该文档似乎并未解释HSV-> BGR转换的预期输入范围。这是一些示例代码,在此示例中,我尝试将原始BGR值转换为HSV后取回。有谁知道预期的缩放比例?
#include <iostream>
#include <opencv2/opencv.hpp>
cv::Vec3b HSVtoBGR(const cv::Vec3f& hsv)
{
cv::Vec3f hsvAdjusted = hsv; // If we use this directly, the output is (0,0,1) which is very wrong
//hsvAdjusted[0] *= 360.; // If we do this to bring all of the values into the range (0,1), the output is (0,1,0), which is also very wrong
// If we do this to bring all of the values into the range (0,255), the output is (0,0,200), which is still very wrong
hsvAdjusted[1] *= 255./360.;
hsvAdjusted[1] *= 255.;
hsvAdjusted[2] *= 255.;
cv::Mat_<cv::Vec3f> hsvMat(hsvAdjusted);
cv::Mat_<cv::Vec3f> bgrMat;
cv::cvtColor(hsvMat, bgrMat, CV_HSV2BGR);
cv::Vec3b bgr = static_cast<cv::Vec3b>(bgrMat(0,0));
return bgr;
}
/** Input 0 <= B <= 255, 0 <= G <= 255, 0 <= R <= 255
* Output 0 <= H <= 360, 0 <= S <= 1, 0 <= V <= 1 */
cv::Vec3f BGRtoHSV(const cv::Vec3b& bgr)
{
cv::Mat3f bgrMat(static_cast<cv::Vec3f>(bgr));
bgrMat *= 1./255.;
cv::Mat3f hsvMat;
cv::cvtColor(bgrMat, hsvMat, CV_BGR2HSV);
cv::Vec3f hsv = hsvMat(0,0);
return hsv;
}
int main()
{
// Create a BGR color
cv::Vec3b bgr(5, 100, 200);
std::cout << "bgr: " << bgr << std::endl;
// Convert BGR to HSV
cv::Vec3f hsv = BGRtoHSV(bgr);
std::cout << "hsv: " << hsv << std::endl; // outputs // (29.23, .976, .7843), which seems correct
// Convert back from HSV to BGR
cv::Vec3b bgr2 = HSVtoBGR(hsv);
std::cout << "bgr2: " << bgr2 << std::endl;
return 0;
}
最佳答案
您在函数HSVtoBGR
中遇到一些缩放问题。
您需要将转换后而不是转换后的结果乘以255。请记住,类型为Mat
和CV_32F
的CV_8U
进行不同的转换。
这应该按预期工作:
cv::Vec3b HSVtoBGR(const cv::Vec3f& hsv)
{
cv::Mat_<cv::Vec3f> hsvMat(hsv);
cv::Mat_<cv::Vec3f> bgrMat;
cv::cvtColor(hsvMat, bgrMat, CV_HSV2BGR);
bgrMat *= 255; // Upscale after conversion
// Conversion to Vec3b is handled by OpenCV, no need to static_cast
return bgrMat(0);
}
关于c++ - BGR转HSV,然后再次返回,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/35737942/