我有一个带有Activity
的MapFragment
,可以使用Activity
以编程方式将其添加到FragmentTransaction
中:
private static final String MAP_FRAGMENT_TAG = "map";
private MapFragment mapFragment = null;
...
protected void onCreate(Bundle savedInstanceState) {
...
mapFragment = (MapFragment) getFragmentManager().findFragmentByTag(MAP_FRAGMENT_TAG);
if (mapFragment == null) {
mapFragment = MapFragment.newInstance();
FragmentTransaction fragmentTransaction = getFragmentManager().beginTransaction();
fragmentTransaction.add(R.id.fragment_wrapper, mapFragment, MAP_FRAGMENT_TAG);
fragmentTransaction.commit();
}
...
}
标准方式。然后,我从
GoogleMap
中获取mapFragment
实例,并设置其设置,设置监听器并对其进行处理。一切正常。然后,当用户完成 map 操作后,会触发
AsyncTask
显示ProgressDialog
,执行一些操作,将不同的 fragment 放入fragment_wrapper
中,然后再次关闭ProgressDialog
:private class GetFlightsTask extends AsyncTask<Double, Void, String> {
@Override
protected void onPreExecute() {
super.onPreExecute();
// the activity context has been passed to the AsyncTask through its constructor
loadingFlightsSpinner = new ProgressDialog(context);
// setting the dialog up
loadingFlightsSpinner.show();
}
@Override
protected String doInBackground(Double... params) {
// some pretty long remote API call
// (loading a JSON file from http://some.website.com/...)
}
@Override
protected void onPostExecute(String flightsJSON) {
super.onPostExecute(flightsJSON);
// here I do stuff with the JSON and then I swtich the fragments like this
FragmentTransaction fragmentTransaction = getFragmentManager().beginTransaction();
FlightsFragment fragment = new FlightsFragment();
fragmentTransaction.replace(R.id.fragment_wrapper, fragment);
fragmentTransaction.addToBackStack(null);
fragmentTransaction.commit();
loadingFlightsSpinner.dismiss();
}
一切仍然正常。用户在
FlightsFragment
中进行操作,然后可能决定返回 map 。按下返回按钮, map 再次弹出。这是 map 变得迟钝的时候。它上的国家/城市名称加载速度非常慢,在移动 map 上非常滞后...而且我不知道为什么,在将MapFragment
弹出时我什么也不做。有趣的是,它已得到修复,例如,按下主屏幕按钮,然后再次返回到应用程序...
我究竟做错了什么?
谢谢您的任何想法。
最佳答案
我进行了一个简单的测试:
public class MapFragmentOnBackStackExample extends FragmentActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.map_fragment_on_back_stack_example);
FragmentManager fm = getSupportFragmentManager();
Fragment f = fm.findFragmentById(R.id.fragment_container);
if (f == null) {
f = SupportMapFragment.newInstance();
FragmentTransaction transaction = fm.beginTransaction();
transaction.add(R.id.fragment_container, f);
transaction.commit();
}
}
public void onAddFragmentClick(View view) {
FragmentManager fm = getSupportFragmentManager();
FragmentTransaction transaction = fm.beginTransaction();
transaction.replace(R.id.fragment_container, new MyFragment());
transaction.addToBackStack(null);
transaction.commit();
}
public static class MyFragment extends Fragment {
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
TextView textView = new TextView(getActivity());
textView.setText("MyFragment: " + hashCode());
return textView;
}
}
}
而且看不到任何问题。
当注释
if (f == null) {
使其始终在旋转时创建新 fragment 时,我可以看到问题,这显然是错误的,但这带来了一些怀疑。您可以同时在内存中看到1个以上的MapFragment吗?尝试使用Eclipse Memory Analyzer(MAT)。
关于android - 从 fragment 弹出 fragment 后,Google Maps v2滞后,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/16265346/