我正在创建一个自定义的UIControl
子类,并想要添加一个类似于UIButton的addTarget()
函数。如何正确执行此操作?到目前为止,我有这个(它可以工作,但不确定是否是一个好的解决方案):
import UIKit
class RichLabel: UIControl {
var labelTarget: Any?
var labelAction: Selector?
override init(frame: CGRect) {
super.init(frame: frame)
}
required init?(coder _: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
func addTarget(_ target: Any?, action: Selector) {
self.labelTarget = target
self.labelAction = action
}
func buttonAction() {
if let labelTarget = labelTarget, let labelAction = labelAction {
let _ = (labelTarget as AnyObject).perform(labelAction, with: self)
}
}
从另一个视图添加目标,如下所示:
var richLabel: RichLabel {
let label = RichLabel()
label.setAttributedText(title: string)
label.addTarget(self, action: #selector(richLabelAction(label:)))
return label
}
最佳答案
如果您从UIControl
继承,则无需对addTarget
做任何事情。调用者将在自定义UIControl上使用addTarget
,就像使用其他控件一样。您的自定义控件所需要做的就是确定何时要调用这些操作,然后调用sendActions(for:)
。
如果您的目标是要像按钮一样拥有RichLabel
类功能,则可以向其中添加一个UITapGestureRecognizer
,然后在手势识别器中调用self.sendActions(for: .touchUpInside)
。
class RichLabel: UIControl {
override init(frame: CGRect) {
super.init(frame: frame)
let tapGesture = UITapGestureRecognizer(target: self, action: #selector(labelTapped))
addGestureRecognizer(tapGesture)
}
required init?(coder _: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
@objc func labelTapped() {
// When this happens, any object that called `addTarget`
// for the .touchUpInside event will get its callback triggered
sendActions(for: .touchUpInside)
}
}
关于ios - iOS:在Swift中重新创建addTarget()的最佳实践?,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/48328450/