基本代码
懒汉模式
#include<iostream>
#include<string>
#include<vector>
using namespace std;
class Singleton
{
private:
static Singleton* instance;
Singleton() {}
public:
static Singleton* GetInstance()
{
if (instance == nullptr)
{
instance = new Singleton();
}
return instance;
}
};
Singleton* Singleton::instance = nullptr;
int main()
{
Singleton* s1 = Singleton::GetInstance();
Singleton* s2 = Singleton::GetInstance();
if (s1 == s2)
{
cout << "两个对象是相同的" << endl;
}
system("pause");
return 0;
}
多线程双重锁定版本
#include<iostream>
#include<string>
#include<vector>
#include<thread>
#include<mutex>
using namespace std;
#include<iostream>
#include<string>
#include<vector>
using namespace std;
class Lock
{
private:
mutex mut;
public:
void lock() { mut.lock(); }
void unlock() { mut.unlock(); }
};
class Singleton
{
private:
static Singleton* instance;
static Lock* locker;
Singleton() {}
public:
static Singleton* GetInstance()
{
if (instance == nullptr)
{
locker->lock();
if(instance == nullptr)
instance = new Singleton();
locker->unlock();
}
return instance;
}
};
Singleton* Singleton::instance = nullptr;
Lock* Singleton::locker = new Lock();
int main()
{
Singleton* s1 = Singleton::GetInstance();
Singleton* s2 = Singleton::GetInstance();
if (s1 == s2)
{
cout << "两个对象是相同的" << endl;
}
system("pause");
return 0;
}
饿汉模式
#include <iostream>
using namespace std;
class Singleton {
public:
~Singleton();
//提供单例对象访问
static Singleton* getInstance();
void doSomething();
protected:
//构造函数声明为 保护方法
Singleton();
//单例对象指针
static Singleton* theSingleton;
};
//提供单例类对象访问
Singleton* Singleton::getInstance() {
return theSingleton;
}
void Singleton::doSomething()
{
cout << "饿懒汉模式" << "\n" << "单例模式" << endl;
}
Singleton::Singleton()
{
}
Singleton::~Singleton()
{}
Singleton* Singleton::theSingleton = new Singleton();
int main()
{
Singleton* s1 = Singleton::getInstance();
Singleton* s2 = Singleton::getInstance();
if (s1 == s2)
{
cout << "两个对象是相同的" << endl;
}
system("pause");
return 0;
}
Meyers Singleton(目前最推荐的C++单例写法)
#include <iostream>
using namespace std;
class Singleton
{
public:
static Singleton& Instance()
{
static Singleton theSingleton;
return theSingleton;
}
void doSomeThong();
private:
Singleton();
~Singleton();
};
Singleton::Singleton()
{
}
Singleton::~Singleton()
{
}
void Singleton::doSomeThong()
{
cout << "单例类" << endl;
cout << "C++最推荐的单例类写法" << endl;
}
int main()
{
Singleton::Instance().doSomeThong();
system("pause");
return 0;
}