我做了一个表格,然后像下面的图片一样将玻璃杯拉长了。但是,当我移动窗口以至于在屏幕上看不到所有窗口时,将玻璃移回后玻璃渲染是错误的:
我该如何处理才能正确显示窗口?
这是我的代码:
[DllImport( "dwmapi.dll" )]
private static extern void DwmExtendFrameIntoClientArea( IntPtr hWnd, ref Margins mg );
[DllImport( "dwmapi.dll" )]
private static extern void DwmIsCompositionEnabled( out bool enabled );
public struct Margins{
public int Left;
public int Right;
public int Top;
public int Bottom;
}
private void Form1_Shown( object sender, EventArgs e ) {
this.CreateGraphics().FillRectangle( new SolidBrush( Color.Black ), new Rectangle( 0, this.ClientSize.Height - 32, this.ClientSize.Width, 32 ) );
bool isGlassEnabled = false;
Margins margin;
margin.Top = 0;
margin.Left = 0;
margin.Bottom = 32;
margin.Right = 0;
DwmIsCompositionEnabled( out isGlassEnabled );
if (isGlassEnabled) {
DwmExtendFrameIntoClientArea( this.Handle, ref margin );
}
}
最佳答案
我认为CreateGraphics在这里引起您一些悲伤。
尝试覆盖OnPaint方法,并使用PaintEventArgs中的Graphic对象:
protected override void OnShown(EventArgs e) {
base.OnShown(e);
bool isGlassEnabled = false;
Margins margin;
margin.Top = 0;
margin.Left = 0;
margin.Bottom = 32;
margin.Right = 0;
DwmIsCompositionEnabled(out isGlassEnabled);
if (isGlassEnabled) {
DwmExtendFrameIntoClientArea(this.Handle, ref margin);
}
}
protected override void OnPaint(PaintEventArgs e) {
base.OnPaint(e);
e.Graphics.FillRectangle(Pens.Black,
new Rectangle(0, this.ClientSize.Height - 32, this.ClientSize.Width, 32));
}
如果要调整表单的大小,请将其添加到构造函数中:
public Form1() {
InitializeComponent();
this.ResizeRedraw = true;
}
或覆盖Resize事件:
protected override void OnResize(EventArgs e) {
base.OnResize(e);
this.Invalidate();
}
关于c# - 玻璃未正确渲染,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/12803841/