我正在用网络摄像头使用Kivy。我在this example之后跟随@Arnav,使用opencv来形成相机并将其显示为小部件。我已经在python中“扩展”了布局,以添加两个按钮作为测试,以准备更复杂的布局。
class CamApp(App):
def build(self):
self.capture = cv2.VideoCapture(0)
self.my_camera = KivyCamera(capture=self.capture, fps=30,resolution=(1920,1080))
root = BoxLayout(orientation = 'vertical')
root.add_widget(self.my_camera,1)
box2 = BoxLayout(orientation = 'vertical')
btn1 = Button(text='Hello world 1')
btn2 = Button(text='Hello world 2')
box2.add_widget(btn1)
box2.add_widget(btn2)
root.add_widget(box2, 0)
return root
#return Builder.load_string(kv)
尽管这样做有效,但我还是希望将UI组件移出python并移入
kv language
文件。问题是知道如何在
self.my_camera
文件中“描述” kv
吗?我不确定是否在
KivyCamera
文件内将widget
类作为kv
继承,即kv = '''
<Cam1@KivyCamera>:
texture: self.my_camera
resolution: (1920, 1080)
pos: self.pos
size: self.size
还是是否使用
canvas
小部件<MyWidget>:
canvas:
Rectangle:
source: self.my_camera
pos: self.pos
size: self.size
我尝试了其他“被黑客入侵”的实现,但是在所有情况下,问题都是通过
self.my_camera
链接到kv
文件中。有什么建议么?
最佳答案
也许这个例子可以帮助您。
# Import 'kivy.core.text' must be called in entry point script
# before import of cv2 to initialize Kivy's text provider.
# This fixes crash on app exit.
import kivy.core.text
import cv2
from kivy.app import App
from kivy.base import EventLoop
from kivy.uix.image import Image
from kivy.clock import Clock
from kivy.graphics.texture import Texture
from kivy.uix.boxlayout import BoxLayout
from kivy.core.window import Window
class KivyCamera(Image):
def __init__(self, **kwargs):
super(KivyCamera, self).__init__(**kwargs)
self.capture = None
def start(self, capture, fps=30):
self.capture = capture
Clock.schedule_interval(self.update, 1.0 / fps)
def stop(self):
Clock.unschedule_interval(self.update)
self.capture = None
def update(self, dt):
return_value, frame = self.capture.read()
if return_value:
texture = self.texture
w, h = frame.shape[1], frame.shape[0]
if not texture or texture.width != w or texture.height != h:
self.texture = texture = Texture.create(size=(w, h))
texture.flip_vertical()
texture.blit_buffer(frame.tobytes(), colorfmt='bgr')
self.canvas.ask_update()
capture = None
class QrtestHome(BoxLayout):
def init_qrtest(self):
pass
def dostart(self, *largs):
global capture
capture = cv2.VideoCapture(0)
self.ids.qrcam.start(capture)
def doexit(self):
global capture
if capture != None:
capture.release()
capture = None
EventLoop.close()
class qrtestApp(App):
def build(self):
Window.clearcolor = (.4,.4,.4,1)
Window.size = (400, 300)
homeWin = QrtestHome()
homeWin.init_qrtest()
return homeWin
def on_stop(self):
global capture
if capture:
capture.release()
capture = None
qrtestApp().run()
和kv文件:
<QrtestHome>:
BoxLayout:
orientation: "vertical"
Label:
height: 20
size_hint_y: None
text: 'Testing the camera'
KivyCamera:
id: qrcam
BoxLayout:
orientation: "horizontal"
height: 20
size_hint_y: None
Button:
id: butt_start
size_hint: 0.5,1
text: "start"
on_press: root.dostart()
Button:
id: butt_exit
text: "quit"
size_hint: 0.5,1
on_press: root.doexit()
关于python - Kivy Camera作为KV语言小部件,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/40862009/