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“undefined reference to” errors when linking static C library with C++ code
                                
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我有3个文件(selfdelxp.c,selfdelxp.h和main.cpp)

selfdelxp.c是从http://blogorama.nerdworks.in/selfdeletingexecutables/复制而来的,在尝试使用main.cpp中的SelfDelete()函数时,我删除了main函数

当我尝试编译并抛出错误undefined reference to 'SelfDelete()'时,问题就来了

我该如何运作?我究竟做错了什么?我想做的是能够在main.cpp编写的程序中使用该功能(SelfDelete()

selfdelxp.c

//
//  Self-deleting exe under Windows XP
//
#include <windows.h>
#include <tchar.h>

// get this right!
#define EXPLORER_PID 1444

typedef UINT  (WINAPI * WAIT_PROC)(HANDLE, DWORD);  // WaitForSingleObject
typedef BOOL  (WINAPI * CLOSE_PROC)(HANDLE);        // CloseHandle
typedef BOOL  (WINAPI * DELETE_PROC)(LPCTSTR);      // DeleteFile
typedef VOID  (WINAPI * EXIT_PROC)(DWORD);          // ExitProcess

typedef struct
{
    WAIT_PROC   fnWaitForSingleObject;
    CLOSE_PROC  fnCloseHandle;
    DELETE_PROC fnDeleteFile;
    EXIT_PROC   fnExitProcess;

    HANDLE      hProcess;
    TCHAR       szFileName[MAX_PATH];

} INJECT;

#pragma optimize("gsy", off)
#pragma check_stack(off)        // doesn't work :-(

DWORD WINAPI RemoteThread(INJECT *remote)
{
    remote->fnWaitForSingleObject(remote->hProcess, INFINITE);
    remote->fnCloseHandle(remote->hProcess);
    remote->fnDeleteFile(remote->szFileName);
    remote->fnExitProcess(0);

    return 0;
}

#pragma check_stack

HANDLE GetRemoteProcess()
{
    STARTUPINFO         si = { sizeof(si) };
    PROCESS_INFORMATION pi;

    //return OpenProcess(PROCESS_ALL_ACCESS, FALSE, EXPLORER_PID);

    if(CreateProcess(0, "explorer.exe", 0, 0, FALSE, CREATE_SUSPENDED|CREATE_NO_WINDOW|IDLE_PRIORITY_CLASS, 0, 0, &si, &pi))
    {
        CloseHandle(pi.hThread);
        return pi.hProcess;
    }
    else
    {
        return 0;
    }
}

PVOID GetFunctionAddr(PVOID func)
{
#ifdef _DEBUG

    // get address of function from the JMP <relative> instruction
    DWORD *offset = (BYTE *)func + 1;
    return (PVOID)(*offset + (BYTE *)func + 5);

#else

    return func;

#endif
}

BOOL SelfDelete()
{
    INJECT local, *remote;
    BYTE   *code;
    HMODULE hKernel32;
    HANDLE  hRemoteProcess;
    HANDLE  hCurProc;

    DWORD   dwThreadId;
    HANDLE  hThread = 0;

    char ach[80];

    hRemoteProcess = GetRemoteProcess();

    if(hRemoteProcess == 0)
        return FALSE;

    // Allocate memory in remote process
    code = VirtualAllocEx(hRemoteProcess, 0, sizeof(INJECT) + 128, MEM_RESERVE|MEM_COMMIT, PAGE_EXECUTE_READWRITE);

    if(code == 0)
    {
        CloseHandle(hRemoteProcess);
        return FALSE;
    }

    hKernel32 = GetModuleHandle(_T("kernel32.dll"));

    // setup remote structure
    remote = (INJECT *)(code + 128);

    local.fnWaitForSingleObject  = (WAIT_PROC)GetProcAddress(hKernel32,  "WaitForSingleObject");
    local.fnCloseHandle          = (CLOSE_PROC)GetProcAddress(hKernel32, "CloseHandle");
    local.fnExitProcess          = (EXIT_PROC)GetProcAddress(hKernel32, "ExitProcess");

#ifdef UNICODE
    local.fnDeleteFile            = (DELETE_PROC)GetProcAddress(hKernel32, "DeleteFileW");
#else
    local.fnDeleteFile            = (DELETE_PROC)GetProcAddress(hKernel32, "DeleteFileA");
#endif

    // duplicate our own process handle for remote process to wait on
    hCurProc = GetCurrentProcess();
    DuplicateHandle(hCurProc, hCurProc, hRemoteProcess, &local.hProcess, 0, FALSE, DUPLICATE_SAME_ACCESS);

    // find name of current executable
    GetModuleFileName(NULL, local.szFileName, MAX_PATH);

    // write in code to execute, and the remote structure
    WriteProcessMemory(hRemoteProcess, code,    GetFunctionAddr(RemoteThread), 128, 0);
    WriteProcessMemory(hRemoteProcess, remote, &local, sizeof(local), 0);

    wsprintf(ach, "%x %x\n", code, remote);
    OutputDebugString(ach);

    // execute the code in remote process
    hThread = CreateRemoteThread(hRemoteProcess, 0, 0, code, remote, 0, &dwThreadId);

    if(hThread != 0)
    {
        CloseHandle(hThread);
    }

    return TRUE;
}

/*int main(void)
{
    SelfDelete();

    return 0;
}*/


自定义文件

 #ifndef SELFDELETE_H_
 #define SELFDELETE_H_

 #include <stdbool.h>
 bool SelfDelete(void);

 #endif // SELFDELETE_H_


main.cpp

#include <iostream>
#include "selfdelxp.h"
using namespace std;

int main()
{
    SelfDelete();
    return 0;
}

最佳答案

您会被C ++名称修改所吸引。注意selfdelxp.c大概编译为C代码。您需要在SelfDelete()减速度周围添加extern“ C” {...},或尝试将编译后的selfdelxp.c作为cpp(例如,将其重命名)。

这是您采用第一种方法的方法。

#include <windows.h>

extern "C" {
    BOOL SelfDelete();
}


(您也可以声明使用C ++ bool可能还可以,但可以理解,最好包含windows.h并使用相同的类型)

07-27 13:20