
        effect_cls: "ScrollEffect"
    
        GridLayout:
            id: header
            rows: 1
            cols_minimum: root.cols_minimum
            size_hint: (None, None)
            width: self.minimum_width
            height: self.minimum_height
    
    <RV>:
        row_controller: row_controller
    
        bar_width: 10
        bar_color: 1, 0, 0, 1   # red
        bar_inactive_color: 0, 0, 1, 1   # blue
        effect_cls: "ScrollEffect"
        scroll_type: ['bars']
    
        data: root.rv_data
        viewclass: 'SelectableButton'
    
        SelectableRecycleGridLayout:
            id: row_controller
            key_selection: 'selectable'
            cols: root.total_col_headings
            cols_minimum: root.cols_minimum
            default_size: None, dp(26)
            default_size_hint: 1, None
            size_hint: None, None
            height: self.minimum_height
            width: self.minimum_width
            orientation: 'vertical'
            multiselect: True
            touch_multiselect: True
    
    
    <MenuButton@Button>:
        text_size: self.size
        valign: "middle"
        padding_x: 5
        size : (80,30)
        size_hint : (None, None)
        background_color: 90 , 90, 90, 90
        background_normal: ''
        color: 0, 0.517, 0.705, 1
        border: (0, 10, 0, 0)
    
    
    <MainMenu>:
        states_cities_or_areas: states_cities_or_areas
    
        BoxLayout:
            orientation: 'vertical'
    
            BoxLayout:
                canvas.before:
                    Rectangle:
                        pos: self.pos
                        size: self.size
    
                size_hint_y: 1
    
                MenuButton:
                    id: btn
                    text: 'Test'
                    size : (60,30)
                    on_release: root.display_states()
    
    
            BoxLayout:
                canvas.before:
                    Rectangle:
                        pos: self.pos
                        size: self.size
    
                    Color:
                        rgb: (1,1,1)
    
                Label:
                    size_hint_x: 45
    
            BoxLayout:
                id: states_cities_or_areas
                size_hint_y: 10
    
            Label:
                size_hint_y: 1
    

    输出

    Python : How to add vertical scroll in RecycleView-LMLPHP
    Python : How to add vertical scroll in RecycleView-LMLPHP
    Python : How to add vertical scroll in RecycleView-LMLPHP
    Python : How to add vertical scroll in RecycleView-LMLPHP

    关于Python : How to add vertical scroll in RecycleView,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/50219281/

    10-12 17:03