我有以下代码:
interface IService
{
void Execute();
}
class ServiceA : IService
{
public void Execute() { ... }
}
class ServiceB : IService
{
public void Execute() { ... }
}
class ServiceComposite : IService
{
List<IService> _services = new List<IService>();
public ServiceComposite()
{
_services.Add(new ServiceA());
_services.Add(new ServiceB());
}
public void Execute()
{
foreach (IService service in _services)
{
service.Execute();
}
}
}
问题在于ServiceB依赖于ServiceA的某些结果。我的想法是创建用于存储结果的容器类,然后将其注入ServiceA和ServiceB:
class ServiceResults
{
public string SomeProperty {get; set;}
}
public ServiceComposite()
{
ServiceResults result = new ServiceResults();
_services.Add(new ServiceA(result));
_services.Add(new ServiceB(result));
}
我想知道这是否是解决问题的最佳方法。也许它违反了一些我不知道的原则或规则,或者仅仅是“代码异味”。有什么更好的方法来做到这一点?
最佳答案
如果ServiceB
需要ServiceA
的结果才能正常运行,那么为什么ServiceB
取决于ServiceA
?
public interface IService
{
void Execute();
}
public class ServiceA : IService
{
public void Execute() { ... }
}
class ServiceB : IService
{
public ServiceB(IService service)
{
Service = service;
}
public void Execute() { ... }
public IService Servie { get; set; }
}
然后,如果您执行集合中的所有
Service
,则可以添加ServiceBase
以确保该服务仅执行一次:(完整示例)在此基本实现上,您可以添加:异步
Execute
,InnerExecute
的执行的线程安全检查,用于生成特定IService
的Flyweight工厂,具有ResponseBase
以及每个Service
的派生响应....public class ServiceResponse { }
public interface IService
{
ServiceResponse Execute();
}
public abstract class ServiceBase : IService
{
public ServiceResponse Execute()
{
if (_response == null)
{
_response = InnerExecute();
}
return _response;
}
public abstract ServiceResponse InnerExecute();
private ServiceResponse _response;
}
public class ServiceA : ServiceBase
{
public override ServiceResponse InnerExecute()
{
return new ServiceResponse();
}
}
public class ServiceB : ServiceBase
{
public ServiceB(IServiceFactory serviceFactory)
{
ServiceFactory= serviceFactory;
}
public override ServiceResponse InnerExecute()
{
return ServiceFactory.GetServices(ServicesTypes.ServiceA).Execute();
}
public IServiceFactory ServiceFactory { get; set; }
}
谁使用这些
Service
:public enum ServicesTypes
{
ServiceA,
ServiceB....
}
public interface IServiceFactory
{
IEnumerable<IService> GetServices();
IService GetServices(ServicesTypes servicesTypes);
}
public class SomeOtherThatExecuteServices
{
public SomeOtherThatExecuteServices(IServiceFactory serviceFactory)
{
ServiceFactory = serviceFactory;
}
public IEnumerable<ServiceResponse> ExecuteServices()
{
return ServiceFactory.GetServices()
.Select(service => service.Execute());
}
public IServiceFactory ServiceFactory { get; set; }
}
可能您会希望通过某些映射键访问工厂,并且可能希望在
SomeOtherThatExecuteServices
中使用适当的逻辑,但是所有这些都将使您以正确的方式(+使用一些适当的IoC容器)