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/// <summary> /// 创建固定大小的临时文件 /// </summary> /// <param name="fileName">文件名</param> /// <param name="fileSize">文件大小</param> /// <param name="overwrite">允许覆写:可以覆盖掉已经存在的文件</param> public static void CreateFixedSizeFile(string fileName, long fileSize) { //验证参数 if (string.IsNullOrEmpty(fileName) || new[] { Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar }.Contains( fileName[fileName.Length - 1])) throw new ArgumentException("fileName"); if (fileSize < 0) throw new ArgumentException("fileSize"); //创建目录 string dir = Path.GetDirectoryName(fileName); if (!string.IsNullOrEmpty(dir) && !Directory.Exists(dir)) Directory.CreateDirectory(dir); //创建文件 FileStream fs = null; try { fs = new FileStream(fileName, FileMode.Create); fs.SetLength(fileSize); //设置文件大小 } catch { if (fs != null) { fs.Close(); File.Delete(fileName); //注意,若由fs.SetLength方法产生了异常,同样会执行删除命令,请慎用overwrite:true参数,或者修改删除文件代码。 } throw; } finally { if (fs != null) fs.Close(); } } /// <summary> /// 读取大文件用,读取文件前面指定长度字节数 /// </summary> /// <param name="filePath">文件路径</param> /// <param name="readByteLength">读取长度,单位字节</param> /// <returns></returns> public byte[] ReadBigFile(string filePath,int readByteLength) { FileStream stream = new FileStream(filePath,FileMode.Open); byte[] buffer = new byte[readByteLength]; stream.Read(buffer, 0, readByteLength); stream.Close(); stream.Dispose(); return buffer; //string str = Encoding.Default.GetString(buffer) //如果需要转换成编码字符串的话 } /// <summary> /// 普通文件读取方法 /// </summary> /// <param name="path"></param> /// <returns></returns> public string ReaderFile(string path) { string fileData = string.Empty; ///读取文件的内容 StreamReader reader = new StreamReader(path, Encoding.Default); fileData = reader.ReadToEnd(); reader.Close(); reader.Dispose(); return fileData; } ———————————————— 版权声明:本文为CSDN博主「绀目澄清」的原创文章,遵循 CC 4.0 BY-SA 版权协议,转载请附上原文出处链接及本声明。 原文链接:https://blog.csdn.net/u013628121/article/details/52577702
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