我正在编写一个自定义开关对象,用于每个项目的 Firemonkey 的 TListView
控件。除了一个奇怪的故障外,一切都按预期工作。当用户点击其中一个项目而不是特定的开关对象时,它无论如何都会切换开关。我假设 MouseDown
事件在用户单击列表项时触发,不一定是我在其上绘制的特定“控件”。
如何限制单击事件仅在用户单击实际开关时应用?
JD.ListViewObjects.pas
unit JD.ListViewObjects;
interface
uses
System.SysUtils, System.Types, System.UITypes, System.Classes, System.Variants,
FMX.Types, FMX.Controls, FMX.Forms, FMX.Graphics, FMX.Dialogs,
FMX.ListView.Types, FMX.ListView.Appearances, FMX.ListView.Adapters.Base,
FMX.ListView;
type
TLISwitchThumbStyle = (tsRect, tsRoundRect, tsElipse);
TListItemSwitch = class(TListItemSimpleControl)
private
FIsChecked: Boolean;
FOnSwitch: TNotifyEvent;
FThumbStyle: TLISwitchThumbStyle;
FThumbWidth: Single;
FThumbHeight: Single;
FThumbRound: Single;
procedure SetIsChecked(const AValue: Boolean);
procedure SetThumbStyle(const Value: TLISwitchThumbStyle);
procedure SetThumbWidth(const Value: Single);
procedure SetThumbHeight(const Value: Single);
procedure SetThumbRound(const Value: Single);
protected
function MouseDown(const Button: TMouseButton; const Shift: TShiftState; const MousePos: TPointF): Boolean;
override;
procedure DoSwitch; virtual;
procedure Render(const Canvas: TCanvas; const DrawItemIndex: Integer; const DrawStates: TListItemDrawStates;
const SubPassNo: Integer = 0); override;
public
constructor Create(const AOwner: TListItem); override;
destructor Destroy; override;
public
property IsChecked: Boolean read FIsChecked write SetIsChecked;
property ThumbWidth: Single read FThumbWidth write SetThumbWidth;
property ThumbHeight: Single read FThumbHeight write SetThumbHeight;
property ThumbStyle: TLISwitchThumbStyle read FThumbStyle write SetThumbStyle;
property ThumbRound: Single read FThumbRound write SetThumbRound;
property OnSwitch: TNotifyEvent read FOnSwitch write FOnSwitch;
end;
implementation
{ TListItemSwitch }
constructor TListItemSwitch.Create(const AOwner: TListItem);
begin
inherited;
Width:= 50;
Height:= 20;
FIsChecked:= False;
FThumbWidth:= 15;
FThumbHeight:= 15;
FThumbRound:= 3;
end;
destructor TListItemSwitch.Destroy;
begin
inherited;
end;
function TListItemSwitch.MouseDown(const Button: TMouseButton;
const Shift: TShiftState; const MousePos: TPointF): Boolean;
begin
if (Button = TMouseButton.mbLeft) and Enabled then begin
DoSwitch;
end;
inherited;
end;
procedure TListItemSwitch.DoSwitch;
begin
FIsChecked:= not FIsChecked;
if Assigned(OnSwitch) then
OnSwitch(Self);
Invalidate;
end;
procedure TListItemSwitch.SetIsChecked(const AValue: Boolean);
begin
FIsChecked:= AValue;
Invalidate;
end;
procedure TListItemSwitch.SetThumbWidth(const Value: Single);
begin
FThumbWidth := Value;
Invalidate;
end;
procedure TListItemSwitch.SetThumbHeight(const Value: Single);
begin
FThumbHeight := Value;
Invalidate;
end;
procedure TListItemSwitch.SetThumbRound(const Value: Single);
begin
FThumbRound := Value;
Invalidate;
end;
procedure TListItemSwitch.SetThumbStyle(const Value: TLISwitchThumbStyle);
begin
FThumbStyle := Value;
Invalidate;
end;
procedure TListItemSwitch.Render(const Canvas: TCanvas;
const DrawItemIndex: Integer; const DrawStates: TListItemDrawStates;
const SubPassNo: Integer);
var
R, R2: TRectF;
D: Single;
begin
inherited;
R:= Self.LocalRect;
R2:= R;
Canvas.BeginScene;
try
Canvas.Stroke.Kind:= TBrushKind.None;
Canvas.Fill.Kind:= TBrushKind.Solid;
Canvas.Fill.Color:= TAlphaColorRec.Skyblue;
Canvas.FillRect(R, FThumbRound, FThumbRound,
[TCorner.TopLeft, TCorner.TopRight, TCorner.BottomLeft, TCorner.BottomRight],
1.0, TCornerType.Round);
R2.Top:= R.Top + (R.Height / 2) - (FThumbHeight / 2);
R2.Height:= FThumbHeight;
D:= R2.Top - R.Top;
if IsChecked then begin
R2.Left:= R.Right - FThumbWidth - D;
end else begin
R2.Left:= R.Left + D;
end;
R2.Width:= FThumbWidth;
Canvas.Fill.Color:= TAlphaColorRec.Black;
Canvas.FillRect(R2, FThumbRound, FThumbRound,
[TCorner.TopLeft, TCorner.TopRight, TCorner.BottomLeft, TCorner.BottomRight],
1.0, TCornerType.Round);
finally
Canvas.EndScene;
end;
end;
end.
uListViewSwitchTest.pas
unit uListViewSwitchTest;
interface
uses
System.SysUtils, System.Types, System.UITypes, System.Classes, System.Variants,
FMX.Types, FMX.Controls, FMX.Forms, FMX.Graphics, FMX.Dialogs,
FMX.ListView.Types, FMX.ListView.Appearances, FMX.ListView.Adapters.Base,
FMX.ListView, FMX.Controls.Presentation, FMX.StdCtrls,
JD.ListViewObjects;
type
TForm1 = class(TForm)
ListView1: TListView;
procedure ListView1UpdateObjects(const Sender: TObject;
const AItem: TListViewItem);
procedure FormCreate(Sender: TObject);
private
{ Private declarations }
public
{ Public declarations }
end;
var
Form1: TForm1;
implementation
{$R *.fmx}
{ TForm1 }
procedure TForm1.FormCreate(Sender: TObject);
var
X: Integer;
function A: TListViewItem;
begin
Result:= ListView1.Items.Add;
end;
begin
ListView1.Align:= TAlignLayout.Client;
for X := 1 to 50 do
A;
end;
procedure TForm1.ListView1UpdateObjects(const Sender: TObject;
const AItem: TListViewItem);
var
S: TListItemSwitch;
begin
S:= AItem.Objects.FindObject('Switch') as TListItemSwitch;
if S = nil then begin
S:= TListItemSwitch.Create(AItem);
S.Name:= 'Switch';
S.Align:= TListItemAlign.Trailing;
S.VertAlign:= TListItemAlign.Center;
end;
end;
end.
它应该是这样的:
最佳答案
您的 MouseDown
方法有错误。它应该是这样的:
function TListItemSwitch.MouseDown(const Button: TMouseButton;
const Shift: TShiftState; const MousePos: TPointF): Boolean;
begin
Result := inherited;
if Result then begin
DoSwitch;
end;
end;
当用户点击
ListItem
时,它会遍历所有可见的子控件,调用它们的 MouseDown
方法来查看按下了哪个。如果 MouseDown
方法返回 true
,则表示按下了特定的子控件。在您的情况下,逻辑是在您继承的 TListItemSimpleControl
中实现的。即使没有在控件范围内按下鼠标,您也正在为所有
DoSwitch
事件执行 MouseDown
逻辑。关于delphi - ListView 父项捕获的单击事件,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/37083809/