我是个和印第一起工作的新手。这是我第一次在这里发布问题。
我的项目必须以60Hz的频率向所有客户发送数据。我正在使用TIdTCPServer
来进行此操作,并监视keep alives。我的工具很旧,运行在WiXP上,使用C++ Builder 6和Dyy 8。有一个潜在的超时问题,有没有人会好好考虑如何处理它?
这是我的代码:
服务器端
typedef struct
{
AnsiString PeerIP; //{ Cleint IP address }
AnsiString HostName; //{ Hostname }
int Id; // {Cleint ID}
} TClient;
// This is Multimedia timer callback function, on 60Hz
void CALLBACK mmTimerProc(UINT wTimerID, UINT msg, DWORD dwUser, DWORD dw1, DWORD dw2)
{
DWORD T1, T2;
TfmMain *pMain = (TfmMain *)dwUser;
int Index;
double dT;
TClient *pClient;
if (pMain->IsClosing) return;
if (pMain->Shutdown)
{
return;
}
pMain->UpdateServer1Data();
TList *pList = pMain->IdTCPServer1->Threads->LockList();
try
{
for(int X = 0; X < pList->Count; X++)
{
if (!pMain->IsClosing)
{
TIdPeerThread *AThread = (TIdPeerThread *)pList->Items[X];
if(AThread != NULL)
{
pClient = (TClient *)AThread->Data;
try
{
if(!AThread->Connection->ClosedGracefully)
{
// Send data to ALL Clients
AThread->Connection->WriteBuffer(&pMain->Data2Client, sizeof(pMain->Data2Client), true);
}
}
catch(Exception &E)
{
if(!AThread->Stopped)
{
AThread->Stop();
AThread->Connection->Disconnect();
}
}
}
}
}
}
__finally
{
pMain->IdTCPServer1->Threads->UnlockList();
}
// Shutdown computer or close application
if(pMain->SimIos.Status.iSimStatus == 11)
{
pMain->Shutdown = true;
pMain->CloseApp();
}
}
void __fastcall TfmMain::IdTCPServer1Connect(TIdPeerThread *AThread)
{
TClient *pClient = NULL;
AnsiString ABuffer, text;
AnsiString PeerIP = AThread->Connection->Binding->PeerIP;
TDateTime TimeConnected = Now();
ABuffer = AThread->Connection->ReadLn();
if((ABuffer.Pos("TT") == 0) && (ABuffer.Pos("IG") == 0) && (ABuffer.Pos("RR") == 0))
{
text = AnsiString().sprintf("1>>> Unknown(%s) on %s connected illegal!...",
PeerIP, DateTimeToStr(TimeConnected));
WriteMsg(text);
AThread->Connection->Disconnect();
return;
}
if(ABuffer.Pos("IG") != 0)
{
pClient = new TClient;
pClient->PeerIP = PeerIP;
pClient->HostName = Clients[eIG];
pClient->Id = eIG;
AThread->Data = (TObject *)pClient;
AThread->FreeOnTerminate = true;
// Report client is on line
}
text = AnsiString().sprintf("1>>>%s(%s) on %s on line!...",
pClient->HostName, PeerIP, DateTimeToStr(TimeConnected));
WriteMsg(text);
}
//---------------------------------------------------------------------------
void __fastcall TfmMain::IdTCPServer1Disconnect(TIdPeerThread *AThread)
{
TClient *pClient = NULL;
AnsiString Msg;
if (IsClosing) return;
pClient = (TClient *)AThread->Data;
if(pClient->Id == 1)
{
// Report client is off line
Msg = AnsiString().sprintf("1>>>%s(%s) on %s off line...",
pClient->HostName, pClient->PeerIP, DateTimeToStr(Now()));
WriteMsg(Msg);
}
delete pClient;
AThread->Data = NULL;
AThread->Terminate();
try
{
IdTCPServer1->Threads->LockList()->Remove(AThread);
}
__finally
{
IdTCPServer1->Threads->UnlockList();
}
}
//---------------------------------------------------------------------------
void __fastcall TfmMain::IdTCPServer1Execute(TIdPeerThread *AThread)
{
TClient *pClient;
if (!AThread->Terminated && !IsClosing)
{
pClient = (TClient *)AThread->Data;
if((pClient != NULL) && (pClient->Id != 0))
{
try
{
if(pClient->Id == 1)
{
// Report client still alive
}
}
catch(Exception &E)
{
if (!IsClosing)
{
if(!AThread->Stopped)
{
AThread->Stop();
AThread->Connection->Disconnect();
}
}
}
}
}
}
客户端
void __fastcall TSocketThread::Execute()
{
unsigned long ulCheckSum;
SIM_SVR1_ACK_STRUCT Ack2Svr;
SIM_SVR_DATA DataFromSvr;
int Counter;
memset(&DataFromSvr, 0, sizeof(DataFromSvr));
memset(&Ack2Svr, 0, sizeof(Ack2Svr));
Counter = 0;
// fetch and process commands until the connection or thread is terminated
while (!this->Terminated && FSocket->Connected())
{
try
{
// recieve data from server
FSocket->ReadBuffer(&DataFromSvr, sizeof(DataFromSvr));
// check CRC
ulCheckSum = CRC_32((unsigned char*)&DataFromSvr.SimData, sizeof(DataFromSvr.SimData));
if (ulCheckSum == DataFromSvr.uiCheckSum)
{
FSmIpcUtil->Writeto(&DataFromSvr.SimData, DATA_OFFSET, sizeof(DataFromSvr.SimData));
}
else
{
// counter to record error
Synchronize(UpdateCaption);
}
// read return from local SM
FSmIpcUtil->Readfrom(&Ack2Svr, ACK_OFFSET, sizeof(Ack2Svr));
FSocket->WriteBuffer(&Ack2Svr, sizeof(Ack2Svr));
if (DataFromSvr.SimData.SimIgTgt.Acdata.iSimStatus == 11)
{
Terminate();
FSocket->Disconnect();
PostMessage(Application->Handle, WM_SHUTDOWN, 0, 0);
Sleep(500);
}
}
catch (EIdException& E)
{
this->Terminate();
FSocket->Disconnect();
}
}
}
最佳答案
你的代码有几个问题。
多媒体计时器回调在允许执行的操作方面受到很大限制:
应用程序不应从回调函数内部调用任何系统定义的函数,除了PostMessage
、timeGetSystemTime
、timeGetTime
、timeSetEvent
、timeKillEvent
、midiOutShortMsg
、midiOutLongMsg
和OutputDebugString
。
如果传输速度是重要的,不要让定时器回调做广播。将数据保存在安全的地方,然后让每个TIdTCPServer
线程在自己的时间获取最新数据。这还将使每个连接线程保持隔离,以便在出现问题时,一个连接不会影响任何其他连接。
不要将TIdPeerThread::FreeOnTerminate
设置为true,不要调用TIdPeerThread::Stop()
,不要从TIdTCPServer::Threads
属性中手动删除线程。您不拥有线程,TIdTCPServer
do,它将为您管理它们。如果要停止给定的线程,只需关闭该线程的套接字。但是,通过将所有发送逻辑移到它所属的OnExecute
中,您可以让TIdTCPServer
处理任何错误并为您关闭套接字。
只有当一个ig客户机连接时,OnConnect
事件处理程序才设置为AThread->Data
,但在尝试访问OnConnect
对象之前,您的OnDisconnect
和TClient
处理程序没有检查该条件。
如果OnDisconnect
为真,IsClosing
事件处理程序正在泄漏内存。它先调用Threads->UnlockList()
而不调用Threads->LockList()
。当列表未被调用线程锁定时,试图将其解锁将导致错误和死锁。
尝试类似的方法:
struct TClient
{
AnsiString PeerIP; //{ Client IP address }
AnsiString HostName; //{ Hostname }
int Id; //{ Client ID }
};
void CALLBACK mmTimerProc(UINT wTimerID, UINT msg, DWORD dwUser, DWORD dw1, DWORD dw2)
{
TfmMain *pMain = (TfmMain *)dwUser;
if (pMain->IsClosing || pMain->Shutdown) return;
pMain->UpdateServer1Data();
// make sure pMain->Data2Client is thread-safe...
// set a signal that Data2Client has been updated...
// Shutdown computer or close application
if (pMain->SimIos.Status.iSimStatus == 11)
{
pMain->Shutdown = true;
pMain->CloseApp();
}
}
void __fastcall TfmMain::IdTCPServer1Connect(TIdPeerThread *AThread)
{
TClient *pClient;
AnsiString ABuffer, text;
AnsiString PeerIP = AThread->Connection->Binding->PeerIP;
TDateTime TimeConnected = Now();
ABuffer = AThread->Connection->ReadLn();
if ((ABuffer.Pos("TT") == 0) && (ABuffer.Pos("IG") == 0) && (ABuffer.Pos("RR") == 0))
{
text = AnsiString().sprintf("1>>> Unknown(%s) on %s connected illegal!...", PeerIP.c_str(), DateTimeToStr(TimeConnected).c_str());
WriteMsg(text);
AThread->Connection->Disconnect();
return;
}
pClient = new TClient;
pClient->PeerIP = PeerIP;
if (ABuffer.Pos("IG") != 0)
{
pClient->HostName = Clients[eIG];
pClient->Id = eIG;
}
else
pClient->Id = 0;
AThread->Data = (TObject *)pClient;
// Report client is on line
text = AnsiString().sprintf("1>>>%s(%s) on %s on line!...", pClient->HostName.c_str(), PeerIP.c_str(), DateTimeToStr(TimeConnected).c_str());
WriteMsg(text);
}
void __fastcall TfmMain::IdTCPServer1Disconnect(TIdPeerThread *AThread)
{
TClient *pClient = (TClient *)AThread->Data;
AnsiString Msg;
AThread->Data = NULL;
if (pClient)
{
// Report client is off line
Msg = AnsiString().sprintf("1>>>%s(%s) on %s off line...",
pClient->HostName.c_str(), pClient->PeerIP.c_str(), DateTimeToStr(Now()).c_str());
WriteMsg(Msg);
delete pClient;
}
}
void __fastcall TfmMain::IdTCPServer1Execute(TIdPeerThread *AThread)
{
TClient *pClient;
if (IsClosing) return;
// make sure pMain->Data2Client is thread-safe...
if (Data2Client has been updated since last event)
{
AThread->Connection->WriteBuffer(&pMain->Data2Client, sizeof(pMain->Data2Client), true);
}
pClient = (TClient *)AThread->Data;
// Report client still alive
}
关于delphi - TIdTCPServer如何在60Hz定时器中多播到所有客户端?,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/40519135/