根据MSDN:
子UIElement
首先通过测量其核心属性来开始布局过程。
评估在FrameworkElement
上定义的尺寸设置属性,例如宽度,高度和边距。
应用面板特定的逻辑,例如停靠方向或堆叠方向。
在对所有孩子进行测量之后,才安排内容。
在屏幕上绘制儿童集合。
如果将其他子级添加到集合,应用LayoutTransform或调用UpdateLayout方法,则再次调用该过程。
但是UIElement
的核心属性到底是什么?
最佳答案
它所说的方法是MeasureCore
,在文字UIElement
类上,它是这样实现的:
protected virtual Size MeasureCore(Size availableSize)
{
return new Size(0.0, 0.0);
}
因此您可以看到它实际上对
UIElement
没有任何作用。但是,在FrameworkElement
上是这样实现的:protected sealed override Size MeasureCore(Size availableSize)
{
bool useLayoutRounding = this.UseLayoutRounding;
if (useLayoutRounding && !base.CheckFlagsAnd(VisualFlags.UseLayoutRounding))
{
base.SetFlags(true, VisualFlags.UseLayoutRounding);
}
this.ApplyTemplate();
if (this.BypassLayoutPolicies)
{
return this.MeasureOverride(availableSize);
}
Thickness margin = this.Margin;
double num = margin.Left + margin.Right;
double num2 = margin.Top + margin.Bottom;
if (useLayoutRounding && this is ScrollContentPresenter)
{
num = UIElement.RoundLayoutValue(num, FrameworkElement.DpiScaleX);
num2 = UIElement.RoundLayoutValue(num2, FrameworkElement.DpiScaleY);
}
Size size = new Size(Math.Max(availableSize.Width - num, 0.0), Math.Max(availableSize.Height - num2, 0.0));
FrameworkElement.MinMax minMax = new FrameworkElement.MinMax(this);
FrameworkElement.LayoutTransformData layoutTransformData = FrameworkElement.LayoutTransformDataField.GetValue(this);
Transform layoutTransform = this.LayoutTransform;
if (layoutTransform != null && !layoutTransform.IsIdentity)
{
if (layoutTransformData == null)
{
layoutTransformData = new FrameworkElement.LayoutTransformData();
FrameworkElement.LayoutTransformDataField.SetValue(this, layoutTransformData);
}
layoutTransformData.CreateTransformSnapshot(layoutTransform);
layoutTransformData.UntransformedDS = default(Size);
if (useLayoutRounding)
{
layoutTransformData.TransformedUnroundedDS = default(Size);
}
}
else
{
if (layoutTransformData != null)
{
layoutTransformData = null;
FrameworkElement.LayoutTransformDataField.ClearValue(this);
}
}
if (layoutTransformData != null)
{
size = this.FindMaximalAreaLocalSpaceRect(layoutTransformData.Transform, size);
}
size.Width = Math.Max(minMax.minWidth, Math.Min(size.Width, minMax.maxWidth));
size.Height = Math.Max(minMax.minHeight, Math.Min(size.Height, minMax.maxHeight));
if (useLayoutRounding)
{
size = UIElement.RoundLayoutSize(size, FrameworkElement.DpiScaleX, FrameworkElement.DpiScaleY);
}
Size size2 = this.MeasureOverride(size);
size2 = new Size(Math.Max(size2.Width, minMax.minWidth), Math.Max(size2.Height, minMax.minHeight));
Size size3 = size2;
if (layoutTransformData != null)
{
layoutTransformData.UntransformedDS = size3;
Rect rect = Rect.Transform(new Rect(0.0, 0.0, size3.Width, size3.Height), layoutTransformData.Transform.Value);
size3.Width = rect.Width;
size3.Height = rect.Height;
}
bool flag = false;
if (size2.Width > minMax.maxWidth)
{
size2.Width = minMax.maxWidth;
flag = true;
}
if (size2.Height > minMax.maxHeight)
{
size2.Height = minMax.maxHeight;
flag = true;
}
if (layoutTransformData != null)
{
Rect rect2 = Rect.Transform(new Rect(0.0, 0.0, size2.Width, size2.Height), layoutTransformData.Transform.Value);
size2.Width = rect2.Width;
size2.Height = rect2.Height;
}
double num3 = size2.Width + num;
double num4 = size2.Height + num2;
if (num3 > availableSize.Width)
{
num3 = availableSize.Width;
flag = true;
}
if (num4 > availableSize.Height)
{
num4 = availableSize.Height;
flag = true;
}
if (layoutTransformData != null)
{
layoutTransformData.TransformedUnroundedDS = new Size(Math.Max(0.0, num3), Math.Max(0.0, num4));
}
if (useLayoutRounding)
{
num3 = UIElement.RoundLayoutValue(num3, FrameworkElement.DpiScaleX);
num4 = UIElement.RoundLayoutValue(num4, FrameworkElement.DpiScaleY);
}
SizeBox sizeBox = FrameworkElement.UnclippedDesiredSizeField.GetValue(this);
if (flag || num3 < 0.0 || num4 < 0.0)
{
if (sizeBox == null)
{
sizeBox = new SizeBox(size3);
FrameworkElement.UnclippedDesiredSizeField.SetValue(this, sizeBox);
}
else
{
sizeBox.Width = size3.Width;
sizeBox.Height = size3.Height;
}
}
else
{
if (sizeBox != null)
{
FrameworkElement.UnclippedDesiredSizeField.ClearValue(this);
}
}
return new Size(Math.Max(0.0, num3), Math.Max(0.0, num4));
}
我知道要粘贴很多代码,但我这样做是为了说明问题。这非常复杂-非常复杂-并且继承者可以覆盖该方法以进行引导。
在此代码示例中,您看到诸如
Width
,Height
,Margin
之类的内容,并且还有更多内容用于衡量其核心。关于c# - WPF中UIElement的核心属性是什么?,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/17030784/