我正在尝试使用GlassPane在我的Swing应用程序中进行可视化拖放,但是遇到了拖动图像滞后于鼠标指针的问题,有时相当大。我该如何解决?我的GlassPane代码如下。谢谢!
package dragui;
import java.awt.*;
import javax.swing.*;
import java.awt.event.MouseEvent;
import javax.swing.event.MouseInputAdapter;
public class GlassPane extends JComponent {
private int x=0, y=0, k=25,z=1;
private boolean showDot;
private MouseInputAdapter mia = new MouseInputAdapter(){
@Override
public void mouseDragged(MouseEvent me) {
setPos(me.getX(), me.getY());
}
@Override
public void mousePressed(MouseEvent me) {
setShow(true);
setPos(me.getX(), me.getY());
}
@Override
public void mouseReleased(MouseEvent me){
setShow(false);
setVisible(false);
}
};
public void setShow(boolean b){ this.showDot = b; }
public void paint(Graphics g) {
if (showDot) {
g.setColor(new Color(0.0f, 0.25f, 1.0f));
g.fillOval(x - k, y - k, 2*k, 2*k);
}
}
public void setPos(int x, int y) {
int tmpX = this.x, tmpY = this.y;
this.x = x; this.y = y;
repaint(tmpX - k , tmpY-k, 2*k+5, 2*k+5);
repaint(this.x-k, this.y-k, 2*k+5, 2*k+5);
}
public GlassPane() {
addMouseListener(mia);
addMouseMotionListener(mia);
setOpaque(false);
}
}
最佳答案
根据Javadoc,
一个只想
专门化UI(外观)
代表的绘画方法应该只是
覆盖paintComponent。
这是因为paint(...)
实际上将绘画工作委托给三个受保护的方法:paintComponent
,paintBorder
和paintChildren
。话虽如此,尝试用此替换paint(...)
@Override
protected void paintComponent(Graphics g) {
if (showDot) {
Graphics gCopy = g.create();
gCopy.setColor(new Color(0.0f, 0.25f, 1.0f));
gCopy.fillOval(x - k, y - k, 2*k, 2*k);
gCopy.dispose();
}
}