我正在尝试使一个非常基本的CAGradientLayer动画起作用。我设置了一个基本的2色CAGradientLayer,并将其添加到我的UIViewController中。

// Set up the gradient layer.
var gradientLayer: CAGradientLayer! {
    let layer = CAGradientLayer()
    layer.frame = self.view.bounds
    layer.colors = [UIColor.redColor().CGColor, UIColor.yellowColor().CGColor]
    layer.locations = [0.0, 1.0]
    return layer
}

我正在尝试使用以下代码制作动画:
@IBAction func changeBackground(sender: AnyObject) {
    let oldColors = self.gradientLayer.colors
    let newColors = [UIColor.purpleColor().CGColor, UIColor.blueColor().CGColor]
    self.gradientLayer.colors = newColors
    let animation: CABasicAnimation = CABasicAnimation(keyPath: "colors")

    animation.fromValue = oldColors
    animation.toValue = newColors
    animation.duration = 0.3
    animation.removedOnCompletion = true
    animation.fillMode = kCAFillModeForwards
    animation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionLinear)
    animation.delegate = self

    self.gradientLayer.addAnimation(animation, forKey: "animateGradientColorChange")
}

但是,此代码不会对CAGradientLayer进行任何更改。我在这里做错了什么?

最佳答案

每次都从layer属性返回一个新的gradientLayer对象。您需要对其进行一些更改,以便使其延迟启动:

lazy var gradientLayer: CAGradientLayer! = {
    let layer = CAGradientLayer()
    layer.frame = self.view.bounds
    layer.colors = [UIColor.redColor().CGColor, UIColor.yellowColor().CGColor]
    layer.locations = [0.0, 1.0]
    return layer
}()

为了完整起见,您最初拥有的是一个计算属性,这意味着该代码在您每次访问时都会执行。使用惰性属性,当第一次访问该属性然后返回相同的对象时,该代码仅执行一次。

在这个游乐场可以观察到不同之处:
//: Playground - noun: a place where people can play

import UIKit

struct Dummy {

    var gradientLayer: CAGradientLayer! {
        let layer = CAGradientLayer()
        layer.colors = [UIColor.redColor().CGColor, UIColor.yellowColor().CGColor]
        layer.locations = [0.0, 1.0]
        return layer
    }

    lazy var lazyGradientLayer: CAGradientLayer! = {
        let layer = CAGradientLayer()
        layer.colors = [UIColor.redColor().CGColor, UIColor.yellowColor().CGColor]
        layer.locations = [0.0, 1.0]
        return layer
    }()
}

var dummy = Dummy()

let l1 = dummy.gradientLayer
let l2 = dummy.gradientLayer

let lazy1 = dummy.lazyGradientLayer
let lazy2 = dummy.lazyGradientLayer

关于ios - CAGradientLayer颜色更改动画未执行,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/38562195/

10-10 21:33