我正在学习Visual C ++,并在第1天遇到了绊脚石。我试图使用Visual C ++ 2010中的Form模板制作一个简单的“ Hello World”应用程序。
该解决方案创建了Form1.h,resource.h,stdafx.h,AssemblyInfo.cpp,helloworld.cpp和stdafx.cpp。我在Form1中添加了一个按钮和一个标签,并能够使它成为可能,因此,当单击按钮时,标签将文本从Form1.h中更改为“ Hello World”。我想从Form1.cpp中执行此操作,因此我从标头中剥离了代码。我目前有以下代码:
Form1.cpp
#include "stdafx.h"
#include "stdio.h"
#include "Form1.h"
using namespace helloworld;
helloworld::Void testButton_Click(System::Object^ sender, System::EventArgs^ e) {
helloworld::Form1::label1->Text = "Test";
}
Form1.h
#pragma once
namespace helloworld {
using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;
/// <summary>
/// Summary for Form1
/// </summary>
public ref class Form1 : public System::Windows::Forms::Form
{
public:
Form1(void)
{
InitializeComponent();
//
//TODO: Add the constructor code here
//
}
protected:
/// <summary>
/// Clean up any resources being used.
/// </summary>
~Form1()
{
if (components)
{
delete components;
}
}
private: System::Windows::Forms::Button^ testButton;
public: System::Windows::Forms::Label^ label1;
protected:
private:
/// <summary>
/// Required designer variable.
/// </summary>testButton
System::ComponentModel::Container ^components;
#pragma region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
void InitializeComponent(void)
{
this->testButton = (gcnew System::Windows::Forms::Button());
this->label1 = (gcnew System::Windows::Forms::Label());
this->SuspendLayout();
//
// testButton
//
this->testButton->Location = System::Drawing::Point(136, 159);
this->testButton->Name = L"testButton";
this->testButton->Size = System::Drawing::Size(75, 23);
this->testButton->TabIndex = 0;
this->testButton->Text = L"Test Button";
this->testButton->UseVisualStyleBackColor = true;
this->testButton->Click += gcnew System::EventHandler(this, &Form1::testButton_Click);
//
// label1
//
this->label1->AutoSize = true;
this->label1->Location = System::Drawing::Point(125, 100);
this->label1->Name = L"label1";
this->label1->Size = System::Drawing::Size(35, 13);
this->label1->TabIndex = 1;
this->label1->Text = L"label1";
//
// Form1
//
this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
this->ClientSize = System::Drawing::Size(284, 262);
this->Controls->Add(this->label1);
this->Controls->Add(this->testButton);
this->Name = L"Form1";
this->Text = L"Form1";
this->Load += gcnew System::EventHandler(this, &Form1::Form1_Load);
this->ResumeLayout(false);
this->PerformLayout();
}
#pragma endregion
private: System::Void testButton_Click(System::Object^ sender, System::EventArgs^ e) ;
private: System::Void Form1_Load(System::Object^ sender, System::EventArgs^ e) {
}
};
}
使用此代码,我收到以下错误:
error C2227: left of '->Text' must point to class/struct/union/generic type
从我发现的内容来看,该错误意味着该程序不知道我在说什么
label1->Text
。我将不胜感激可以为Visual C ++新手提供的任何帮助。 最佳答案
问题在以下代码段中:
helloworld::Void testButton_Click(System::Object^ sender, System::EventArgs^ e) {
helloworld::Form1::label1->Text = "Test";
}
helloworld::Form1
是表单的类型;它不是实际实例。我们使用this
关键字引用当前对象实例(大多数情况下this
关键字是可选的)。另一个问题是helloworld::Void
,应该是System::Void
。您还需要用testButton_Click
替换Form1::testButton_Click
,以表明这是一个类方法而不是自由函数。您的代码应变为:System::Void Form1::testButton_Click(System::Object^ sender, System::EventArgs^ e) {
label1->Text = "Test";
}
注意:使用Windows窗体时,应使用C#。 C ++ / CLI是一门杂乱的语言,大多数人仅在将托管代码与本机代码结合使用时才使用C ++ / CLI。
关于c++ - 在Form.h外部更改表单标签文本,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/11604677/