我想知道应该为我的改造客户设置多少秒。
最佳答案
改造代码段:(如果您不提供OkHttpClient):
okhttp3.Call.Factory callFactory = this.callFactory;
if (callFactory == null) {
callFactory = new OkHttpClient();
}
OkHttp代码段:
connectTimeout = 10_000;
readTimeout = 10_000;
writeTimeout = 10_000;
他们使用不同的值。例如对于feedback相关,他们使用:
public class FeedbackConstants{
public static final int FEEDBACK_CONNECT_TIMEOUT_MS = 15000;
public static final int FEEDBACK_READ_TIMEOUT_MS = 15000;
public static final int GOOGLE_API_CLIENT_CONNECTION_TIMEOUT_S = 10;
}
他们正在使用Volley,有时也会在can take a look上使用。是的,它们看起来很短。
/** The default socket timeout in milliseconds */
public static final int DEFAULT_TIMEOUT_MS = 2500;
在different http client中,他们为您提供了一些有关他们认为是短暂且合理的短暂超时的线索。
/**
* Default 2s, deliberately short. If you need longer, you should be using
* {@link AsyncHttpClient} instead.
*/
protected int connectionTimeout = 2000;
/**
* Default 8s, reasonably short if accidentally called from the UI thread.
*/
protected int readTimeout = 8000;