好的,这是我不认为需要提出的问题,但它是漫长的时间还是什么都没问,但是我的想法很模糊,所以事情就这样了。
使用HandlerThread,Looper和Handler创建一个类:
public class MyClass {
//private volatile boolean mRunning = false;
private boolean mRunning = false;
private HandlerThread mHandlerThread = null;
private Handler mMessageHandler = null;
public static final int MESSAGE_START = 1;
public static final int MESSAGE_STOP = 2;
public MyClass() {
mHandlerThread = new HandlerThread("com.test.myclass");
mHandlerThread.start();
mMessageHandler = new MessageHandler(mHandlerThread.getLooper());
}
private class MessageHandler extends Handler {
public MessageHandler(Looper looper) {
super(looper);
}
private void start() {
mRunning = true;
}
private void stop() {
mRunning = false;
}
@Override
public void handleMessage(final Message msg) {
try {
switch (msg.what) {
case MESSAGE_START:
start();
break;
case MESSAGE_STOP:
stop();
break;
default:
throw new RuntimeException("Invalid message: " + msg.what);
}
} catch (RuntimeException e) {
stop();
}
}
}
public void release() {
if (isRunning()) {
stop();
}
// PS: is this a good way to stop HandlerThead/Looper in API =< 17 ?
if (mHandlerThread != null) {
mHandlerThread.quit();
mHandlerThread = null;
}
}
// Should this be a synchronized method
public boolean isRunning() {
return mRunning;
/**
* Or should the variable be synchronized itself?
* synchronized(mRunning) { return mRunning; }
*/
// Or just use a semaphore?
}
public void start() {
mMessageHandler.sendEmptyMessage(MESSAGE_START);
}
public void stop() {
mMessageHandler.sendEmptyMessage(MESSAGE_STOP);
}
}
因此,两个线程(主线程和循环程序)都访问
mRunning
。这样,访问应该同步。您会选择哪种方式?使变量可变(使两个线程都具有最新的本地值),使isRunning
方法同步?还是通过synchronized(mRunning){...}
访问变量?最后,
release
方法的实现是按照标准进行的吗?还是您选择其他方式? 最佳答案
如果锁的争用程度很低,则同步锁的成本将与易失性访问的成本大致相同。如果说服力高,那么易失性版本可能会表现更好。
但您不能这样做:
synchronized(mRunning) { ... } //ERROR!
mRunning是一个布尔表达式。您不能在布尔值上同步,而只能在对象上同步。