我在ios swift项目中实现了sinch视频调用,我遵循了sinch实现文档https://www.sinch.com/docs/video/ios/#calling中给出的所有过程。我能成功地实现,但我的问题是我的视频声音来自前扬声器。我怎样才能解决这个问题??在我的代码下面:
var client: SINClient?
var sinCall : SINCall?
配置sinch
//MARK: Configuring Sinch Delegate
func configuringSinch(){
//Configuring Client Key
client = Sinch.client(withApplicationKey: Constants.SINCH_APP_KEY, applicationSecret: Constants.SINCH_PRIVATE_KEY, environmentHost: Constants.SANDBOX_ENVIRONMENT, userId: Utility().getUserId())
client?.call().delegate = self
client?.setSupportCalling(true)
client?.enableManagedPushNotifications()
client?.start()
client?.startListeningOnActiveConnection()
let vcCont = client?.videoController()
self.vwLocalView.addSubview((vcCont?.localView())!)
self.sinCall?.delegate = self
}
//MARK: Sinch Video Call Delegate
func clientDidStart(_ client: SINClient!) {
print("Client Did Start")
}
func clientDidFail(_ client: SINClient!, error: Error!) {
print("Client failed : \(error)")
player?.stop()
}
func clientDidStop(_ client: SINClient!) {
print("Client Did Stop")
player?.stop()
}
//MARK: Video Call Did Recieve
func client(_ client: SINCallClient!, didReceiveIncomingCall call: SINCall!) {
print("Did Recieve Incoming Call")
playRingtoneSound() // Playing Audio
call.delegate = self;
self.sinCall = call
}
//MARK: Call Did Add Video Track
func callDidAddVideoTrack(_ call: SINCall!) {
let videoCont = client?.videoController()
vwRemoteView.addSubview((videoCont?.remoteView())!)
}
func callDidEnd(_ call: SINCall!) {
sinCall?.hangup()
}
最佳答案
这就是如何管理SINAudioController来管理音频输出。
func audioController() -> SINAudioController {
return (client?.audioController())!
}
//MARK: Video Call Did Recieve
func client(_ client: SINCallClient!, didReceiveIncomingCall call: SINCall!) {
audioController().enableSpeaker()
playRingtoneSound() // Playing Audio
call.delegate = self;
self.sinCall = call
}
// In SINCallDelegate
func callDidEstablish(_ call: SINCall!) {
//to disableSpeaker
audioController().disableSpeaker()
}
尝试手动管理音频输出会话
// MARK: AudioOutput Session
// to enable front speaker manually
func setSessionPlayerOn()
{
do {
try AVAudioSession.sharedInstance().setCategory(AVAudioSessionCategoryPlayAndRecord)
} catch _ {
}
do {
try AVAudioSession.sharedInstance().setActive(true)
} catch _ {
}
do {
try AVAudioSession.sharedInstance().overrideOutputAudioPort(AVAudioSessionPortOverride.none)
} catch _ {
}
}
// to enable speaker manually
func setSessionPlayerSpeaker()
{
do {
try AVAudioSession.sharedInstance().setCategory(AVAudioSessionCategoryPlayAndRecord)
} catch _ {
}
do {
try AVAudioSession.sharedInstance().setActive(true)
} catch _ {
}
do {
try AVAudioSession.sharedInstance().overrideOutputAudioPort(AVAudioSessionPortOverride.speaker)
} catch _ {
}
}
// to turnoff AudioOutput Session manually
func setSessionPlayerOff()
{
do {
try AVAudioSession.sharedInstance().setActive(false)
} catch _ {
}
}