我想知道如何在类toString()的链接列表中调用BoxClass方法。 BoxClass具有double lengthwidthheight

我的BoxClass:

class BoxClass{
private:
    double length;
    double width;
    double height;

public:
    // Default constructor w/ no parameters
    BoxClass(){
        length = 0;
        width = 0;
        height = 0;
    }

    // Constructor with arguments
    BoxClass(double boxLength, double boxWidth, double boxHeight){
        length = boxLength;
        width = boxWidth;
        height = boxHeight;
    }

    // Setters and Getters
    void setLength(double boxLength){
        length = boxLength;
    }
    double getLength(){
        return length;
    }

    void setWidth(double boxWidth){
        width = boxWidth;
    }
    double getWidth(){
        return width;
    }

    void setHeight(double boxHeight){
        height = boxHeight;
    }
    double getHeight(){
        return height;
    }

    // Returns the volume of the boxes
    double Volume(){
        return (length * width * height);
    }

    // toString method for boxes, returns "(length) x (width) x (height) string
    string toString(){
        return ("(" + to_string(length)+ "x" + to_string(width) + "x" + to_string(height) + ")");
    }
}; // End of BoxClass() class

LinkNode.h
//Template ListNode class definition.
#ifndef LINKNODE_H
#define LINKNODE_H

template <typename T> class LinkList;

template <typename T> class LinkNode{
friend class LinkNode <T>;
public:
    LinkNode(const T &);
    T getData()const;
    T data;
    LinkNode <T> *nextPtr;
};

template <typename T> LinkNode <T>::LinkNode(const T &info):data(info), nextPtr(NULL){
    // Empty body
}

template <typename T>T LinkNode<T>::getData()const{
    return data;
}

#endif

Main(创建类,将其添加到链接列表
//  Create the Box class
    BoxClass userBox(length, width, height);

//  Add box class to Link List
    Box.insertNode(userBox);

    Box.print();

LinkList.h print()方法
template<typename T>void LinkList<T>::print()const {
// To list off nodes
int counter = 1;

if (isEmpty()) {
    cout << "No boxes in list!\n";
} else {
    LinkNode<T>*currentPtr = firstPtr;

    cout << "Your boxes in increasing order of volume is:\n";
    //      while (currentPtr) {
    while (currentPtr != NULL) {

        //      Output as "#. (length x width x height)
                cout << counter << ". " << currentPtr->data << endl;
        printf("  %i. %.2f\n", counter, currentPtr->data);
        currentPtr = currentPtr->nextPtr;
        counter++;
    }
}
}

LinkList.h
//Template LinkList class definition.
#ifndef LINKLIST_H
#define LINKLIST_H
#include <iostream>
#include "LinkNode.h"
using namespace std;

template<typename T> class LinkList {
public:
    LinkList();
    void addNode(const T &);
    void insertNode(const T &);
    bool isEmpty() const;
    void print() const;

private:
    LinkNode<T>*firstPtr;
    LinkNode<T>*getNewNode(const T &);
};

template<typename T>LinkList<T>::LinkList() :firstPtr(NULL) {
// Empty body
}

template <typename T>void LinkList<T>::insertNode(const T &value) {
LinkNode<T>*newPtr = getNewNode(value);
bool inserted = false;

if (isEmpty() || (newPtr->data < firstPtr->data)) {
    newPtr->nextPtr = firstPtr;
    firstPtr = newPtr;
    //      cout << "  " << newPtr->data << " inserted at front of list.\n";
    printf("  %.2f inserted at front of list.\n", newPtr->data);
} else {
    LinkNode<T>*currentPtr = firstPtr;
    while (currentPtr->nextPtr && !inserted) {
        if (newPtr->data < currentPtr->nextPtr->data) {
            //      cout << " " << newPtr->data << " inserted before " << currentPtr->nextPtr->data << ". " << endl;
            printf("  %.2f inserted before %.2f.\n", newPtr->data, currentPtr->nextPtr->data);
            newPtr->nextPtr = currentPtr->nextPtr;
            currentPtr->nextPtr = newPtr;
            inserted = true;
        } else {
            currentPtr = currentPtr->nextPtr;
        }
    }
    if (!inserted) {
        currentPtr->nextPtr = newPtr;
        printf("  %.2f inserted at the end of list.\n", newPtr->data);
    }
}
}

template<typename T>bool LinkList<T>::isEmpty()const {
return firstPtr == NULL;
}

template<typename T>LinkNode<T>*LinkList<T>::getNewNode(const T &value) {
return new LinkNode<T>(value);
}

template<typename T>void LinkList<T>::print()const {
// To list off nodes
int counter = 1;

if (isEmpty()) {
    cout << "No boxes in list!\n";
} else {
    LinkNode<T>*currentPtr = firstPtr;

    cout << "Your boxes in increasing order of volume is:\n";
    //      while (currentPtr) {
    while (currentPtr != NULL) {

        //      Output as "#. (length x width x height)
                cout << counter << ". " << currentPtr->data << endl;
        printf("  %i. %.2f\n", counter, currentPtr->data);
        currentPtr = currentPtr->nextPtr;
        counter++;
    }
}
}

#endif

再次,我的问题是-如何遍历列表并调用toString() BoxClass方法?我尝试了cout << data.toString() << endl;的所有操作,但不起作用。我已经坚持了好几天,有人可以帮我吗?

编辑:添加了LinkList.h

最佳答案

问题在于,您的LinkList<T>类的实现无法让客户端代码在循环中遍历列表的每个节点。如果我们不想打印,但每个盒子都做了其他事情怎么办?

另外,如果我有一个LinkList<Widget>,这看起来会很奇怪,当我调用print()时,我会看到文本:

“您的盒子按升序排列是:”;

我会说:“什么盒子?什么体积?我有小部件,而不是盒子”。

更完整的实现应如下所示(注意:尚未编译。它旨在为您提供应做的要旨):

template<typename T> class LinkList {
public:
    LinkList();
    void addNode(const T &);
    void insertNode(const T &);
    bool isEmpty() const;

    // this is what you're missing from the current implementation
    typedef LinkNode<T>* Iterator;
    Iterator begin() { return firstPtr; }
    Iterator next(Iterator ptr) { return ptr->nextPtr; }
    Iterator end() { return NULL; }

private:
    LinkNode<T>* firstPtr;
    LinkNode<T>* getNewNode(const T &);
};

然后,此print函数不必成为链接列表的一部分。它可以生活在外面:
LinkList<BoxClass> boxList;
//...
void print()
{
    if (boxList.isEmpty())
        cout << "No boxes in list!\n";
    else
    {
       int counter = 1;
       cout << "Your boxes in increasing order of volume is:\n";

       // get first box
       LinkList<BoxClass>::Iterator curBox = boxList.begin();

       // loop until no more boxes
       while (curBox != boxList.end())
       {
            // now use curBox to do whatever you want with this box
            BoxClass& b  = curBox->getData();
            cout << counter << ". " << b.toString();

            // go to the next box
            curBox = boxList.next(curBox);
            counter++;
        }
    }
}

注意print如何不再是LinkList的成员。另外,请注意typedef,以便为客户端使用的LinkNode指针提供“好”的名称。评论应不言自明。

我不想通过引入“真正的”迭代器(即重载的++)来使代码过于复杂,但是该运算符将替换LinkList<T>:::next()函数调用。我将其留给您作为其他练习。

10-06 06:12