当尝试确定有向图中的某个顶点是否可达时,我使用广度优先搜索将图从我的源顶点遍历到目标顶点。但是,当我比较在bfs(应该是我访问过的每个顶点)期间从队列中弹出的内容时,尽管我知道图形在某些情况下可以返回true,但它只会返回false,并且在任何情况下都不会返回true。我出来吗?
这是我的代码
template <typename E>
bool Graph<E>::isReachable(E fromKey, E toKey) const
{
Edge* tmpEdge;
Edge* pred;
Edge* edgeWalk;
Vertex* walkPtr;
Vertex* toPtr;
Vertex* tmp;
Vertex* tmpFrom;
Vertex* tmpTo;
queue<Vertex*> q;
/* find source vertex */
tmpFrom = first;
while (tmpFrom != NULL && fromKey > tmpFrom->data)
tmpFrom = tmpFrom->pNextVertex;
if (tmpFrom == NULL || fromKey != tmpFrom->data)
return false;
/* locate destination vertex */
tmpTo = first;
while (tmpTo != NULL && toKey > tmpTo->data)
tmpTo = tmpTo->pNextVertex;
if (tmpTo == NULL || toKey != tmpTo->data)
return false;
walkPtr = first;
while (walkPtr != NULL)
{
walkPtr->processed = 0;
walkPtr = walkPtr->pNextVertex;
}
walkPtr = first;
while (walkPtr != NULL)
{
if (walkPtr->processed < 2)
{
if (walkPtr->processed < 1)
{
q.push(walkPtr);
walkPtr->processed = 1;
}
}
while (!q.empty())
{
tmp = q.front();
q.pop();
tmp->processed = 2;
edgeWalk = tmp->pEdge;
while (edgeWalk != NULL)
{
toPtr = edgeWalk->destination;
if (toPtr->processed == 0)
{
toPtr->processed = 1;
q.push(toPtr);
}
edgeWalk = edgeWalk->pNextEdge;
}
if (tmpTo->processed = 2)
return true;
}
return false;
}
}
最佳答案
您的顶点列表是否正确排序?如果不是(可能出现),则您将无法找到from或to键并返回false。我说“可能”,因为循环的底部有几个问题,其中之一(tmpTo->processed = 2
;您应该使用==
)将导致函数始终返回true。
关于c++ - 如何使用广度优先搜索确定在有向图中是否可以到达顶点,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/43055468/