这是我的Object类的样子:

Workout.swift:

class Workout: Object {

    @objc dynamic var date: Date?
    // List of exercises (to-many relationship)
    var exercises = List<Exercise>()

}


运动快

class Exercise: Object {

    @objc dynamic var name: String?
    // List of sets (to-many relationship)
    var sets = List<Set>()
    var parentWorkout = LinkingObjects(fromType: Workout.self, property: "exercises")
}


Set.swift

class Set: Object {

    @objc dynamic var reps: Int = 0
    @objc dynamic var kg: Double = 0.0
    @objc dynamic var notes: String?
    // Define an inverse relationship to be able to access your parent workout for a particular set (if needed)
    var parentExercise = LinkingObjects(fromType: Exercise.self, property: "sets")

    convenience init(numReps: Int, weight: Double, aNote: String) {
       self.init()
       self.reps = numReps
       self.kg = weight
       self.notes = aNote
    }
}


我已经创建了一个锻炼:

[Workout {
    date = 2019-12-07 23:26:48 +0000;
    exercises = List<Exercise> <0x281ea5b00> (
        [0] Exercise {
            name = Barbell Biceps Curl;
            sets = List<Set> <0x281eb0090> (
                [0] Set {
                    reps = 10;
                    kg = 40;
                    notes = Light;
                },
                [1] Set {
                    reps = 10;
                    kg = 40;
                    notes = Light;
                },
                [2] Set {
                    reps = 12;
                    kg = 37.5;
                    notes = Hard;
                }
            );
        }
    );
}]


现在,我已经创建了一个锻炼,如何在不创建全新锻炼的情况下向该精确锻炼添加新锻炼,因此我在该特定锻炼中注册了两个锻炼?

最佳答案

你想要:


提取现有的Workout
创建一个新的Exercise
Exercise附加到Workout


我假设您知道要获取的pkey的主键Workout

let myWorkout = realm.object(ofType: Workout.self, forPrimaryKey: pkey)! // 1: fetch an existing workout

let exercise = Exercise() // 2: create a new exercise with some sets
let set1 = Set(numReps: 1, weight: 1.0, aNote: "one")
let set2 = Set(numReps: 2, weight: 2.0, aNote: "two")
exercise.sets.append(objectsIn: [set1, set2])

try! realm.write {
    myWorkout.exercises.append(exercise) // 3: append
}

关于ios - 域将List <>对象添加到已存在的对象,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/59230780/

10-09 07:17