我有一个引发事件的类。我希望订阅者能够修改在 EventArgs 中传递的值。
在引发事件的类中:
class Factory
{
public event EventHandler<MessageReceivedEventArgs> MessageReceived;
private IServerLib _myObject;
public void Connect()
{
_myObject = new ServerLib();
_myObject.AddMessageReceivedHandler((short terminal, ref string message, ref short functionNo) =>
{
MessageReceivedEventArgs args = new MessageReceivedEventArgs { Terminal = terminal, Message = message, FunctionNo = functionNo };
MessageReceivedEvent(ref args);
});
}
private void MessageReceivedEvent(ref MessageReceivedEventArgs args)
{
EventHandler<MessageReceivedEventArgs> handler = MessageReceived;
if (handler != null)
{
handler(this, args);
}
}
public class MessageReceivedEventArgs : EventArgs
{
public short Terminal { get; set; }
public string Message { get; set; }
public short FunctionNo { get; set; }
}
}
interface IServerLib
{
void AddMessageReceivedHandler(MessageReceivedEventHandler action);
}
public delegate void MessageReceivedEventHandler(short terminal, ref string message, ref short functionNo);
订阅者(恰好是 VB)看起来像这样:
Dim WithEvents _va As MyAssembly.MyClass
Private Sub _va_MessageReceived(sender As Object, e As Factory.MessageReceivedEventArgs) Handles _va.MessageReceived
Debug.WriteLine($"Message: {e.Message} Terminal: {e.Terminal} Function: {e.FunctionNo}")
If e.Message = "1" Then
e.Message = ""
e.FunctionNo = 0
Debug.WriteLine("Cancelled")
End If
End Sub
这会引发事件,但设置 e.Message 和 e.Function 似乎并未设置值。难道我做错了什么?
最佳答案
问题在于这一行的使用:
var args = new MessageReceivedEventArgs
{ Terminal = terminal, Message = message, FunctionNo = functionNo };
它将所有变量复制到事件 args 类。在那里更改它不会自动在另一端(您添加
ref
的地方)更改它。不是一个好的解决方案,但为了向您证明这是问题所在,请在 handler(this, args)
之后添加:message = args.Message;
functionNo = args.FunctionNo;
这将导致
ref
s 覆盖这些值。关于c# - 似乎无法通过引用传递 EventArgs,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/37727472/