编辑:我需要这样做 live 。我等不及要等到流结束。
我从 Electron 的MediaStream
获得desktopCapturer
对象:
navigator.mediaDevices.getUserMedia({
audio: false,
video: {
mandatory: {
chromeMediaSource: 'desktop',
chromeMediaSourceId: source.id,
minWidth: 800,
maxWidth: 800,
minHeight: 800,
maxHeight: 800,
},
},
})
.then((stream) => {
我正在尝试使用
Buffer
获取静止帧的 Node ImageCapture
: const track = stream.getVideoTracks()[0];
const capturedImage = new ImageCapture(track);
capturedImage // This takes 200ms for 1000x1000
.takePhoto()
.then(blob => {
toBuffer(blob, function (err, buffer) { // 1.5 ms
if (err) throw err;
// TODO: Do some opencv magic with node buffer
});
})
.catch(error => console.error('takePhoto() error:', error));
但是
takePhoto
花费的时间非常长。是否可以使过程更快?我可以以某种方式直接在MediaStream
中访问nodejs
吗? 最佳答案
这就是我最终要做的。它实际上是真正的表演。
}).then((stream) => {
const video = document.createElement('video');
video.srcObject = stream;
video.onloadedmetadata = () => {
video.play();
setInterval(() => {
const canvas = document.createElement('canvas');
canvas.getContext('2d').drawImage(video, 0, 0, 800, 800);
canvas.toBlob(blob => {
toBuffer(blob, function (err, buffer) {
if (err) throw err;
// do some magic with buffer
});
});
}, 40);
};