我正在研究一个Python扩展,以配合使用GUI的WxWIDGET编写的C++应用程序。我正在使用Cython,并且让基本系统(构建工具,加上带有适当版本细节的starter扩展等)工作得很愉快。
我只想让后端(非GUI)功能可用,比如文件解析和处理。但是,所有类(不仅仅是GUI类)都对字符串数据使用wxString
,例如在下面的最小示例中:
#include <wx/string.h>
class MyClass{
wxString name;
wxString get_name(){
return this->name;
}
};
我的问题是,包装这样一门课最好的方法是什么?Python字符串和
wxString
实例之间是否有一种简单的接口方式?或者我也需要包装wxString
类吗?我能不能以某种方式与wxPython端口连接以避免重新发明轮子? 最佳答案
我使用staticwxString::FromUTF8()
函数将Python转换为wxString,然后使用wxString.ToUTF8()
函数将其转换为另一个方向。下面是我想出的代码:
# Import the parts of wxString we want to use.
cdef extern from "wx/string.h":
cdef cppclass wxString:
char* ToUTF8()
# Import useful static functions from the class.
cdef extern from "wx/string.h" namespace "wxString":
wxString FromUTF8(char*)
# Function to convert from Python string to wxString. This can be given either
# a unicode string, or a UTF-8 encoded byte string. Results with other encodings
# are undefined and will probably lead to errors.
cdef inline wxString from_python(python_string):
# If it is a Python unicode string, encode it to a UTF-8 byte string as this
# is how we will pass it to wxString.
if isinstance(python_string, unicode):
byte_string = python_string.encode('UTF-8')
# It is already a byte string, and we have no choice but to assume its valid
# UTF-8 as theres no (sane/efficient) way to detect the encoding.
else:
byte_string = python_string
# Turn the byte string (which is still a Python object) into a C-level char*
# string.
cdef char* c_string = byte_string
# Use the static wxString::FromUTF8() function to get us a wxString.
return FromUTF8(c_string)
# Function to convert a wxString to a UTF-8 encoded Python byte string.
cdef inline object to_python_utf8(wxString wx_string):
return wx_string.ToUTF8()
# Function to convert a wxString to a Python unicode string.
cdef inline object to_python_unicode(wxString wx_string):
# Since the wxString.ToUTF8() method returns a const char*, we'd have to try
# and cast it if we wanted to do it all in here. I've tried this and can't
# seem to get it to work. But calling the to_python_utf8() function
# means Cython handles the conversions and it all just works. Plus, since
# they are defined as inline functions this may well be simplified down when
# compiled.
byte_string = to_python_utf8(wx_string)
# Decode it to a unicode string and we're done.
return byte_string.decode('UTF-8')
只需将它放在一个.pxd文件中(就我个人而言,我将它作为
wx/string.pxd
放在一个子目录中—如果您选择这样做,请确保您也创建了一个wx/__init__.pdx
)。然后根据需要调用函数:cimport wx.string
wx_string = wx.string.from_python(python_string)
python_string = wx.string.to_python_unicode(wx_string)