我试图通过ajax回调插入x3d对象,但是该对象没有出现。我复制了页面的源代码,然后将其放在新页面上,然后显示了x3d对象。我在这里想念什么吗?有没有解决的办法?谢谢。
的HTML:
<div id="divPlot" style="border: 1px solid black"></div>
<button onclick="add_x3d()">Click</button>
<script>
d3.select('html').style('height','100%').style('width','100%');
d3.select('body').style('height','100%').style('width','100%');
d3.select('#divPlot').style('width', "450px").style('height', "450px");
function add_x3d() {
scatterPlot3d(d3.select('#divPlot'));
}
</script>
javascript:
function scatterPlot3d(parent){
var rows = [
{"SITE":"1","SIGNAME":"A","X":10,"Y":10,"Z":111},
{"SITE":"1","SIGNAME":"B","X":200,"Y":10,"Z":222},
{"SITE":"2","SIGNAME":"A","X":10,"Y":40,"Z":333},
{"SITE":"2","SIGNAME":"B","X":200,"Y":40,"Z":444},
{"SITE":"3","SIGNAME":"A","X":10,"Y":70,"Z":555},
{"SITE":"3","SIGNAME":"B","X":200,"Y":70,"Z":666},
{"SITE":"4","SIGNAME":"A","X":10,"Y":100,"Z":777},
{"SITE":"4","SIGNAME":"B","X":200,"Y":100,"Z":888}
];
var x3d = parent
.append("x3d")
.style("width", parseInt(parent.style("width")) + "px")
.style("height", parseInt(parent.style("height")) + "px")
.style("border", "none");
var scene = x3d.append("scene");
scene.append("orthoviewpoint")
.attr("centerOfRotation", [5, 5, 5])
.attr("fieldOfView", [-5, -5, 15, 15])
.attr("orientation", [-0.5, 1, 0.2, 1.12 * Math.PI / 4])
.attr("position", [8, 4, 15]);
// Used to make 2d elements visible
function makeSolid(selection, color) {
selection.append("appearance")
.append("material")
.attr("diffuseColor", color || "black");
return selection;
}
function constVecWithAxisValue(otherValue, axisValue, axisIndex) {
var result = [otherValue, otherValue, otherValue];
result[axisIndex] = axisValue;
return result;
}
var XAxisMin = d3.min(rows, function(d){return d.X;});
var XAxisMax = d3.max(rows, function(d){return d.X;});
var XAxisDel = XAxisMax-XAxisMin;
var YAxisMin = d3.min(rows, function(d){return d.Y;});
var YAxisMax = d3.max(rows, function(d){return d.Y;});
var YAxisDel = YAxisMax-YAxisMin;
var ZAxisMin = d3.min(rows, function(d){return d.Z;});
var ZAxisMax = d3.max(rows, function(d){return d.Z;});
var ZAxisDel = ZAxisMax-ZAxisMin;
function AxisMin(axisIndex) {
return [XAxisMin, ZAxisMin, YAxisMin][axisIndex];
}
function AxisMax(axisIndex) {
return [XAxisMax, ZAxisMax, YAxisMax][axisIndex];
}
function AxisDel(axisIndex) {
return [XAxisDel, ZAxisDel, YAxisDel][axisIndex];
}
function axisName(name, axisIndex) {
return AxisKeys[axisIndex] + name;
}
function get2DVal(){
if (XAxisDel >= YAxisDel){
return XAxisDel;
} else {
return YAxisDel;
}
}
function ConvAxisRange(inputVal, axisIndex) {
var val;
if (axisIndex === 0 || axisIndex === 2) {
val = d3.scale.linear()
.domain([0, delta2D])
.range(AxisRange);
} else {
val = d3.scale.linear()
.domain([0, ZAxisDel])
.range(AxisRange);
}
return val(inputVal);
}
function ConvAxisRange2D(inputVal) {
var val = d3.scale.linear()
.domain([0, delta2D])
.range(AxisRange);
return val(inputVal);
}
var AxisKeys = ["X", "HEIGHT", "Y"];
var AxisRange = [0, 10];
var scales = [];
var AxisLen;
var duration = 300;
var delta2D = get2DVal();
var ArrayOfColors = ["#0000FF", "#00FFFF", "#00FF00", "#FFFF00", "#FF0000"];
var colorScale = d3.scale.linear()
.domain([0, ZAxisDel*0.25, ZAxisDel*0.50, ZAxisDel*0.75, ZAxisDel])
.range(ArrayOfColors);
function initializeAxis(axisIndex) {
var key = AxisKeys[axisIndex];
drawAxis(axisIndex, key, duration);
var scaleDel = AxisDel(axisIndex);
var rotation = [[0, 0, 0, 0], [0, 0, 1, Math.PI / 2], [0, 1, 0, -Math.PI / 2]];
var newAxisLine = scene.append("transform")
.attr("class", axisName("Axis", axisIndex))
.attr("rotation", (rotation[axisIndex]))
.append("shape");
newAxisLine
.append("appearance")
.append("material")
.attr("emissiveColor", "lightgray");
newAxisLine
.append("polyline2d")
// Line drawn along y axis does not render in Firefox, so draw one
// along the x axis instead and rotate it (above).
.attr("lineSegments", "[" + ConvAxisRange(scaleDel, axisIndex) + " 0, 0 0]");
// axis labels
var newAxisLabel = scene.append("transform")
.attr("class", axisName("AxisLabel", axisIndex))
.attr("translation", constVecWithAxisValue(0, ConvAxisRange(scaleDel*1.15, axisIndex), axisIndex));
var newAxisLabelShape = newAxisLabel
.append("billboard")
.attr("axisOfRotation", "0 0 0") // face viewer
.append("shape")
.call(makeSolid);
var labelFontSize = 0.6;
newAxisLabelShape
.append("text")
.attr("class", axisName("AxisLabelText", axisIndex))
.attr("solid", "true")
.attr("string", key)
.append("fontstyle")
.attr("size", labelFontSize)
.attr("family", "SANS")
.attr("justify", "END MIDDLE");
}
// Assign key to axis, creating or updating its ticks, grid lines, and labels.
function drawAxis(axisIndex, key, duration) {
var scale;
if (axisIndex === 0 || axisIndex === 2) {
scale = d3.scale.linear()
.domain([AxisMin(axisIndex), AxisMax(axisIndex)]) // demo data range
.range([0, ConvAxisRange2D(AxisDel(axisIndex))]);
} else {
scale = d3.scale.linear()
.domain([AxisMin(axisIndex), AxisMax(axisIndex)]) // demo data range
.range(AxisRange);
}
scales[axisIndex] = scale;
var numTicks = 5;
var tickSize = 0.1;
var tickFontSize = 0.5;
// ticks along each axis
var ticks = scene.selectAll("." + axisName("Tick", axisIndex))
.data(scale.ticks(numTicks));
var newTicks = ticks.enter()
.append("transform")
.attr("class", axisName("Tick", axisIndex));
newTicks.append("shape").call(makeSolid)
.append("box")
.attr("size", tickSize + " " + tickSize + " " + tickSize);
// enter + update
ticks.transition().duration(duration)
.attr("translation", function(tick) {
return constVecWithAxisValue(0, scale(tick), axisIndex);
});
ticks.exit().remove();
// tick labels
var tickLabels = ticks.selectAll("billboard shape text")
.data(function(d) {
return [d];
});
var newTickLabels = tickLabels.enter()
.append("billboard")
.attr("axisOfRotation", "0 0 0")
.append("shape")
.call(makeSolid);
newTickLabels.append("text")
.attr("string", scale.tickFormat(10))
.attr("solid", "true")
.append("fontstyle")
.attr("size", tickFontSize)
.attr("family", "SANS")
.attr("justify", "END MIDDLE");
tickLabels // enter + update
.attr("string", scale.tickFormat(10));
tickLabels.exit().remove();
}
function plotData() {
if (!rows) {
console.log("no rows to plot.");
return;
}
var x = scales[0], z = scales[1], y = scales[2];
var sphereRadius = 0.2;
// Draw a sphere at each x,y,z coordinate.
var datapoints = scene.selectAll(".datapoint").data(rows);
datapoints.exit().remove();
var newDatapoints = datapoints.enter()
.append("transform")
.attr("class", "datapoint")
.attr("scale", [sphereRadius, sphereRadius, sphereRadius])
.append("shape");
newDatapoints
.append("appearance")
.append("material");
newDatapoints
.append("sphere");
// Does not work on Chrome; use transform instead
//.attr("radius", sphereRadius)
datapoints.selectAll("shape appearance material")
.attr("diffuseColor", function(row){
return colorScale(row.Z-ZAxisMin);
});
datapoints.attr("translation", function(row) {
return x(row.X) + " " + z(row.Z) + " " + y(row.Y);
});
}
function initializePlot() {
initializeAxis(0);
initializeAxis(1);
initializeAxis(2);
}
initializePlot();
}
最佳答案
由于x3dom是用x3d
事件初始化的,因此您不能动态地添加整个window.onload
元素和一个场景。这应该是您HTML文档的一部分。然后,您可以将元素(视图,形状等)添加到场景中。
但是我前段时间听到邮件列表中有关reload
函数(https://github.com/x3dom/x3dom/blob/1.7.1/src/Main.js#L327)的一些信息,可惜这没有得到很好的记录:
/** Initializes an <x3d> root element that was added after document load. */
x3dom.reload = function() {
onload();
};
这应该做您想要的。