作为所有搜索算法的新手,我正在研究一个旧的8问题难题的例子,我已经完成了下面代码中的广度优先算法,我想知道如何将其转换为深度优先的有限搜索。
如何从广度优先算法转换为深度优先有限搜索算法??
代码:
class BFS
{
int[] GoalState = { 0, 1, 2, 3, 4, 5, 6, 7, 8 };
private Queue<Node> Frontier;
private HashSet<Node> Solution;
private Node RootNode;
public BFS(int[] StartState)
{
this.RootNode = new Node(StartState, -1, "\0");
Solution = new HashSet<Node>();
Frontier = new Queue<Node>();
}
public void Solve()
{
Node ActiveNode = RootNode;
bool IsSolved = false;
while (!IsGoalState(ActiveNode.GetState()))
{
Solution.Add(ActiveNode);
foreach (Node successor in GenerateSuccessor(ActiveNode))
{
Frontier.Enqueue(successor);
if (IsGoalState(successor.GetState()))
{
IsSolved = true;
Solution.Add(successor);
break;
}
}
if (IsSolved)
break;
ActiveNode = Frontier.Dequeue();
}
WriteSolution();
}
public IEnumerable<Node> GenerateSuccessor(Node ParentNode)
{
int[] ParentState = ParentNode.GetState();
int EmptySpacePosition = 0;
int temp;
for (int x = 0; x < 9; x++)
{
if (ParentState[x] == 0)
{
EmptySpacePosition = x;
break;
}
}
//Can move empty space to LEFT?
if (EmptySpacePosition != 0 && EmptySpacePosition != 3 && EmptySpacePosition != 6)
{
int[] _State = (int[])ParentState.Clone();
_State[EmptySpacePosition] = _State[EmptySpacePosition - 1];
_State[EmptySpacePosition - 1] = 0;
yield return new Node(_State, ParentNode.GetId(), "Left ");
}
//Can move empty space to RIGHT?
if (EmptySpacePosition != 2 && EmptySpacePosition != 5 && EmptySpacePosition != 8)
{
int[] _State = (int[])ParentState.Clone();
_State[EmptySpacePosition] = _State[EmptySpacePosition + 1];
_State[EmptySpacePosition + 1] = 0;
yield return new Node(_State, ParentNode.GetId(),"Right ");
}
//Can move empty space to UP?
if (EmptySpacePosition > 2)
{
int[] _State = (int[])ParentState.Clone();
_State[EmptySpacePosition] = _State[EmptySpacePosition - 3];
_State[EmptySpacePosition - 3] = 0;
yield return new Node(_State, ParentNode.GetId(), "Up ");
}
//Can move empty space to DOWN?
if (EmptySpacePosition < 6)
{
int[] _State = (int[])ParentState.Clone();
_State[EmptySpacePosition] = _State[EmptySpacePosition + 3];
_State[EmptySpacePosition + 3] = 0;
yield return new Node(_State, ParentNode.GetId(),"Down ");
}
}
public bool IsGoalState(int[] State)
{
for (int x = 0; x < 9; x++)
{
if (State[x] != GoalState[x])
return false;
}
return true;
}
public void WriteSolution()
{
StringBuilder s = new StringBuilder();
int ParentId = 0;
#region InfoPrint
Console.Write("Puzzle= ");
foreach (int i in RootNode.GetState())
{
Console.Write(i);
}
Console.WriteLine();
Console.WriteLine("Nodes Generated= " + (Solution.Count + Frontier.Count));
#endregion
foreach (Node n in Solution.Reverse())
{
if (ParentId == 0 || n.GetId() == ParentId)
{
s.Append(n.GetMove());
ParentId = n.GetParentId();
}
}
Console.WriteLine("Solution Length= " + (s.Length - 1));
Console.WriteLine("Solution= " + s.ToString());
}
}
这是我的班级节点
class Node
{
static int _IdCnt = 0;
private int[] State;
private int Id;
private int ParentId;
private string Move;
public Node(int[] State, int ParentId, string Move)
{
Id = _IdCnt++;
this.State = State;
this.ParentId = ParentId;
this.Move = Move;
}
public void SetState(int[] State)
{
this.State = State;
}
public int[] GetState()
{
return (int[])State.Clone();
}
public int GetId()
{
return Id;
}
public int GetParentId()
{
return ParentId;
}
public string GetMove()
{
return Move;
}
}
最佳答案
在dfs中,您需要使用stack
而不是queue
。基本上,将根节点添加到堆栈中,当堆栈包含节点时,弹出节点,执行逻辑,将其邻居添加到堆栈中并继续。
1. Add root to a stack.
2. while(stack.Count > 0)
{
3. pop the stack
4. if matches, return
5. else add neighbors to stack
}
return not found