本文实例为大家分享了C语言实现2048游戏的具体代码,供大家参考,具体内容如下

大一时学c语言写的,写的不好但当时感觉还行。

环境运行 vc6.0 ,cpp文件。

基本上是c写的,但是改变字体颜色,在控制台移动光标等等好像不是c中的。

代码:

#include<time.h>
#include<stdlib.h>
#include<conio.h>
#include<stdio.h>
#include<windows.h>
#define x0 26
#define y0 1
HANDLE hOutput=GetStdHandle(STD_OUTPUT_HANDLE);
/*显示声明*/
void p(int*a,int i,int x,int y);
/*部分刷新声明*/
void shua(void);
/*胜利画面测试函数声明*/
int test(void);
/*字体空格声明*/
void kg(int*a);
/*画长条函数的声明*/
void ct(int x,int y,int l,int k,int c);
/*标题字幕2048*/
void p2048(int x,int y);
/*单个颜色返回值声明*/
int col(int*a);
/*移动光标*/
void gotoxy(int x,int y)
{
  COORD coordScreen={0,0};
  coordScreen.X=x;
  coordScreen.Y=y;
  SetConsoleCursorPosition(hOutput,coordScreen);
}
/*字体颜色*/
void textcolor(int color)
{
  SetConsoleTextAttribute(hOutput,color);
}
/*显示函数*/
void prin(int*a,int*score,int*scoremax)
{
  int i;
  for (i = 0; i < 16; i++)
  {
    p(a,i,x0,y0);
  }
  printf("\n\n             score=%d  MAXscore=%d         \n", *score, *scoremax);
}
/* 产生随机数 */
int shu(void)
{
  int s = 0;
  s = 1 + (int)(12.0 * rand() / (RAND_MAX + 1.0));
  if (s == 12)
    return 4;
  else
    return 2;
}

/* 决定位置 */
int rands(void)
{
  return (int)(16.0 * rand() / (RAND_MAX + 1.0));
}
/* 主函数*/
int main(void)
{
  int flag = 0, c = 0, pd = 1, n = 0, i = 0, m = 0, j =
    0, sj, sj1, sj2, a[16] = { 0 }, b[16] ={0}, x = 0, score = 0, t = 0, jx = 0, scoremax = 0,ks=1,yx=0;
    char sr,an;
    //开始画面
    p2048(17,1);
    textcolor(255);
    gotoxy(35,15);
    for(;;)
    {
      an=getch();
    switch(an)
    {
    case 72:
      if(ks==1)
        ks=0;
      else
        ks=1;
    break;
    case 80:
      if(ks==1)
        ks=0;
      else
        ks=1;
    break;
    case '\r':
      yx=1;
      break;
    default:
    break;
    }
    if(ks==1)
      gotoxy(35,15);
    else
      gotoxy(34,18);
    if(ks==1&&yx==1)
      break;
    else if(ks==0&&yx==1)
    {
    textcolor(240);
    gotoxy(0,0);
    for(i=0;i<=500;i++)
    {
      printf("   ");
    }
    gotoxy(0,0);
    ct(12,5,58,10,223);
    gotoxy(13,6);
    printf("           2048游戏说明");
    gotoxy(13,8);
    printf(" 通过按数字键移动数字,合并相同的数字来的取得更大的数。");
    gotoxy(13,9);
    printf(" 得到2048时游戏即胜利,当然您也可以选择继续挑战。");
    gotoxy(13,11);
    printf(" 按键操作:");
    gotoxy(13,13);
    printf(" 上:↑ 下:↓ 左:← 右:→ 重新开始:r  退出游戏:e");
    textcolor(240);
    printf("\n\n\n\n\n                              I know ");
    getch();
    p2048(17,1);
    textcolor(255);
    gotoxy(34,18);
    }
    yx=0;
    }
    //隐藏光标
    HANDLE hOut=GetStdHandle(STD_OUTPUT_HANDLE);
    CONSOLE_CURSOR_INFO cci;
    GetConsoleCursorInfo(hOut,&cci);
    cci.bVisible=FALSE;
    SetConsoleCursorInfo(hOut,&cci);
    //刷新画面
    textcolor(240);
    gotoxy(0,0);
    for(i=0;i<=500;i++)
    {
      printf("   ");
    }
    gotoxy(0,0);
    /*设置时间种子*/
    srand((int)time(0));
    /* 设置初始值 */
    sj = rands();
    sj1 = rands();
    sj2 = rands();
    for (;;)
    {
      if (sj == sj1 || sj == sj2 || sj1 == sj2)
      {
        sj1 = rands();
        sj2 = rands();
      }
      else
        break;
    }
    a[sj] = shu();
    a[sj1] = shu();
    a[sj2] = shu();
    /*显示*/
    prin(a,&score,&scoremax);
    for (;;)
    {
      /* 无回显输入 */
      sr = getch();
      /* scanf("%d",&n); *//* 记录之前的位置,将用以比较移动是否有效 */
      for (j = 0; j < 16; j++)
        b[j] = a[j];
      switch (sr)
      {
        /* 向上移动 */
      case 72:
        /* 全部移到上边 */
        for (j = 0; j < 4; j++)
        {
          for (c = 0; c < 3; c++)
          {
            if (a[j] == 0)
            {
              a[j] = a[j + 4];
              a[j + 4] = 0;
            }
            if (a[j + 4] == 0)
            {
              a[j + 4] = a[j + 8];
              a[j + 8] = 0;
            }
            if (a[j + 8] == 0)
            {
              a[j + 8] = a[j + 12];
              a[j + 12] = 0;
            }
          }
          /* 移到上面后的合并操作 */
          if (a[j] == a[j + 4])
          {
            a[j] = a[j] * 2;
            score = score + a[j];
            a[j + 4] = a[j + 8];
            a[j + 8] = a[j + 12];
            a[j + 12] = 0;
            if (a[j + 4] == a[j + 8])
            {
              a[j + 4] = 2 * a[j + 4];
              score = score + a[j + 4];
              a[j + 8] = 0;
            }
          }
          else if (a[j + 4] == a[j + 8])
          {
            a[j + 4] = 2 * a[j + 4];
            score = score + a[j + 4];
            a[j + 8] = a[j + 12];
            a[j + 12] = 0;
          }
          else if (a[j + 8] == a[j + 12])
          {
            a[j + 8] = 2 * a[j + 8];
            score = score + a[j + 8];
            a[j + 12] = 0;
          }
          else;
        }
        break;
        /* 向下移动 */
      case 80:
        /* 全部移动到下面 */
        for (j = 12; j < 16; j++)
        {
          for (c = 0; c < 3; c++)
          {
            if (a[j] == 0)
            {
              a[j] = a[j - 4];
              a[j - 4] = 0;
            }
            if (a[j - 4] == 0)
            {
              a[j - 4] = a[j - 8];
              a[j - 8] = 0;
            }
            if (a[j - 8] == 0)
            {
              a[j - 8] = a[j - 12];
              a[j - 12] = 0;
            }
          }
          /* 移到下面后的合并操作 */
          if (a[j] == a[j - 4])
          {
            a[j] = a[j] * 2;
            score = score + a[j];
            a[j - 4] = a[j - 8];
            a[j - 8] = a[j - 12];
            a[j - 12] = 0;
            if (a[j - 4] == a[j - 8])
            {
              a[j - 4] = 2 * a[j - 4];
              score = score + a[j - 4];
              a[j - 8] = 0;
            }
          }
          else if (a[j - 4] == a[j - 8])
          {
            a[j - 4] = 2 * a[j - 4];
            score = score + a[j - 4];
            a[j - 8] = a[j - 12];
            a[j - 12] = 0;
          }
          else if (a[j - 8] == a[j - 12])
          {
            a[j - 8] = 2 * a[j - 8];
            score = score + a[j - 8];
            a[j - 12] = 0;
          }
          else;
        }
        break;
        /* 向左移动 */
      case 75:
        /* 全部移动到左面 */
        for (j = 0; j <= 12; j = j + 4)
        {
          for (c = 0; c < 3; c++)
          {
            if (a[j] == 0)
            {
              a[j] = a[j + 1];
              a[j + 1] = 0;
            }
            if (a[j + 1] == 0)
            {
              a[j + 1] = a[j + 2];
              a[j + 2] = 0;
            }
            if (a[j + 2] == 0)
            {
              a[j + 2] = a[j + 3];
              a[j + 3] = 0;
            }
          }
          /* 移到左面后的合并操作 */
          if (a[j] == a[j + 1])
          {
            a[j] = a[j] * 2;
            score = score + a[j];
            a[j + 1] = a[j + 2];
            a[j + 2] = a[j + 3];
            a[j + 3] = 0;
            if (a[j + 1] == a[j + 2])
            {
              a[j + 1] = 2 * a[j + 1];
              score = score + a[j + 1];
              a[j + 2] = 0;
            }
          }
          else if (a[j + 1] == a[j + 2])
          {
            a[j + 1] = 2 * a[j + 1];
            score = score + a[j + 1];
            a[j + 2] = a[j + 3];
            a[j + 3] = 0;
          }
          else if (a[j + 2] == a[j + 3])
          {
            a[j + 2] = 2 * a[j + 2];
            score = score + a[j + 2];
            a[j + 3] = 0;
          }
          else;
        }
        break;
        /* 向右移动 */
      case 77:
        /* 全部移动到右面 */
        for (j = 3; j <= 16; j = j + 4)
        {
          for (c = 0; c < 3; c++)
          {
            if (a[j] == 0)
            {
              a[j] = a[j - 1];
              a[j - 1] = 0;
            }
            if (a[j - 1] == 0)
            {
              a[j - 1] = a[j - 2];
              a[j - 2] = 0;
            }
            if (a[j - 2] == 0)
            {
              a[j - 2] = a[j - 3];
              a[j - 3] = 0;
            }
          }
          /* 移到右面后的合并操作 */
          if (a[j] == a[j - 1])
          {
            a[j] = a[j] * 2;
            score = score + a[j];
            a[j - 1] = a[j - 2];
            a[j - 2] = a[j - 3];
            a[j - 3] = 0;
            if (a[j - 1] == a[j - 2])
            {
              a[j - 1] = 2 * a[j - 1];
              score = score + a[j - 1];
              a[j - 2] = 0;
            }
          }
          else if (a[j - 1] == a[j - 2])
          {
            a[j - 1] = 2 * a[j - 1];
            score = score + a[j - 1];
            a[j - 2] = a[j - 3];
            a[j - 3] = 0;
          }
          else if (a[j - 2] == a[j - 3])
          {
            a[j - 2] = 2 * a[j - 2];
            score = score + a[j - 2];
            a[j - 3] = 0;
          }
          else;
        }
        break;
        /* 重新开始 */
      case 'r':
        for (j = 0; j < 16; j++)
          a[j] = 0;
        sj1 = rands();
        sj2 = rands();
        for (;;)
        {
          if (sj1 == sj2)
          {
            sj1 = rands();
            sj2 = rands();
          }
          else
            break;
        }
        a[sj1] = shu();
        a[sj2] = shu();
        flag = 0;
        score = 0;
        jx = 0;
        break;
        /* 退出 */
      case 'e':
        shua();
        ct(32,19,15,3,207);
        printf(" 游戏已退出!");
        textcolor(255);
        gotoxy(0,0);
        getch();
        return 0;
        break;
        /* 其他情况(刷新) */
      default:
        ;
        break;
    }
    /*windows下的系统清屏函数*/
    //system ("cls");
    /* 判断最高分 */
    if (score > scoremax)
      scoremax = score;
    /* 判断是否胜利(是否含有2048) */
    for (j = 0; j < 16; j++)
    {
      if (a[j] == 2048 && jx == 0)
      {
        /* 胜利时输出游戏结果 */
        /*显示*/
        prin(a,&score,&scoremax);
        shua();
        ct(20,19,15,3,207);
        printf(" 游戏胜利!");
        textcolor(159);
        gotoxy(38,19);
        printf(" Continue        ");
        textcolor(239);
        gotoxy(49,20);
        printf("  Restart  ");
        textcolor(175);
        gotoxy(49,21);
        printf("  Exit   ");
        t=2;
        an=75;
        yx=0;
        for(;;)
        {
          an=getch();
          switch(an)
          {
          case 72:
            if(t==2)
            {
              t=3;
         textcolor(240);
         gotoxy(36,21);
         printf("              ");
         textcolor(175);
         gotoxy(38,21);
         printf(" Exit          ");
         textcolor(240);
         gotoxy(36,19);
         printf("              ");
         textcolor(159);
         gotoxy(47,19);
         printf("   Continue ");
         textcolor(240);
         gotoxy(36,20);
         printf("              ");
         textcolor(239);
         gotoxy(49,20);
         printf("  Restart  ");
            }
            else if(t==1)
            {
              t=2;
              textcolor(240);
         gotoxy(36,19);
         printf("              ");
         textcolor(159);
         gotoxy(38,19);
         printf(" Continue        ");
         textcolor(240);
         gotoxy(36,20);
         printf("              ");
         textcolor(239);
         gotoxy(47,20);
         printf("   Restart  ");
         textcolor(240);
         gotoxy(36,21);
         printf("              ");
         textcolor(175);
         gotoxy(49,21);
         printf("  Exit   ");
            }
            else
            {
              t=1;
              textcolor(240);
         gotoxy(36,20);
         printf("              ");
         textcolor(239);
         gotoxy(38,20);
         printf(" Restart         ");
         textcolor(240);
         gotoxy(36,21);
         printf("              ");
         textcolor(175);
         gotoxy(47,21);
         printf("   Exit   ");
         textcolor(240);
         gotoxy(36,19);
         printf("              ");
         textcolor(159);
         gotoxy(49,19);
         printf("  Continue ");
            }
            break;
          case 80:
            if(t==2)
            {
              t=1;
               textcolor(240);
         gotoxy(36,20);
         printf("              ");
         textcolor(239);
         gotoxy(38,20);
         printf(" Restart         ");
         textcolor(240);
         gotoxy(36,19);
         printf("              ");
         textcolor(159);
         gotoxy(47,19);
         printf("   Continue ");
         textcolor(240);
         gotoxy(36,21);
         printf("              ");
         textcolor(175);
         gotoxy(49,21);
         printf("  Exit   ");
            }
            else if(t==1)
            {
              t=3;
              textcolor(240);
         gotoxy(36,21);
         printf("              ");
         textcolor(175);
         gotoxy(38,21);
         printf(" Exit          ");
         textcolor(240);
         gotoxy(36,20);
         printf("              ");
         textcolor(239);
         gotoxy(47,20);
         printf("   Restart  ");
         textcolor(240);
         gotoxy(36,19);
         printf("              ");
         textcolor(159);
         gotoxy(49,19);
         printf("  Continue ");
            }
            else
            {
            t=2;
            textcolor(240);
         gotoxy(36,19);
         printf("              ");
         textcolor(159);
         gotoxy(38,19);
         printf(" Continue        ");
         textcolor(240);
         gotoxy(36,21);
         printf("              ");
         textcolor(175);
         gotoxy(47,21);
         printf("   Exit   ");
         textcolor(240);
         gotoxy(36,20);
         printf("              ");
         textcolor(239);
         gotoxy(49,20);
         printf("  Restart  ");
            }
            break;
          case '\r':
            yx=1;
            break;
          }
          if(yx==1)
          {
            yx=0;
            break;
          }
        }
        shua();
        textcolor(255);
        gotoxy(0,0);
        /* 重新开始游戏 */
        if (t == 1)
        {
          shua();
          pd = 1;
          x = 0;
          for (j = 0; j < 16; j++)
            a[j] = 0;
          sj1 = rands();
          sj2 = rands();
          for (;;)
          {
            if (sj1 == sj2)
            {
              sj1 = rands();
              sj2 = rands();
            }
            else
              break;
          }
          a[sj1] = shu();
          a[sj2] = shu();
          for (j = 0; j < 16; j++)
            b[j] = a[j];
          flag = 0;
          score = 0;
          break;
        }
        /* 继续游戏 */
        else if (t == 2)
        {
          jx = 1;
          shua();
        }
        else
        {
          shua();
          ct(32,19,15,3,207);
          printf(" 游戏已退出!");
          textcolor(255);
          gotoxy(0,0);
          getch();
          return 0;
        }
      }
    }
    /* 决定是否产生新的数及其位置以及游戏是否失败 */
    /* flag,pd,x赋初值 */
    flag = 0;
    pd = 1;
    x = 0;
    /* 判断移动后是否有空位:pd=0为有空位,pd=1为无空位 */
    for (j = 0; j < 16; j++)
    {
      if (a[j] == 0)
        pd = 0;
    }
    /* 移动是否有效:x=1有效,x=0无效 */
    for (j = 0; j < 16; j++)
    {
      if (a[j] != b[j])
      {
        x = 1;
        break;
      }
    }
    /* 移动有效时且有空位时产生新数 */
    if (pd == 0 && x == 1)
    {
      for (;;)
      {
        sj = rands();
        if (a[sj] == 0)
        {
          a[sj] = shu();
          break;
        }
        else;
      }
    }
    /* 游戏是否失败的判定 */
    /* 移动后无空位 */
    else if (pd != 0)
    {
      /* 判断是否还有可合并的项 */
      for (j = 0; j < 16; j++)
      {
        if (j != 3 && j != 7 && j != 11 && j != 15 && a[j] == a[j + 1])
        {
          flag = flag + 1;
        }
        if (j != 12 && j != 13 && j != 14 && j != 15
          && a[j] == a[j + 4])
        {
          flag = flag + 1;
        }
        if (j != 0 && j != 4 && j != 8 && j != 12 && a[j] == a[j - 1])
        {
          flag = flag + 1;
        }
        if (j != 0 && j != 1 && j != 2 && j != 3 && a[j] == a[j - 4])
        {
          flag = flag + 1;
        }
      }
      /* 无空位且没有可合并的项时游戏失败 */
      if (flag == 0)
      {
        /* 失败时输出游戏结果 */
        /*显示*/
        prin(a,&score,&scoremax);
        shua();
        ct(20,19,15,3,271);
        printf(" 游戏结束!");
        textcolor(240);
        gotoxy(38,19);
        printf("Whether continue the game ?");
        gotoxy(44,21);
        printf("@Yes   No");
        gotoxy(44,21);
        t=1;
        an=75;
        yx=0;
        for(;;)
        {
          an=getch();
          switch(an)
          {
          case 75:
            if(t==1)
            {
              t=0;
              gotoxy(53,21);
              printf("@");
              gotoxy(44,21);
              printf(" ");
            }
            else
            {
              t=1;
              gotoxy(44,21);
              printf("@");
              gotoxy(53,21);
              printf(" ");
            }
            break;
          case 77:
            if(t==1)
            {
              t=0;
              gotoxy(53,21);
              printf("@");
              gotoxy(44,21);
              printf(" ");

            }
            else
            {
              t=1;
              gotoxy(44,21);
              printf("@");
              gotoxy(53,21);
              printf(" ");
            }
            break;
          case '\r':
            yx=1;
            break;
          }
          if(yx==1)
          {
            yx=0;
            break;
          }
        }
        shua();
        textcolor(255);
        gotoxy(0,0);
        if (t == 1)
        {
          for (j = 0; j < 16; j++)
            a[j] = 0;
          sj=rands();
          sj1 = rands();
          sj2 = rands();
          for (;;)
          {
            if (sj1 ==sj2||sj1==sj||sj2==sj)
            {
              sj1 = rands();
              sj2 = rands();
            }
            else
              break;
          }
          a[sj]=shu();
          a[sj1] = shu();
          a[sj2] = shu();
          score = 0;
          jx = 0;
        }
        else
        {
          shua();
          ct(32,19,15,3,207);
          printf(" 游戏已退出!");
          textcolor(255);
          gotoxy(0,0);
          getch();
          return 0;
        }
      }
    }
    else;
    /* 显示结果 */
    prin(a,&score,&scoremax);
  }
  return 0;
}
/*显示函数*/
void p(int*a,int i,int x,int y)
{
  int x1=x,y1=y;
  textcolor(col(a+i));
  x1=x+(i%4)*7;
  y1=y+(i/4)*4;
  gotoxy(x1,y1);
  printf("   ");
  gotoxy(x1,y1+1);
  kg(a+i);
  gotoxy(x1,y1+2);
  printf("   ");
  textcolor(240);
}
/*字体空格声明*/
void kg(int*a)
{
  if(*a==0)
    printf("   ",*a);
  else if(*a<10)
    printf(" %d ",*a);
  else if(*a<100)
    printf(" %d ",*a);
  else if(*a<1000)
    printf(" %d ",*a);
  else if(*a<10000)
    printf("%d ",*a);
  else
    printf("%d",*a);
}
/*单个颜色返回值*/
int col(int*a)
{
int co=127;
if(*(a)==0)
co=127;
else if(*(a)==2)
co=143;
else if(*(a)==4)
co=191;
else if(*(a)==8)
co=175;
else if(*(a)==16)
co=239;
else if(*(a)==32)
co=223;
else if(*(a)==64)
co=207;
else if(*(a)==128)
co=95;
else if(*(a)==256)
co=159;
else if(*(a)==512)
co=63;
else if(*(a)==1024)
co=111;
else if(*(a)==2048)
co=79;
else if(*(a)==4096)
co=287;
else
co=271;
return co;
}
/*标题字幕2048*/
void p2048(int x,int y)
{
  int i;
  textcolor(240);
  gotoxy(0,0);
  for(i=0;i<=500;i++)
    {
      printf("   ");
    }
  //2
  textcolor(207);
  gotoxy(x,y);
  printf("     ");
  gotoxy(x,y+1);
  printf("     ");
  gotoxy(x+7,y+2);
  printf("  ");
  gotoxy(x+7,y+3);
  printf("  ");
  gotoxy(x,y+4);
  printf("     ");
  gotoxy(x,y+5);
  printf("     ");
  gotoxy(x,y+6);
  printf("  ");
  gotoxy(x,y+7);
  printf("  ");
  gotoxy(x,y+8);
  printf("     ");
  gotoxy(x,y+9);
  printf("     ");
  //0
  textcolor(239);
  gotoxy(x+13,y);
  printf("     ");
  gotoxy(x+13,y+1);
  printf("     ");
  gotoxy(x+13,y+2);
  printf("  ");
  gotoxy(x+13+7,y+2);
  printf("  ");
  gotoxy(x+13,y+3);
  printf("  ");
  gotoxy(x+13+7,y+3);
  printf("  ");
  gotoxy(x+13,y+4);
  printf("  ");
  gotoxy(x+13+7,y+4);
  printf("  ");
  gotoxy(x+13,y+5);
  printf("  ");
  gotoxy(x+13+7,y+5);
  printf("  ");
  gotoxy(x+13,y+6);
  printf("  ");
  gotoxy(x+13+7,y+6);
  printf("  ");
  gotoxy(x+13,y+7);
  printf("  ");
  gotoxy(x+13+7,y+7);
  printf("  ");
  gotoxy(x+13,y+8);
  printf("     ");
  gotoxy(x+13,y+9);
  printf("     ");
  //4
  textcolor(159);
  gotoxy(x+26,y);
  printf("  ");
  gotoxy(x+26+7,y);
  printf("  ");
  gotoxy(x+26,y+1);
  printf("  ");
  gotoxy(x+26+7,y+1);
  printf("  ");
  gotoxy(x+26,y+2);
  printf("  ");
  gotoxy(x+26+7,y+2);
  printf("  ");
  gotoxy(x+26,y+3);
  printf("  ");
  gotoxy(x+26+7,y+3);
  printf("  ");
  gotoxy(x+26,y+4);
  printf("     ");
  gotoxy(x+26,y+5);
  printf("     ");
  gotoxy(x+26,y+6);
  printf("  ");
  gotoxy(x+26,y+7);
  printf("  ");
  gotoxy(x+26,y+8);
  printf("  ");
  gotoxy(x+26,y+9);
  printf("  ");
  //8
  textcolor(175);
  for(i=0;i<10;i++)
  {
  gotoxy(x+39,y+i);
  printf("     ");
  }
  textcolor(240);
  gotoxy(x+42,y+2);
  printf("  ");
  gotoxy(x+42,y+3);
  printf("  ");
  gotoxy(x+42,y+6);
  printf("  ");
  gotoxy(x+42,y+7);
  printf("  ");
  //长条
   ct(35,15,20,1,240);
   printf(" Game Sart");
   ct(35,18,20,1,240);
   printf("How to play");
   printf("\n");
   printf("\n\n\n                              Made by Mr Yan");
   gotoxy(35-25,15);
   textcolor(255);
   gotoxy(0,0);
}
/*画长条函数*/
void ct(int x,int y,int l,int k,int c)
{
  int i=0,j=0;
  textcolor(c);
  gotoxy(x,y);
  for(i=0;i<k;i++)
  {
  gotoxy(x,y+i);
  for(j=0;j<l;j++)
  {
  printf(" ");
  }
  }
  gotoxy(x+1,y+k/2);
}
void shua(void)
{
  gotoxy(0,18);
  textcolor(255);
  printf("                                  \n");
  printf("                                  \n");
  printf("                                  \n");
  printf("                                  \n");
  printf("                                  \n");
  printf("                                  \n");
  gotoxy(0,0);
}
/*胜利画面测试函数*/
int test(void)
{
  int i,t,yx;
  char an;
    textcolor(240);
    gotoxy(0,0);
    for(i=0;i<=500;i++)
    {
      printf("   ");
    }
    gotoxy(0,0);
    HANDLE hOut=GetStdHandle(STD_OUTPUT_HANDLE);
    CONSOLE_CURSOR_INFO cci;
    GetConsoleCursorInfo(hOut,&cci);
    cci.bVisible=FALSE;
    SetConsoleCursorInfo(hOut,&cci);
        //printf("\n游戏胜利!t\n重新开始游戏请按1\n继续游戏请按2\n退出请按其他键3\n");  2 1 3

/*
  2  继续选中 textcolor(240);
         gotoxy(36,19);
         printf("              ");
         textcolor(159);
         gotoxy(38,19);
         printf(" Continue        ");

  2  继续平常 textcolor(240);
         gotoxy(36,19);
         printf("              ");
         textcolor(159);
         gotoxy(49,19);
         printf("  Continue ");

  1 重新选中 textcolor(240);
         gotoxy(36,20);
         printf("              ");
         textcolor(239);
         gotoxy(38,20);
         printf(" Restart         ");

  1  重新平常 textcolor(240);
         gotoxy(36,20);
         printf("              ");
         textcolor(239);
         gotoxy(49,20);
         printf("  Restart  ");

  3  退出选中 textcolor(240);
         gotoxy(36,21);
         printf("              ");
         textcolor(175);
         gotoxy(38,21);
         printf(" Exit          ");

  3  退出平常 textcolor(240);
         gotoxy(36,21);
         printf("              ");
         textcolor(175);
         gotoxy(49,21);
         printf("  Exit   ");
     //   0000000000000000000000000 24
    */
        shua();
        ct(20,19,15,3,207);
        printf(" 游戏胜利!");
        textcolor(159);
        gotoxy(38,19);
        printf(" Continue        ");

        textcolor(239);
        gotoxy(49,20);
        printf("  Restart  ");
        textcolor(175);
        gotoxy(49,21);
        printf("  Exit   ");
        t=2;
        an=75;
        yx=0;
        for(;;)
        {
          an=getch();
          switch(an)
          {
          case 72:
            if(t==2)
            {
              t=3;
         textcolor(240);
         gotoxy(36,21);
         printf("              ");
         textcolor(175);
         gotoxy(38,21);
         printf(" Exit          ");
         textcolor(240);
         gotoxy(36,19);
         printf("              ");
         textcolor(159);
         gotoxy(47,19);
         printf("   Continue ");
         textcolor(240);
         gotoxy(36,20);
         printf("              ");
         textcolor(239);
         gotoxy(49,20);
         printf("  Restart  ");
            }
            else if(t==1)
            {
              t=2;
              textcolor(240);
         gotoxy(36,19);
         printf("              ");
         textcolor(159);
         gotoxy(38,19);
         printf(" Continue        ");
         textcolor(240);
         gotoxy(36,20);
         printf("              ");
         textcolor(239);
         gotoxy(47,20);
         printf("   Restart  ");
         textcolor(240);
         gotoxy(36,21);
         printf("              ");
         textcolor(175);
         gotoxy(49,21);
         printf("  Exit   ");
            }
            else
            {
              t=1;
              textcolor(240);
         gotoxy(36,20);
         printf("              ");
         textcolor(239);
         gotoxy(38,20);
         printf(" Restart         ");
         textcolor(240);
         gotoxy(36,21);
         printf("              ");
         textcolor(175);
         gotoxy(47,21);
         printf("   Exit   ");
         textcolor(240);
         gotoxy(36,19);
         printf("              ");
         textcolor(159);
         gotoxy(49,19);
         printf("  Continue ");
            }
            break;
          case 80:
            if(t==2)
            {
              t=1;
               textcolor(240);
         gotoxy(36,20);
         printf("              ");
         textcolor(239);
         gotoxy(38,20);
         printf(" Restart         ");
         textcolor(240);
         gotoxy(36,19);
         printf("              ");
         textcolor(159);
         gotoxy(47,19);
         printf("   Continue ");
         textcolor(240);
         gotoxy(36,21);
         printf("              ");
         textcolor(175);
         gotoxy(49,21);
         printf("  Exit   ");
            }
            else if(t==1)
            {
              t=3;
              textcolor(240);
         gotoxy(36,21);
         printf("              ");
         textcolor(175);
         gotoxy(38,21);
         printf(" Exit          ");
         textcolor(240);
         gotoxy(36,20);
         printf("              ");
         textcolor(239);
         gotoxy(47,20);
         printf("   Restart  ");
         textcolor(240);
         gotoxy(36,19);
         printf("              ");
         textcolor(159);
         gotoxy(49,19);
         printf("  Continue ");
            }
            else
            {
            t=2;
            textcolor(240);
         gotoxy(36,19);
         printf("              ");
         textcolor(159);
         gotoxy(38,19);
         printf(" Continue        ");
         textcolor(240);
         gotoxy(36,21);
         printf("              ");
         textcolor(175);
         gotoxy(47,21);
         printf("   Exit   ");
         textcolor(240);
         gotoxy(36,20);
         printf("              ");
         textcolor(239);
         gotoxy(49,20);
         printf("  Restart  ");
            }
            break;
          case '\r':
            yx=1;
            break;
          }
          if(yx==1)
          {
            yx=0;
            break;
          }
        }
        shua();
        textcolor(255);
        gotoxy(0,0);
        textcolor(240);
        if(t==2)
          printf("Continue    ");
        else if(t==1)
          printf("Restart    ");
        else
          printf("Exit      ");
        return 0;
}

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。

01-30 08:48
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