我有10个通用代理:
public class Agent {
private Context<Object> context;
private Geography<Object> geography;
public int id;
public boolean isFemale;
public double random;
public Agent(Context<Object> context, Geography<Object> geography, boolean isFemale, double random) {
this.context = context;
this.geography = geography;
this.isFemale = isFemale;
this.random = random;
}
public int getId() {
return id;
}
public void setId(int id) {
this.id = id;
}
public boolean isFemale() {
return isFemale;
}
public void setFemale(boolean isFemale) {
this.isFemale = isFemale;
}
public double getRandom() {
return random;
}
public void setRandom(double random) {
this.random = random;
}
public void methods {
... does things
}
代理是在地理环境(纬度和经度)中创建的。我正在尝试将我的探员构造为随机的男性或女性。我在上下文生成器中用于创建代理的代码如下:
Agent agent = null;
boolean isFemale = false;
for (int i = 0; i < 10; i++) {
double random = RandomHelper.nextDoubleFromTo(0, 1);
if (random > 0.33){
isFemale = true;
}
agent = new Agent(context, geography, isFemale, random);
context.add(agent);
Coordinate coord = new Coordinate(-79.6976, 43.4763);
Point geom = fac.createPoint(coord);
geography.move(agent, geom);
}
当我测试代码时,我发现它们都是女性。我究竟做错了什么?如果有的话,我会认为它们都是男性,因为默认情况下布尔值是false。
最佳答案
一旦boolean
变为isFemale = true
,它就不会为每个迭代更新。对于其他值,它仍然为true。您可以添加其他部分来将其设置为false
。
for (int i = 0; i < 10; i++) {
isFemale = false;//Set it here
double random = RandomHelper.nextDoubleFromTo(0, 1);
if (random > 0.33){
isFemale = true;
//...
要么
if (random > 0.33){
isFemale = true;
} else {
isFemale = false;
}
要么
agent = new Agent(context, geography, random > 0.33, random);