我正在研究项目,我想创建包含不同场景细节的iCarousel。
需要明确的是,我的应用程序将竞技场及其内容保存在来自SKScene的XML文件中,我希望在加载它们之前先预览所有竞技场。并认为iCarousel将是一个很好的解决方案,但我不知道是否可能。

我已经做的是:
1-I用Storyboard创建了一个包含标签栏视图的项目。
2-一个选项卡用于SKScene和保存元素(场景运行正常,所有内容都可以切换到第二个选项卡)。
3-第二个用于展示iCarousel,我应该在此处预览我的竞技场( map )。

谁能帮助我并为我的问题提供解决方案?
如果iCarousel是一个不错的选择。请告诉我该怎么做。

最佳答案

就存储容量而言,这有点贵,但它可以完美运行。
这是您将得到的:

单击加载竞技场时,将显示以下视图以选择您的竞技场:

您必须选择竞技场,然后单击绿色按钮以返回加载了所选竞技场的调用视图。

这是实现它的方法:

 -(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
 //UITableViewCell *cell=[tableView cellForRowAtIndexPath:indexPath];
selectedItem=[_Title objectAtIndex:indexPath.row];
[singleton setChoice:selectedItem];

tableSelectedItemIndexPath=indexPath; //Here we strore the selected item index so later when returninng to normal mode we can deselect the item

TableViewRef=tableView;

if([selectedItem isEqualToString:@"load arena])
{
    if ([[SpriteMyScene getMapsVector] count] == 0){

        UIAlertView * alert =[[UIAlertView alloc ] initWithTitle:@"Absence de carte à visualiser" message:@"Il n'y a pas de carte disponible" delegate:self cancelButtonTitle:@"Ok" otherButtonTitles: nil];
        [alert show];
    }

    else{

        [[[[self.tabBarController tabBar]items]objectAtIndex:2]setEnabled:TRUE];

        [self.tabBarController setSelectedIndex:2 ];
    }
}

if([selectedItem isEqualToString:@"save arena"])
{
    UIAlertView * alert =[[UIAlertView alloc ] initWithTitle:@"XML Save" message:@"Enter the name of the file you wish to save." delegate:self cancelButtonTitle:@"Cancel" otherButtonTitles: nil];
    alert.alertViewStyle = UIAlertViewStylePlainTextInput;
    [alert addButtonWithTitle:@"OK"];
    [alert show];

    //We programmarically remove the selection
    [TableViewRef deselectRowAtIndexPath:tableSelectedItemIndexPath animated:YES];

}

if([selectedItem isEqualToString:@"delete arena"])
{
    int yCoordinate=40;
    //This is the scroll pan ein which the xml file list is displayed
    _polygonView = [[UIScrollView alloc] initWithFrame: CGRectMake ( 0, 0, 500, 300)];
    _polygonView.backgroundColor=[UIColor clearColor];
    [_polygonView setScrollEnabled:YES]; //we activated the scroll function

    NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); //here we all directory paths on ios
    NSString *docDir;

    docDir=[paths objectAtIndex:0]; //this is the path to Document directory


    //we get an array containing all files in a given directory. This is same as File class in java
    NSArray *directoryContent = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:docDir error:NULL];
    for (int i = 0; i < (int)[directoryContent count]; i++)
    {
        NSRange range;
        range=[[directoryContent objectAtIndex:i] rangeOfString:@".xml"];
        if(range.location != NSNotFound)
        {

            //this index is used ot exlude the .xml part when displaying teh name sof the files to the user
            int ToIndex=[[directoryContent objectAtIndex:i] length];
            ToIndex-=4;

            NSString *btnTitle=[[directoryContent objectAtIndex:i] substringToIndex:ToIndex];
            if(![btnTitle isEqualToString:@"imageData"])
            {
                UIButton *FileButton = [[UIButton alloc] initWithFrame:CGRectMake(165, yCoordinate, 200, 40)];
                [FileButton setTitle:btnTitle forState:UIControlStateNormal];
                [FileButton setTitleColor:[UIColor whiteColor]forState:UIControlStateNormal];
                [FileButton setEnabled:YES];
                [FileButton setUserInteractionEnabled:YES];
                [FileButton addTarget: self action: @selector(buttonIsPressed:) forControlEvents: UIControlEventTouchDown];
                [FileButton setBackgroundColor:[UIColor blueColor]];
                [_polygonView addSubview:FileButton];
                yCoordinate+=45;
            }
        }

    }

    _polygonView.contentSize = CGSizeMake(self.view.frame.size.width, self.view.frame.size.height *2.5);

    //This is the licensed class that is used to create a window pane
    CustomIOS7AlertView* alertView=[[CustomIOS7AlertView alloc]init];
    alertView.tag=1;
    [alertView setFrame:CGRectMake(500, 0, 500, 500)];

    [alertView setContainerView:_polygonView];
    [alertView setButtonTitles:[NSMutableArray arrayWithObjects:@"Delete File", @"Cancel", nil]];
    [alertView setDelegate:self];
    [alertView show];
}

....
/*
 * This method is used ot read the user input text value when user enters the name of the xml file
 * This is used when saving a xml file
 */

- (void)alertView:(UIAlertView *)alertView didDismissWithButtonIndex:(NSInteger)buttonIndex
{  if (buttonIndex == 1) {

    UITextField* fileName = [alertView textFieldAtIndex:0];

    XMLHandler* xml=[[XMLHandler alloc] init];

    [xml setXmlFileName:fileName.text];

    [[SpriteViewController getSceneRef] snapShotScene:fileName.text];

    //we save the image file
    [xml generateImageFile:[SpriteMyScene getImageData]:[SpriteMyScene getImageFileName]];

    //this function gets the _nodeDictionnary as argument
    NSMutableDictionary* tmp = [singleton getSceneNodeDictionnary];

    [xml generateXML:tmp];

}}

并在用户每次使用此方法保存竞技场时拍摄照片:
- (void) snapShotScene: (NSString*) imageName{

UIGraphicsBeginImageContextWithOptions(self.view.bounds.size, NO, 0.50);
[self.view drawViewHierarchyInRect:self.view.bounds afterScreenUpdates:YES];
UIImage * image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();

@autoreleasepool
{

    //convert image into .png format.
    imageData = UIImagePNGRepresentation(image);

    imageFileName= imageName;

    [mapsVector addObject: imageData];
    [fileNamesVector addObject: imageFileName];

 }

}

对于iCarousel类,请使用以下链接:The iCarousel repository
我希望这将有所帮助。

关于ios - 可以用SKScene数组实现iCarousel吗?,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/27174406/

10-10 17:36