这可能不是最佳的数据结构,但是我想知道是否可以这样做:
我有一组工具,每个工具都有一个唯一的ID和一堆或属性。每个工具还具有包含属性的腔室集合。
我希望使用该工具作为HashMap的关键字,并使用Chambers of Chambers作为值。
从数据库中获取所有腔室信息后,我想通过toolId获取关键对象(工具),以便可以将每个腔室添加到其适当的工具中。我重写了equals方法和hash方法以使用toolId。
除了带回所有键并遍历它们以查看它们是否等于toolId之外,还有其他方法可以获取键对象
到目前为止,这是我的代码:
Public class ToolBean {
Private String toolId;
Private String toolName;
Private String toolOwner;
Public ToolBean(String toolId){
this.toolId = toolId;
}
@Override
public boolean equals(Object obj) {
if (this == obj)
return true;
if (obj == null)
return false;
if (getClass() != obj.getClass())
return false;
ToolBean other = (ToolBean) obj;
if (toolId == null) {
if (other.toolId != null)
return false;
} else if (!toolId.equals(other.toolId))
return false;
return true;
}
@Override
public int hashCode() {
final int prime = 31;
int result = 1;
result = prime * result + ((toolId == null) ? 0 : toolId.hashCode());
return result;
}
}
我正在创建的结构如下所示:
LinkedHashMap<ToolBean, LinkedHashMap<String, ChamberBean>> toolWithChamberMap = new LinkedHashMap<ToolBean, LinkedHashMap<String, ChamberBean>>();
我知道我可以使用具有Chambers的LinkedHashMap(LinkedHashMap)的ToolBean创建一个结构,然后打开该工具,将新的Chamber添加到地图中,然后将工具放回原始地图中。我想知道是否有办法跳过这一步。
谢谢,
布里塔
最佳答案
假设
class ToolBean {
// as described in OP
}
class Chamber {
// some opaque class
}
您似乎想要的是:
// Master map of ToolBean to map of Chamber objects
Map<ToolBean, Map<String, Chamber>> toolBeanToChamberMap =
new LinkedHashMap<ToolBean,Map<String,Chamber>>();
// A tool bean and a chamber
ToolBean tb1 = new ToolBean(...);
Chamber ch1 = new Chamber(...);
// Create a map that will contain Chambers and their String keys
Map<String,Chamber> chMap = new LinkedHashMap<String,Chamber>();
// Put the Chamber into this map
chMap.put("one",ch1);
// Put the map of Chambers into the master map, keyed off the ToolBean
toolBeanToChamberMap.put(tb1, chMap);
// sometime later ...
ToolBean tb2 = ... // may be the same as tb1
// A new Chamber to be added to the data structure
Chamber ch2 = new Chamber(...);
// First find the Chamber map in the master map, matching the ToolBean of interest
Map<String,Chamber> temp = toolBeanToChamberMap.get(tb2);
// 'temp' is a reference to the submap - if it's null, this ToolBean wasn't in the master map yet
if (temp == null) {
// So create a new empty submap
temp = new LinkedHashMap<String,Chamber>();
// Add it to the master map
toolBeanToChamberMap.put(tb2,temp);
}
// At this point 'temp' is either the pre-existing submap or the one we just added
temp.put("two",ch2);
但是,除非您有充分的理由这样做,否则我建议以下几点:
public class ToolBean {
some attributes...
Map<String, Chamber> chamberMap = new LinkedHashmap<String,Chamber>();
...
public void addChamber(String name, Chamber c) {
// similar logic as above
}
public Chamber getChamber(String name) {
return chamberMap.get(name);
}
}
Set<ToolBean> toolBeans = new HashSet<ToolBean>();
ToolBean tb1 = new ToolBean();
tb1.addChamber("one", new Chamber(...));
tb1.addChamber("two", new Chamber(...));
toolBeans.add(tb1);
换句话说,将所有密室图的复杂性隐藏在
ToolBean
类内部。作为练习,处理重复的Chamber值和null值。