本文实例为大家分享了C#15子游戏的实现代码,供大家参考,具体内容如下

所需控件:一个Button,拖入Form1中即可。
源码:

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace ShiWuZhiGame
{
  public partial class Form1 : Form
  {
    public Form1()
    {
      InitializeComponent();
    }

    const int N = 4; //按钮的行、列数
    Button[,] buttons = new Button[N, N]; //按钮的数组

    private void Form1_Load(object sender, EventArgs e)
    {
      //产生所有按钮
      GenerateAllButtons();
    }
    //打乱顺序
    void Shuffle()
    {
      //多次随机交换两个按钮
      Random rnd = new Random();
      for (int i = 0; i < 100; i++)
      {
        int a = rnd.Next(N);
        int b = rnd.Next(N);
        int c = rnd.Next(N);
        int d = rnd.Next(N);
        Swap(buttons[a, b], buttons[c, d]);
      }
    }

    //生成所有的按钮
    void GenerateAllButtons()
    {
      int x0 = 100, y0 = 10, w = 45, d = 50;
      for (int r = 0; r < N; r++)
        for (int c = 0; c < N; c++)
        {
          int num = r * N + c;
          Button btn = new Button();
          btn.Text = (num + 1).ToString();
          btn.Top = y0 + r * d;
          btn.Left = x0 + c * d;
          btn.Width = w;
          btn.Height = w;
          btn.Visible = true;
          btn.Tag = r * N + c; //这个数据用来表示它所在行列位置

          //注册事件
          btn.Click += new EventHandler(btn_Click);

          buttons[r, c] = btn; //放到数组中
          this.Controls.Add(btn); //加到界面上
        }
      buttons[N - 1, N - 1].Visible = false; //最后一个不可见
    }

    //交换两个按钮
    void Swap(Button btna, Button btnb)
    {
      string t = btna.Text;
      btna.Text = btnb.Text;
      btnb.Text = t;

      bool v = btna.Visible;
      btna.Visible = btnb.Visible;
      btnb.Visible = v;
    }

    //按钮点击事件处理
    void btn_Click(object sender, EventArgs e)
    {
      Button btn = sender as Button; //当前点中的按钮
      Button blank = FindHiddenButton(); //空白按钮

      //判断是否与空白块相邻,如果是,则交换
      if (IsNeighbor(btn, blank))
      {
        Swap(btn, blank);
        blank.Focus();
      }

      //判断是否完成了
      if (ResultIsOk())
      {
        MessageBox.Show("ok");
      }
    }

    //查找要隐藏的按钮
    Button FindHiddenButton()
    {
      for (int r = 0; r < N; r++)
        for (int c = 0; c < N; c++)
        {
          if (!buttons[r, c].Visible)
          {
            return buttons[r, c];
          }
        }
      return null;
    }

    //判断是否相邻
    bool IsNeighbor(Button btnA, Button btnB)
    {
      int a = (int)btnA.Tag; //Tag中记录是行列位置
      int b = (int)btnB.Tag;
      int r1 = a / N, c1 = a % N;
      int r2 = b / N, c2 = b % N;

      if (r1 == r2 && (c1 == c2 - 1 || c1 == c2 + 1) //左右相邻
        || c1 == c2 && (r1 == r2 - 1 || r1 == r2 + 1))
        return true;
      return false;
    }

    //检查是否完成
    bool ResultIsOk()
    {
      for (int r = 0; r < N; r++)
        for (int c = 0; c < N; c++)
        {
          if (buttons[r, c].Text != (r * N + c + 1).ToString())
          {
            return false;
          }
        }
      return true;
    }

    private void button1_Click_1(object sender, EventArgs e)
    {
      //打乱顺序
      Shuffle();
    }
  }
} 

运行效果如下:

程序启动时:


点击开始后:


以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。

02-02 20:12
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