我是C,C#,XNA的初学者,并且尝试在线学习一些教程,但是当我尝试从其他类中创建桨状对象时,出现错误,即构造函数不包含0个参数。我不知道错误是在游戏类还是桨类中。

我游戏类中的重要代码:

Paddle paddle; // creates a paddle
...
public Game1()
{
    graphics = new GraphicsDeviceManager(this);
    Content.RootDirectory = "Content";

    screenRectangle = new Rectangle(
        0,
        0,
        graphics.PreferredBackBufferWidth,
        graphics.PreferredBackBufferHeight);
}
...
protected override void LoadContent()
{
    // Create a new SpriteBatch, which can be used to draw textures.
    spriteBatch = new SpriteBatch(GraphicsDevice);

    Texture2D tempTexture = Content.Load<Texture2D>("paddle");
    paddle = new Paddle(tempTexture, screenRectangle);
}

这是我的桨类(class)的开始
public class Paddle : Microsoft.Xna.Framework.GameComponent
{
    Vector2 position;
    Vector2 motion;
    float paddleSpeed = 8f;

    KeyboardState keyboardState;
    GamePadState gamePadState;

    Texture2D texture;
    Rectangle screenBounds;

    public Paddle(Texture2D texture, Rectangle screenBounds)
    {
        this.texture = texture;
        this.screenBounds = screenBounds;
        SetInStartPosition();
    }

我在http://xnagpa.net/xna4/beginnertuts/BreakingOut1.pdf上关注本教程

在此先感谢您提供的任何帮助!

最佳答案

你在说paddle = new Paddle();的地方

10-06 06:45