我正在尝试向iOS应用添加撤消/重做功能。我希望能够画几条线,然后每条线都撤消。.我可以擦除整个内容,但这还不够好。我真的很感谢帮助,因为这是我第一次尝试使用CG。

我的.h声明包括:

CGPoint lastPoint;
NSMutableArray *pathArray;
UIBezierPath *myPath;


在.m中,我有:

- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
    NSLog(@"%s", __FUNCTION__);
    UITouch *touch = [touches anyObject];
    myPath=[[UIBezierPath alloc]init];
    lastPoint = [touch locationInView:self.view];
    [myPath moveToPoint:lastPoint];
    lastPoint.y -= 20;
    [pathArray addObject:myPath];
    NSLog(@"pathArray count is %i", [pathArray count]);

}


- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
    NSLog(@"%s", __FUNCTION__);
    UITouch *touch = [touches anyObject];
    CGPoint currentPoint = [touch locationInView:self.view];
    currentPoint.y -= 20;
    UIGraphicsBeginImageContext(self.view.frame.size);
    [drawImage.image drawInRect:CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height)];

    CGContextSetLineCap(UIGraphicsGetCurrentContext(), kCGLineCapRound);
    CGContextSetLineWidth(UIGraphicsGetCurrentContext(), brush);
    CGContextSetRGBStrokeColor(UIGraphicsGetCurrentContext(), red, green, blue, 1.0);
    CGContextBeginPath(UIGraphicsGetCurrentContext());
    CGContextMoveToPoint(UIGraphicsGetCurrentContext(), lastPoint.x, lastPoint.y);
    CGContextAddLineToPoint(UIGraphicsGetCurrentContext(), currentPoint.x, currentPoint.y);
    CGContextStrokePath(UIGraphicsGetCurrentContext());

    drawImage.image = UIGraphicsGetImageFromCurrentImageContext();
    savedImage.image = drawImage.image;

    UIGraphicsEndImageContext();

    lastPoint = currentPoint;

}


在touchesBegin的末尾,pathArray的计数始终为零。

要实现撤消,我使用以下代码:

- (void)undoButtonTapped {
    NSLog(@"%s", __FUNCTION__);
    NSLog(@"pathArray count is %i", [pathArray count]);
    if([pathArray count]>0){
        UIBezierPath *_path=[pathArray lastObject];
        [bufferArray addObject:_path];
        [pathArray removeLastObject];
        [self.view setNeedsDisplay];
    }

}


这里的计数也为零。

所有这些都在UIViewController中处理。我欢迎任何建议/改进/建议。

谢谢

最佳答案

我想说[pathArray count]touchesBegan中为零的原因是我的代码中没有地方

pathArray = [[NSMutableArray alloc] init];


因此,您正在将消息发送到空指针(允许,但不执行任何操作)。

那么您要分配pathArray吗?还是它为空?

关于ios - xCode-帮助尝试向UIBezierPath添加撤消/重做功能的帮助,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/10126828/

10-13 07:29