我想我在这个程序中有了正确的jframe,但是为什么当我运行它时却什么也没出现?
我有两个不同的班级,这是我的第一堂课。只需忽略最后一种方法,在该方法中我将在其中绘制带有圆圈的矩形作为交通信号灯。

这是我的代码。

package trafficlight;

import java.awt.Color;
import java.awt.Graphics;

public class TrafficLight {

private int goDuration;
private int stopDuration;
private int warnDuration;

public enum State {STOP, GO, WARN};
public Color GO_COLOR = Color.green;
public Color STOP_COLOR = Color.red;
public Color OFF_COLOR = Color.darkGray;
public Color WARNING_COLOR = Color.yellow;
private State currentState;


public TrafficLight() {
goDuration =  2;
stopDuration = 2;
warnDuration =1;
currentState =  State.GO;
}

public void changeLight(){
if(currentState  == State.GO){
        currentState = State.WARN;
}
if(currentState == State.WARN){
        currentState = State.STOP;
}
if(currentState == State.STOP){
        currentState = State.GO;
}
}


public int getGoDuration() {
    return goDuration;
}

public void setGoDuration(int goDuration) {
    this.goDuration = goDuration;
}

public int getStopDuration() {
    return stopDuration;
}

public void setStopDuration(int stopDuration) {
    this.stopDuration = stopDuration;
}

public int getWarnDuration() {
    return warnDuration;
}

public void setWarnDuration(int warnDuration) {
    this.warnDuration = warnDuration;
}

public State getCurrentState() {
    return currentState;
}

public void setCurrentState(State currentState) {
    this.currentState = currentState;
}
public int getCurrentDuration(){
    int duration = 0;
    if (currentState == State.STOP){
        duration = stopDuration;
    }
    if (currentState == State.GO){
        duration = goDuration;
    }
    if (currentState == State.WARN){
        duration = warnDuration;
    }
    return duration;
}
public void draw(Graphics canvas) {
    canvas.drawRect(125,185,100,250);
    canvas.drawOval(145,200,60,60);
    canvas.drawOval(145,280,60,60);
    canvas.drawOval(145,360,60,60);

    if (currentState == State.STOP){

    }


}

}


这是我的第二堂课。

package trafficlight;
import java.awt.*;
import javax.swing.*;

public class TrafficLightDriver extends JFrame {

private static TrafficLight light;

public void message() {
}

public static void main(String[] args) {
    TrafficLightDriver myFrame = new TrafficLightDriver();
    int delay, answer;
    String valueString;

    do {
        valueString = JOptionPane.showInputDialog("What is the green light delay? (1.. 10)");
        light.setGoDuration(Integer.parseInt(valueString));
        valueString = JOptionPane.showInputDialog("What is the yellow light delay? (1.. 10)");
        light.setWarnDuration(Integer.parseInt(valueString));
        valueString = JOptionPane.showInputDialog("What is the red light delay? (1.. 10)");
        light.setStopDuration(Integer.parseInt(valueString));
        for (int i = 1; i <= 10; i++) {
            delay = light.getCurrentDuration();
            Wait.manySec(delay);
            light.changeLight();
            myFrame.repaint();
        }
        answer = JOptionPane.showConfirmDialog(null, "Would you like to run the light again?",
                null, JOptionPane.YES_NO_OPTION);
    } while (answer == JOptionPane.YES_OPTION);
    System.exit(0);
}

@Override
public void paint(Graphics canvas) {
    light.draw(canvas);
}

public TrafficLightDriver() {  //constructor
    setSize(350, 600);
    setDefaultCloseOperation(EXIT_ON_CLOSE);
    light = new TrafficLight();
    setVisible(true);
}
}


这是我的等候课

package trafficlight;

public class Wait {

public static void oneSec() {
    try {
        Thread.sleep(1000);
    } catch (InterruptedException e) {
        System.err.println(e);
    }
}

public static void manySec(long s) {
    try {
        Thread.sleep(s * 1000);
    } catch (InterruptedException e) {
        System.err.println(e);
    }
}

public static void tenthOfSec(long s) {
    try {
        Thread.sleep(s * 100);
    } catch (InterruptedException e) {
        System.err.println(e);
    }
}
}

最佳答案

您应该避免覆盖顶级容器的paint,而应使用类似JPanel的方法并覆盖其paintComponent方法。
绘制过程是一系列链接在一​​起的方法,所有这些方法彼此构建在一起以生成输出,在中断此更改的那一刻,您就可以引入工件和不规则性。确保始终通过调用super.paintXxx尊重油漆链
Swing是一个单线程框架。也就是说,只有一个线程负责处理系统内的所有事件,包括重绘请求。这意味着,如果由于任何原因阻塞了该线程,则将阻止处理任何新事件,这些新事件会使您的程序看起来好像已挂起。还要求您确保在此线程的上下文中对UI进行任何更新。


从通读开始


Concurrency in Swing
Performing Custom Painting
Painting in AWT and Swing


现在,我不知道您的Wait类如何工作,所以我无法对此部分发表评论,但是您的TrafficLight不会更新自身以反映其当前状态...

更新...

您也有两个main方法,这非常令人困惑。应用程序逻辑似乎在TrafficLightDriver中,您应确保在执行程序时正在运行此类。

您的changeLight方法中存在逻辑问题

public void changeLight(){
    if(currentState  == State.GO){
        currentState = State.WARN;
    }
    if(currentState == State.WARN){
        currentState = State.STOP;
    }
    if(currentState == State.STOP){
        currentState = State.GO;
    }
}


基本上,这就是...

如果currentState为GO,请将currentState设置为WARN ...
如果currentState为WARN,则将currentState设置为STOP ...
如果currentState为STOP,则将currentState设置为GO ...

鉴于默认状态为GO,因此当您调用此方法时,状态永远不会更改为GO以外的任何其他值。相反,您应该使用if-else语句

public void changeLight() {
    if (currentState == State.GO) {
        currentState = State.WARN;
    } else if (currentState == State.WARN) {
        currentState = State.STOP;
    } else if (currentState == State.STOP) {
        currentState = State.GO;
    }
}


更新

渲染灯光本身很大程度上取决于个人喜好,例如,我可能很想做类似的事情。

switch (getCurrentState()) {
    case GO:
        canvas.setColor(GO_COLOR);
        canvas.drawOval(145,360,60,60);
        break;
    case WARN:
        canvas.setColor(WARNING_COLOR);
        canvas.drawOval(145,280,60,60);
        break;
    case STOP:
        canvas.setColor(STOP_COLOR);
        canvas.drawOval(145,200,60,60);
        break;
}
canvas.setColor(OFF_COLOR);
canvas.drawRect(125,185,100,250);
canvas.drawOval(145,200,60,60);
canvas.drawOval(145,280,60,60);
canvas.drawOval(145,360,60,60);


这将填充活动的光源,但随后将其他所有东西渲染到顶部,因此光源总是被勾勒出轮廓

08-18 18:55