我正在尝试创建Button的子类。代码如下
package com.comnet.bookshelf;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Paint.Style;
import android.graphics.Rect;
import android.util.AttributeSet;
import android.util.Log;
import android.widget.Button;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnClickListener;
public class myButton extends Button implements OnClickListener{
Paint mainPaint;
int colorArray[];
int colorArrayAlt[];
boolean touch=false;
Rect bound;
public myButton(Context context, AttributeSet attrs, int defStyle)
{
super(context, attrs, defStyle);
mainPaint=new Paint();
bound=new Rect();
defaultColorIndexArray();
}
public myButton(Context context, AttributeSet attrs)
{
super(context, attrs);
mainPaint=new Paint();
bound=new Rect();
defaultColorIndexArray();
}
public myButton(Context context)
{
super(context);
mainPaint=new Paint();
bound=new Rect();
defaultColorIndexArray();
}
private void defaultColorIndexArray(){
colorArray=new int[]{
0xFFd28181, //1
0xFFd48787, //2
0xFFd68d8d, //3
0xFFd89292, //4
0xFFda9898, //5
0xFFdc9e9e, //6
0XFFdea2a2, //7
0XFFe0a8a8, //8
0xFFe2adad, //9
0XFFe3b1b1, //10
0XFFe4b4b4, //11
0XFFe6b9b9, //12
0XFFe7bdbd, //13
0XFFe9c0c0, //14
0XFFeac3c3, //15
0XFFebc6c6, //16
0XFFebc7c7, //17
0XFFecc9c9, //18
0XFFeccaca, //19
0XFFeccaca, //20
0XFFeccbcb, //21
0XFFeccbcb //22
};
colorArrayAlt=new int[]{
0XFFeccbcb, //22
0XFFeccbcb, //21
0XFFeccaca, //20
0XFFeccaca, //19
0XFFecc9c9, //18
0XFFebc7c7, //17
0XFFebc6c6, //16
0XFFeac3c3, //15
0XFFe9c0c0, //14
0XFFe7bdbd, //13
0XFFe6b9b9, //12
0XFFe4b4b4, //11
0XFFe3b1b1, //10
0xFFe2adad, //9
0XFFe0a8a8, //8
0XFFdea2a2, //7
0xFFdc9e9e, //6
0xFFda9898, //5
0xFFd89292, //4
0xFFd68d8d, //3
0xFFd48787, //2
0xFFd28181 //1
};
}
public void setButtonColorIndexArray(int carray[], int carray_alt[]){
}
@Override
protected void onDraw(Canvas canvasObject) {
super.onDraw(canvasObject);
int draw_color[];
if(touch==false)
draw_color=colorArray;
else
draw_color=colorArrayAlt;
int width=canvasObject.getWidth();
int height=canvasObject.getHeight();
double colorcount=44;
double divheight=height;
double f=colorcount/divheight;
double step=0;
for(int i=0;i<height;i++,step+=f){
int next=(int) Math.round(step);
if(next>43) next=43;
else if(next<0)next=0;
if(next<22){
mainPaint.setColor(draw_color[next]);
canvasObject.drawLine(0, i, width, i, mainPaint);
}
else{
mainPaint.setColor(draw_color[43-next]);
canvasObject.drawLine(0, i, width, i, mainPaint);
}
//int color=;
mainPaint.setColor(getCurrentTextColor());
String str=this.getText().toString();
//mainPaint.setColor(Color.WHITE);
mainPaint.setStyle(Style.FILL);
//canvasObject.drawPaint(mainPaint);
mainPaint.setColor(Color.BLACK);
mainPaint.setTextSize(20);
mainPaint.getTextBounds(str, 0, str.length(), bound);
int x=(width-(bound.right-bound.left))/2;
int y=(height+(bound.bottom-bound.top))/2;
canvasObject.drawText(str, x, y, mainPaint);
}
}
@Override
public boolean onTouchEvent(MotionEvent ev){
if(ev.getAction()==MotionEvent.ACTION_DOWN){
//Log.i("Click", "ACTION_DOWN");
touch=true;
this.invalidate();
}
else if(ev.getAction()==MotionEvent.ACTION_UP){
touch=false;
this.invalidate();
}
return true;
}
@Override
public void onClick(View v) {
// TODO Auto-generated method stub
Log.i("Clicked", "Clicked");
}
}
除一个以外的所有东西都按我的预期工作。
onClick完全没有响应。代码如下:
((myButton)inflatedLayout.findViewById(R.id.DeleteButton)).setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
DeleteTheEntireBook();
}
});
具有默认类别的按钮可以正常工作
如果您还有其他问题,请告诉我。
最佳答案
问题是您已覆盖onTouchEvent。
标记这些词:
您应该在OnTouchListener中返回false,然后也会处理OnClickListener。
因此,您可能会想,我只会在那做我的事情,然后返回false,这样我也可以获得点击。如果这样做,它将起作用,但是您将不会订阅其他即将发生的触摸事件(ACTION_MOVE,ACTION_UP),因此唯一的选择是在此处返回true,但不会像我们之前所说的那样收到任何点击事件。
因此,您需要使用performClick()在ACTION_UP中手动执行点击
经过测试的工作代码:
@Override
public boolean onTouchEvent(MotionEvent ev) {
if (ev.getAction() == MotionEvent.ACTION_DOWN) {
// Log.i("Click", "ACTION_DOWN");
touch = true;
this.invalidate();
} else if (ev.getAction() == MotionEvent.ACTION_UP) {
touch = false;
this.invalidate();
// KEY LINE
performClick();
}
return true;
}
希望对你有帮助