我最近切换到Xcode 10并编译了通用框架。得到这个错误:

致命错误:lipo:无法打开输入文件:
/用户/测试/库/开发人员/ Xcode / DerivedData / MyFramework-darbltkqlhuhbcfjavjyczodjneq / Build /产品/Debug-iphonesimulator/MyFramework.framework/MyFramework
(无此文件或目录)

也得到第二个错误:

xcodebuild:错误:项目
'/用户/测试/文档/工作区/MyFramework/MyFramework.xcodeproj'
不包含名为“”的目标。

这是我的运行脚本:

######################
# Options
######################

REVEAL_ARCHIVE_IN_FINDER=false

FRAMEWORK_NAME="${PROJECT_NAME}"

SIMULATOR_LIBRARY_PATH="${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${FRAMEWORK_NAME}.framework"

DEVICE_LIBRARY_PATH="${BUILD_DIR}/${CONFIGURATION}-iphoneos/${FRAMEWORK_NAME}.framework"

UNIVERSAL_LIBRARY_DIR="${BUILD_DIR}/${CONFIGURATION}-iphoneuniversal"

FRAMEWORK="${UNIVERSAL_LIBRARY_DIR}/${FRAMEWORK_NAME}.framework"


######################
# Build Frameworks
######################

xcodebuild -project "${PROJECT_FILE_PATH}" -target "${TARGET_NAME}"
ONLY_ACTIVE_ARCH=NO -configuration "${CONFIGURATION}" -sdk iphonesimulator
BUILD_DIR="${BUILD_DIR}" OBJROOT="${OBJROOT}" BUILD_ROOT="${BUILD_ROOT}"
CONFIGURATION_BUILD_DIR="${IPHONE_SIMULATOR_BUILD_DIR}" SYMROOT="${SYMROOT}"
ARCHS="i386 x86_64" ENABLE_BITCODE=YES OTHER_CFLAGS="-fembed-bitcode" $ACTION 2>&1

xcodebuild -project "${PROJECT_FILE_PATH}" -target "${TARGET_NAME}"
ONLY_ACTIVE_ARCH=NO -configuration "${CONFIGURATION}" -sdk iphoneos
BUILD_DIR="${BUILD_DIR}" OBJROOT="${OBJROOT}" BUILD_ROOT="${BUILD_ROOT}"
CONFIGURATION_BUILD_DIR="${IPHONE_DEVICE_BUILD_DIR}" SYMROOT="${SYMROOT}"
ARCHS="armv7 armv7s arm64" ENABLE_BITCODE=YES OTHER_CFLAGS="-fembed-bitcode" $ACTION 2>&1

######################
# Create directory for universal
######################

rm -rf "${UNIVERSAL_LIBRARY_DIR}"

mkdir "${UNIVERSAL_LIBRARY_DIR}"

mkdir "${FRAMEWORK}"


######################
# Copy files Framework
######################

cp -r "${DEVICE_LIBRARY_PATH}/." "${FRAMEWORK}"


######################
# Make an universal binary
######################

lipo "${SIMULATOR_LIBRARY_PATH}/${FRAMEWORK_NAME}" "${DEVICE_LIBRARY_PATH}/${FRAMEWORK_NAME}" -create -output "${FRAMEWORK}/${FRAMEWORK_NAME}" | echo

# For Swift framework, Swiftmodule needs to be copied in the universal framework
if [ -d "${SIMULATOR_LIBRARY_PATH}/Modules/${FRAMEWORK_NAME}.swiftmodule/" ]; then
cp -f ${SIMULATOR_LIBRARY_PATH}/Modules/${FRAMEWORK_NAME}.swiftmodule/* "${FRAMEWORK}/Modules/${FRAMEWORK_NAME}.swiftmodule/" | echo
                                                                      fi

                                                                      if [ -d "${DEVICE_LIBRARY_PATH}/Modules/${FRAMEWORK_NAME}.swiftmodule/" ]; then
                                                                      cp -f ${DEVICE_LIBRARY_PATH}/Modules/${FRAMEWORK_NAME}.swiftmodule/* "${FRAMEWORK}/Modules/${FRAMEWORK_NAME}.swiftmodule/" | echo
                                                                      fi

                                                                      ######################
                                                                      # On Release, copy the result to release directory
                                                                      ######################
                                                                      OUTPUT_DIR="${PROJECT_DIR}/Output/${FRAMEWORK_NAME}-${CONFIGURATION}-iphoneuniversal/"

                                                                      rm -rf "$OUTPUT_DIR"
                                                                      mkdir -p "$OUTPUT_DIR"

                                                                      cp -r "${FRAMEWORK}" "$OUTPUT_DIR"

                                                                      if [ ${REVEAL_ARCHIVE_IN_FINDER} = true ]; then
                                                                      open "${OUTPUT_DIR}/"
                                                                      fi

注意:不是我想要的构建Active Architecture解决方案。

最佳答案

最后,以下是在Xcode 10上对我有用的脚本:

# Typ######################

# Options

######################




REVEAL_ARCHIVE_IN_FINDER=false




FRAMEWORK_NAME="${PROJECT_NAME}"




SIMULATOR_LIBRARY_PATH="${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${FRAMEWORK_NAME}.framework"




DEVICE_LIBRARY_PATH="${BUILD_DIR}/${CONFIGURATION}-iphoneos/${FRAMEWORK_NAME}.framework"




UNIVERSAL_LIBRARY_DIR="${BUILD_DIR}/${CONFIGURATION}-iphoneuniversal"




FRAMEWORK="${UNIVERSAL_LIBRARY_DIR}/${FRAMEWORK_NAME}.framework"







######################

# Build Frameworks

######################




xcodebuild -project ${PROJECT_NAME}.xcodeproj -scheme ${PROJECT_NAME} -sdk iphonesimulator -configuration ${CONFIGURATION} -UseModernBuildSystem=NO clean build CONFIGURATION_BUILD_DIR=${BUILD_DIR}/${CONFIGURATION}-iphonesimulator 2>&1




xcodebuild -project ${PROJECT_NAME}.xcodeproj -scheme ${PROJECT_NAME} -sdk iphoneos -configuration ${CONFIGURATION} -UseModernBuildSystem=NO clean build CONFIGURATION_BUILD_DIR=${BUILD_DIR}/${CONFIGURATION}-iphoneos 2>&1




######################

# Create directory for universal

######################




rm -rf "${UNIVERSAL_LIBRARY_DIR}"




mkdir "${UNIVERSAL_LIBRARY_DIR}"




mkdir "${FRAMEWORK}"







######################

# Copy files Framework

######################




cp -r "${DEVICE_LIBRARY_PATH}/." "${FRAMEWORK}"







######################

# Make an universal binary

######################




lipo "${SIMULATOR_LIBRARY_PATH}/${FRAMEWORK_NAME}" "${DEVICE_LIBRARY_PATH}/${FRAMEWORK_NAME}" -create -output "${FRAMEWORK}/${FRAMEWORK_NAME}" | echo




# For Swift framework, Swiftmodule needs to be copied in the universal framework

if [ -d "${SIMULATOR_LIBRARY_PATH}/Modules/${FRAMEWORK_NAME}.swiftmodule/" ]; then

cp -f ${SIMULATOR_LIBRARY_PATH}/Modules/${FRAMEWORK_NAME}.swiftmodule/* "${FRAMEWORK}/Modules/${FRAMEWORK_NAME}.swiftmodule/" | echo

fi



if [ -d "${DEVICE_LIBRARY_PATH}/Modules/${FRAMEWORK_NAME}.swiftmodule/" ]; then

cp -f ${DEVICE_LIBRARY_PATH}/Modules/${FRAMEWORK_NAME}.swiftmodule/* "${FRAMEWORK}/Modules/${FRAMEWORK_NAME}.swiftmodule/" | echo

fi




######################

# On Release, copy the result to release directory

######################

OUTPUT_DIR="${PROJECT_DIR}/Output/${FRAMEWORK_NAME}-${CONFIGURATION}-iphoneuniversal/"




rm -rf "$OUTPUT_DIR"

mkdir -p "$OUTPUT_DIR"




cp -r "${FRAMEWORK}" "$OUTPUT_DIR"




if [ ${REVEAL_ARCHIVE_IN_FINDER} = true ]; then

open "${OUTPUT_DIR}/"

fi

关于ios - Xcode 10-lipo:无法打开输入文件,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/54122415/

10-10 21:48