本文实例讲述了Python计算斗牛游戏概率算法。分享给大家供大家参考,具体如下:

过年回家,都会约上亲朋好友聚聚会,会上经常会打麻将,斗地主,斗牛。在这些游戏中,斗牛是最受欢迎的,因为可以很多人一起玩,而且没有技术含量,都是看运气(专业术语是概率)。

斗牛的玩法是:

1. 把牌中的JQK都拿出来
2. 每个人发5张牌
3. 如果5张牌中任意三张加在一起是10的 倍数,就是有牛。剩下两张牌的和的10的余数就是牛数。

牌的大小:

4条 > 3条 > 牛十 > 牛九 > …… > 牛一 >没有牛

而这些牌出现的概率是有多少呢?

由于只有四十张牌,所以采用了既简单,又有效率的方法枚举来计算。

计算的结果:

所有牌的组合数:658008
出现四条的组合数:360,概率 :0.05%
出现三条的组合数:25200,概率 :3.83%
出现牛十的组合数:42432,概率 :6.45%
出现牛九或牛八的组合数:87296,概率 :13.27%
出现牛一到牛七的组合数:306112,概率 :46.52%
出现没有牛的组合数:196608,概率 :29.88%

所以有七成的概率是有牛或以上的,所以如果你经常遇到没有牛,说明你的运气非常差或者本来是有牛的,但是你没有找出来。

Python源代码:

# encoding=utf-8
__author__ = '[email protected]'
import os
import cPickle
from copy import copy
from collections import Counter
import itertools
'''
计算斗牛游戏的概率
'''
class Poker():
  '''
  一张牌
  '''
  def __init__(self, num, type):
    self.num = num # 牌数
    self.type = type # 花色
class GamePoker():
  '''
  一手牌,即5张Poker
  '''
  COMMON_NIU = 1 # 普通的牛,即牛一-牛七
  NO_NIU = 0 # 没有牛
  EIGHT_NINE_NIU = 2 # 牛九或牛八
  TEN_NIU = 3 # 牛十
  THREE_SAME = 4 # 三条
  FOUR_SAME = 5 # 四条
  def __init__(self, pokers):
    assert len(pokers) == 5
    self.pokers = pokers
    self.num_pokers = [p.num for p in self.pokers]
    # self.weight = None # 牌的权重,权重大的牌胜
    # self.money_weight = None # 如果该牌赢,赢钱的权重
    self.result = self.sumary()
  def is_niu(self):
    '''
    是否有牛
    :return:
    '''
    # if self.is_three_same():
    # return 0
    for three in itertools.combinations(self.num_pokers, 3):
      if sum(three) % 10 == 0:
        left = copy(self.num_pokers)
        for item in three:
          left.remove(item)
        point = sum(left) % 10
        return 10 if point == 0 else point
    return 0
  def is_three_same(self):
    '''
    是否3条
    :return:
    '''
    # if self.is_four_same():
    # return 0
    count = Counter([p.num for p in self.pokers])
    for num in count:
      if count[num] == 3:
        return num
    return 0
  def is_four_same(self):
    '''
    是否4条
    :return:
    '''
    count = Counter([p.num for p in self.pokers])
    for num in count:
      if count[num] == 4:
        return num
    return 0
  def sumary(self):
    '''
    计算牌
    '''
    if self.is_four_same():
      return GamePoker.FOUR_SAME
    if self.is_three_same():
      return GamePoker.THREE_SAME
    niu_point = self.is_niu()
    if niu_point in (8, 9):
      return GamePoker.EIGHT_NINE_NIU
    elif niu_point == 10:
      return GamePoker.TEN_NIU
    elif niu_point > 0:
      return GamePoker.COMMON_NIU
    else:
      return GamePoker.NO_NIU
def get_all_pokers():
  '''
  生成所有的Poker,共四十个
  :return:
  '''
  pokers = []
  for i in range(1, 11):
    for j in ('A', 'B', 'C', 'D'):
      pokers.append(Poker(i, j))
  return pokers
def get_all_game_poker(is_new=0):
  '''
  生成所有game_poker
  :param pokers:
  :return:
  '''
  pokers = get_all_pokers()
  game_pokers = []
  if not is_new and os.path.exists('game_pokers'):
    with open('game_pokers', 'r') as f:
      return cPickle.loads(f.read())
  for pokers in itertools.combinations(pokers, 5): # 5代表五张牌
    game_pokers.append(GamePoker(pokers))
  with open('game_pokers', 'w') as f:
    f.write(cPickle.dumps(game_pokers))
  return game_pokers
def print_rate(game_pokers):
  total_num = float(len(game_pokers))
  four_num = len([game_poker for game_poker in game_pokers if game_poker.result == GamePoker.FOUR_SAME])
  three_num = len([game_poker for game_poker in game_pokers if game_poker.result == GamePoker.THREE_SAME])
  ten_num = len([game_poker for game_poker in game_pokers if game_poker.result == GamePoker.TEN_NIU])
  eight_nine_num = len([game_poker for game_poker in game_pokers if game_poker.result == GamePoker.EIGHT_NINE_NIU])
  common_num = len([game_poker for game_poker in game_pokers if game_poker.result == GamePoker.COMMON_NIU])
  no_num = len([game_poker for game_poker in game_pokers if game_poker.result == GamePoker.NO_NIU])
  print '所有牌的组合数:%d' % total_num
  print '出现四条的组合数:%d,概率 :%.2f%%' % (four_num, four_num * 100 / total_num)
  print '出现三条的组合数:%d,概率 :%.2f%%' % (three_num, three_num * 100 / total_num)
  print '出现牛十的组合数:%d,概率 :%.2f%%' % (ten_num, ten_num * 100 / total_num)
  print '出现牛九或牛八的组合数:%d,概率 :%.2f%%' % (eight_nine_num, eight_nine_num * 100 / total_num)
  print '出现牛一到牛七的组合数:%d,概率 :%.2f%%' % (common_num, common_num * 100 / total_num)
  print '出现没有牛的组合数:%d,概率 :%.2f%%' % (no_num, no_num * 100 / total_num)
def main():
  game_pokers = get_all_game_poker() # 658008种
  print_rate(game_pokers)
main()

如果有错误,欢迎指正。

更多关于Python相关内容可查看本站专题:《Python游戏开发技巧总结》、《Python数据结构与算法教程》、《Python Socket编程技巧总结》、《Python函数使用技巧总结》、《Python字符串操作技巧汇总》、《Python入门与进阶经典教程》及《Python文件与目录操作技巧汇总

希望本文所述对大家Python程序设计有所帮助。

02-06 04:36